Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Splergh
Bacchus
Level 140
God Stats
4W - 3L
1,711 SR
Queue Stats
174W - 96L
1,792 Elo+
Party 1
Cupid
Cupid
thebritishtrap
Cupid
Level 129
God Stats
2W - 2L
1,512 SR
Queue Stats
62W - 55L
1,625 Elo+
Party 1
Team Averages
Level 125
1,574 SR
1,639 Elo+

VS

Team Averages
Level 137
1,626 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
Exostriker1
Tsukuyomi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,445 Elo+
Party 2
Merlin
Merlin
Omnipotentt
Merlin
Level 160
God Stats
2W - 1L
1,878 SR
Queue Stats
85W - 62L
1,688 Elo+
Solo
Odin
Odin
Richie0w0
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 3
6,832
683
6,846
11,607
8,052
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Splergh
Bacchus
11
0 / 0 / 6
7,085
709
8,302
10,723
10,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 0 / 2
7,695
770
5,146
4,389
1,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Exostriker1
Tsukuyomi
10
0 / 3 / 1
6,140
614
6,675
9,142
3,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
11
1 / 0 / 0
6,698
670
9,800
6,170
3,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
10
0 / 3 / 1
6,349
635
4,061
9,361
8,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
3
3.5
L
Tsukuyomi
Exostriker1
Tsukuyomi
0
3
1
0.17
L
Merlin
1
0
0
1
L
Odin
0
3
1
0.17
W
Bacchus
Splergh
Bacchus
0
0
6
3
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
20,536
26,719
Taken
24,673
20,811
Mitigated
15,728
5,658
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,846
222
0
0
11,607
8,052
0
5,529
5,843
0
19,469
L
Tsukuyomi
Exostriker1
Tsukuyomi
6,675
2,032
0
774
9,142
3,723
0
3,005
6,137
0
18,916
L
Merlin
9,800
1,016
0
2,509
6,170
3,532
0
2,049
4,121
34,385
0
L
Odin
4,061
1,032
0
922
9,361
8,473
0
3,758
5,603
0
12,452
W
Bacchus
Splergh
Bacchus
8,302
1,411
774
2,027
10,723
10,975
0
3,077
7,392
17,278
0
W
5,146
2,159
1,533
1,324
4,389
1,784
412
1,663
2,695
0
33,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,612
Gold Earned
19,187
123
Minions Killed
106
5
Camps Cleared
4
613,760
Distance Traveled
549,286
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,832
683
27
3
0
200,302
1
L
Tsukuyomi
6,140
614
27
3
2
189,673
2
L
Merlin
6,698
670
54
5
2
175,835
3
L
Odin
6,349
635
25
3
0
183,778
2
W
Bacchus
7,085
709
17
2
0
228,786
4
W
Cupid
7,695
770
79
8
5
184,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role