Player Matchup

Olorun
Olorun
BecauseNO143
Olorun
Level 139
God Stats
12W - 13L
1,611 SR
Queue Stats
385W - 360L
1,592 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Casper1H
Cu Chulainn
Level 98
God Stats
8W - 1L
1,760 SR
Queue Stats
143W - 117L
1,630 Elo+
Party 1
Agni
Agni
Príest
Agni
Level 153
God Stats
2W - 0L
1,535 SR
Queue Stats
90W - 63L
1,602 Elo+
Party 1
Awilix
Awilix
Rσgue
Awilix
Level 149
God Stats
3W - 3L
1,624 SR
Queue Stats
120W - 100L
1,618 Elo+
Party 1
Erlang Shen
Erlang Shen
dcarter78101
Erlang Shen
Level 44
God Stats
6W - 3L
1,705 SR
Queue Stats
73W - 41L
1,699 Elo+
Party 1
Team Averages
Level 117
1,647 SR
1,628 Elo+

VS

Team Averages
Level 68
1,659 SR
1,354 Elo+
Sol
Sol
LeftySmote
Sol
Level 119
God Stats
3W - 5L
1,482 SR
Queue Stats
188W - 198L
1,428 Elo+
Solo
Jing Wei
Jing Wei
Quadir1
Jing Wei
Level 29
God Stats
0W - 1L
1,891 SR
Queue Stats
5W - 9L
1,146 Elo+
Party 2
Serqet
Serqet
Tolley27
Serqet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,439 Elo+
Solo
Mulan
Mulan
XYuukiMoonX
Mulan
Level 81
God Stats
14W - 15L
1,550 SR
Queue Stats
215W - 233L
1,398 Elo+
Party 2
Sylvanus
Sylvanus
YEG_Deceptionz
Sylvanus
Level 56
God Stats
25W - 23L
1,873 SR
Queue Stats
78W - 84L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
4 / 3 / 4
8,559
571
8,914
11,031
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Casper1H
Cu Chulainn
15
5 / 1 / 5
9,487
632
9,540
13,775
7,223
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Príest
Agni
13
3 / 3 / 11
8,196
546
12,394
6,618
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Rσgue
Awilix
13
6 / 1 / 8
8,556
570
7,357
10,559
5,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
dcarter78101
Erlang Shen
13
1 / 2 / 7
8,240
549
4,671
10,395
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,878
525
6,944
10,168
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Quadir1
Jing Wei
10
0 / 3 / 1
6,434
429
1,911
6,794
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Tolley27
Serqet
12
1 / 6 / 5
7,525
502
3,998
13,203
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

12
2 / 6 / 3
8,017
534
8,272
15,945
9,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
11
3 / 3 / 2
7,410
494
3,301
11,287
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
19
Kills
10
10
Deaths
19
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
3
4
2
W
Cu Chulainn
Casper1H
Cu Chulainn
5
1
5
7.5
L
4
1
3
5.5
W
Agni
Príest
Agni
3
3
11
2.83
L
Jing Wei
Quadir1
Jing Wei
0
3
1
0.17
W
Awilix
Rσgue
Awilix
6
1
8
10
L
Serqet
Tolley27
Serqet
1
6
5
0.58
L
2
6
3
0.58
L
Sylvanus
3
3
2
1.33
W
Erlang Shen
dcarter78101
Erlang Shen
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
24,426
52,378
Taken
57,397
25,927
Mitigated
33,812
18,437
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,914
4,475
732
5,138
11,031
4,762
0
1,372
9,659
64,333
0
W
Cu Chulainn
Casper1H
Cu Chulainn
9,540
1,901
0
3,019
13,775
7,223
96
2,120
11,309
0
72,656
L
6,944
2,905
0
5,642
10,168
3,548
3,060
3,679
6,257
53,958
0
W
Agni
Príest
Agni
12,394
1,098
0
483
6,618
2,326
0
2,239
4,122
54,872
0
L
Jing Wei
Quadir1
Jing Wei
1,911
955
0
0
6,794
2,653
305
3,176
3,538
0
26,959
W
Awilix
Rσgue
Awilix
7,357
3,194
572
4,231
10,559
5,759
0
2,360
8,199
0
49,547
L
Serqet
Tolley27
Serqet
3,998
1,346
0
2,980
13,203
5,439
0
4,928
7,979
0
33,770
L
8,272
2,155
0
5,958
15,945
9,526
420
4,316
11,516
0
46,602
L
Sylvanus
3,301
873
615
2,284
11,287
12,646
373
4,304
6,799
26,423
0
W
Erlang Shen
dcarter78101
Erlang Shen
4,671
2,477
0
4,262
10,395
5,857
0
2,595
7,800
0
58,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
37,264
480
Minions Killed
322
0
Camps Cleared
0
1,525,684
Distance Traveled
1,251,955
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,559
571
82
5
0
276,094
2
W
Cu Chulainn
9,487
632
137
9
0
274,520
1
L
Sol
7,878
525
86
6
0
209,621
0
W
Agni
8,196
546
81
5
0
313,979
5
L
Jing Wei
6,434
429
52
3
0
215,671
2
W
Awilix
8,556
570
71
5
0
320,349
8
L
Serqet
7,525
502
64
4
0
316,139
2
L
Mulan
8,017
534
74
5
0
268,188
3
L
Sylvanus
7,410
494
46
3
0
242,336
1
W
Erlang Shen
8,240
549
109
7
0
340,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role