Player Matchup

Gilgamesh
Gilgamesh
EmeraldSlurp
Gilgamesh
Level 78
God Stats
6W - 10L
1,337 SR
Queue Stats
196W - 221L
1,454 Elo+
Solo
Athena
Athena
HazePapiii
Athena
Level 120
God Stats
6W - 4L
1,592 SR
Queue Stats
401W - 421L
1,364 Elo+
Solo
Izanami
Izanami
IzzzyTheDino
Izanami
Level 120
God Stats
3W - 1L
1,902 SR
Queue Stats
416W - 443L
1,431 Elo+
Solo
Bakasura
Bakasura
JerryZheng
Bakasura
Level 89
God Stats
72W - 64L
1,536 SR
Queue Stats
409W - 452L
1,471 Elo+
Solo
Nox
Nox
thunderthor1
Nox
Level 139
God Stats
9W - 5L
1,632 SR
Queue Stats
145W - 143L
1,458 Elo+
Solo
Team Averages
Level 109
1,600 SR
1,436 Elo+

VS

Team Averages
Level 102
1,427 SR
1,446 Elo+
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BL00DYWAR13
Baba Yaga
Level 86
God Stats
9W - 10L
1,498 SR
Queue Stats
74W - 74L
1,390 Elo+
Solo
Thanatos
Thanatos
Cashiin BN
Thanatos
Level 99
God Stats
0W - 1L
1,230 SR
Queue Stats
16W - 27L
1,371 Elo+
Solo
Chaac
Chaac
GodsPlug00
Chaac
Level 77
God Stats
3W - 5L
1,407 SR
Queue Stats
60W - 66L
1,486 Elo+
Solo
Izanami
Izanami
Yidok
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 224L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EmeraldSlurp
Gilgamesh
13
1 / 2 / 2
7,756
554
6,590
10,073
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
HazePapiii
Athena
11
2 / 2 / 6
7,405
529
4,597
9,937
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
IzzzyTheDino
Izanami
14
4 / 1 / 2
8,390
599
12,474
9,540
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
JerryZheng
Bakasura
15
5 / 0 / 1
8,654
618
5,040
10,021
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 3
7,555
540
9,651
7,171
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 3 / 1
5,552
397
2,654
14,112
7,532
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
BL00DYWAR13
Baba Yaga
11
0 / 4 / 0
6,549
468
5,924
11,485
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Cashiin BN
Thanatos
11
0 / 2 / 3
6,523
466
2,108
12,464
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
13
2 / 2 / 0
7,751
554
8,528
11,898
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Yidok
Izanami
11
1 / 5 / 2
6,847
489
7,319
10,097
3,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
5
5
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
1
0.83
L
Baba Yaga
BL00DYWAR13
Baba Yaga
0
4
0
0
L
Thanatos
Cashiin BN
Thanatos
0
2
3
0.75
W
Gilgamesh
EmeraldSlurp
Gilgamesh
1
2
2
1
L
Chaac
2
2
0
1
W
Athena
HazePapiii
Athena
2
2
6
2.5
W
Izanami
IzzzyTheDino
Izanami
4
1
2
5
W
Bakasura
JerryZheng
Bakasura
5
0
1
5.5
L
Izanami
Yidok
Izanami
1
5
2
0.4
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,352
Damage
26,533
46,742
Taken
60,056
25,736
Mitigated
29,055
11,934
Healing
25,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,654
553
591
2,745
14,112
7,532
0
4,274
9,406
13,971
0
L
Baba Yaga
BL00DYWAR13
Baba Yaga
5,924
384
0
3,142
11,485
4,865
108
6,888
4,259
49,537
0
L
Thanatos
Cashiin BN
Thanatos
2,108
340
0
10,910
12,464
5,158
0
1,432
11,032
0
47,470
W
Gilgamesh
EmeraldSlurp
Gilgamesh
6,590
1,899
40
2,142
10,073
7,322
0
0
9,402
0
47,885
L
Chaac
8,528
2,079
0
5,547
11,898
8,437
0
347
10,786
0
59,857
W
Athena
HazePapiii
Athena
4,597
1,225
196
1,343
9,937
7,454
351
2,507
7,336
17,691
0
W
Izanami
IzzzyTheDino
Izanami
12,474
8,266
0
3,692
9,540
3,419
225
992
8,548
0
80,005
W
Bakasura
JerryZheng
Bakasura
5,040
3,324
0
3,118
10,021
4,568
0
434
9,542
0
62,885
L
Izanami
Yidok
Izanami
7,319
5,761
0
2,805
10,097
3,063
0
1,307
8,790
0
58,334
W
9,651
658
15
1,388
7,171
2,973
0
4,091
2,598
44,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
33,222
457
Minions Killed
439
0
Camps Cleared
0
1,420,207
Distance Traveled
1,248,375
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,552
397
26
2
0
231,974
5
L
Baba Yaga
6,549
468
93
7
0
219,748
2
L
Thanatos
6,523
466
94
7
0
268,580
1
W
Gilgamesh
7,756
554
85
6
0
286,294
2
L
Chaac
7,751
554
116
8
0
289,498
1
W
Athena
7,405
529
33
2
0
283,187
1
W
Izanami
8,390
599
132
9
0
244,074
0
W
Bakasura
8,654
618
137
10
0
324,956
1
L
Izanami
6,847
489
110
8
0
238,575
2
W
Nox
7,555
540
70
5
0
281,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role