Player Matchup

Gilgamesh
Gilgamesh
Bamto
Gilgamesh
Level 67
God Stats
27W - 25L
1,432 SR
Queue Stats
185W - 165L
1,472 Elo+
Party 2
Loki
Loki
Bigbox
Loki
Level 36
God Stats
1W - 2L
1,263 SR
Queue Stats
82W - 86L
1,140 Elo+
Party 3
Danzaburou
Danzaburou
CanserMachine
Danzaburou
Level 53
God Stats
33W - 27L
1,596 SR
Queue Stats
168W - 149L
1,472 Elo+
Party 2
Ra
Ra
Royis
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Ymir
Ymir
WantedMantress
Ymir
Level 42
God Stats
31W - 24L
1,572 SR
Queue Stats
61W - 56L
1,464 Elo+
Party 2
Team Averages
Level 45
1,473 SR
1,410 Elo+

VS

Team Averages
Level 63
1,497 SR
1,473 Elo+
Anhur
Anhur
BestUltEU
Anhur
Level 40
God Stats
2W - 0L
1,550 SR
Queue Stats
20W - 20L
1,451 Elo+
Solo
Chaac
Chaac
CapitanCrk
Chaac
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 262L
1,426 Elo+
Party 1
Mulan
Mulan
Charly2
Mulan
Level 51
God Stats
41W - 36L
1,472 SR
Queue Stats
397W - 479L
1,391 Elo+
Party 1
Sobek
Sobek
MarcoMadao
Sobek
Level 32
God Stats
1W - 0L
1,535 SR
Queue Stats
2W - 4L
1,715 Elo+
Solo
Hera
Hera
MisterDenn
Hera
Level 122
God Stats
13W - 10L
1,428 SR
Queue Stats
346W - 405L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bamto
Gilgamesh
9
0 / 1 / 2
5,379
448
2,134
9,664
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Bigbox
Loki
7
0 / 5 / 4
4,964
414
2,775
6,668
1,825
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
CanserMachine
Danzaburou
9
0 / 3 / 4
5,512
459
7,501
7,471
1,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
11
4 / 0 / 0
6,430
536
4,171
5,768
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
3 / 2 / 1
5,997
500
4,340
8,825
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BestUltEU
Anhur
10
4 / 3 / 1
6,279
523
4,677
8,722
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
10
2 / 1 / 2
6,416
535
5,746
7,737
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Charly2
Mulan
11
3 / 3 / 1
7,390
616
7,116
8,448
4,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
9
0 / 1 / 4
6,315
526
2,841
9,010
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 2
6,734
561
3,573
2,081
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
11
11
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bamto
Gilgamesh
0
1
2
1
W
Anhur
BestUltEU
Anhur
4
3
1
1.5
L
Loki
Bigbox
Loki
0
5
4
0.4
L
Danzaburou
CanserMachine
Danzaburou
0
3
4
0.67
W
Chaac
2
1
2
3
W
Mulan
Charly2
Mulan
3
3
1
1.17
W
Sobek
0
1
4
2
W
2
0
2
3
L
Ra
4
0
0
4
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
23,953
38,396
Taken
35,998
15,231
Mitigated
18,907
7,741
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bamto
Gilgamesh
2,134
869
0
1,257
9,664
3,968
384
799
8,785
0
35,249
W
Anhur
BestUltEU
Anhur
4,677
2,574
0
3,208
8,722
2,656
616
2,412
6,310
0
37,842
L
Loki
Bigbox
Loki
2,775
707
0
1,476
6,668
1,825
0
249
6,407
0
11,557
L
Danzaburou
CanserMachine
Danzaburou
7,501
4,270
0
1,373
7,471
1,867
954
1,029
6,442
0
36,459
W
Chaac
5,746
1,027
0
4,256
7,737
4,041
0
993
6,523
0
34,969
W
Mulan
Charly2
Mulan
7,116
514
0
2,210
8,448
4,920
994
2,016
6,432
0
44,823
W
Sobek
2,841
140
0
4,135
9,010
6,533
0
2,421
6,589
12,853
0
W
3,573
785
0
500
2,081
757
0
669
1,412
41,069
0
L
Ra
4,171
650
557
1,580
5,768
1,973
0
1,140
4,432
36,570
0
L
4,340
1,103
0
1,498
8,825
5,598
216
2,792
5,916
12,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,282
Gold Earned
33,134
214
Minions Killed
318
0
Camps Cleared
0
1,052,743
Distance Traveled
1,122,974
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,379
448
65
5
0
245,143
0
W
Anhur
6,279
523
72
6
0
213,005
2
L
Loki
4,964
414
13
1
0
162,237
0
L
Danzaburou
5,512
459
68
6
0
185,538
0
W
Chaac
6,416
535
70
6
0
234,591
0
W
Mulan
7,390
616
86
7
0
226,235
3
W
Sobek
6,315
526
17
1
0
217,419
3
W
Hera
6,734
561
73
6
0
231,724
1
L
Ra
6,430
536
59
5
0
254,392
3
L
Ymir
5,997
500
9
1
0
205,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role