Player Matchup

Cliodhna
Cliodhna
Crobat97
Cliodhna
Level 40
God Stats
5W - 9L
1,190 SR
Queue Stats
174W - 191L
1,338 Elo+
Solo
Janus
Janus
GR3YHAT
Janus
Level 128
God Stats
3W - 6L
1,437 SR
Queue Stats
191W - 184L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
KillNote123
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 58L
1,266 Elo+
Party 1
Bacchus
Bacchus
nikтитан
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 47L
1,209 Elo+
Party 1
Heimdallr
Heimdallr
schillmann
Heimdallr
Level 142
God Stats
5W - 9L
1,472 SR
Queue Stats
530W - 554L
1,423 Elo+
Solo
Team Averages
Level 76
1,420 SR
1,320 Elo+

VS

Team Averages
Level 72
1,538 SR
1,405 Elo+
Shiva
Shiva
 
Shiva
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AKnavishKell
Atlas
Level 87
God Stats
9W - 3L
1,503 SR
Queue Stats
105W - 111L
1,392 Elo+
Solo
Izanami
Izanami
Jinkina
Izanami
Level 47
God Stats
2W - 0L
1,691 SR
Queue Stats
9W - 10L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
SirSlothalotSPZ
Zhong Kui
Level 84
God Stats
36W - 41L
1,498 SR
Queue Stats
280W - 366L
1,375 Elo+
Solo
Hun Batz
Hun Batz
ilcarpa
Hun Batz
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 88L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crobat97
Cliodhna
15
1 / 4 / 1
9,230
440
7,857
22,540
9,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
GR3YHAT
Janus
12
2 / 3 / 3
8,796
419
7,640
8,419
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KillNote123
Sun Wukong
15
3 / 7 / 0
10,257
488
13,157
28,885
18,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
11
0 / 6 / 7
8,212
391
6,030
18,125
21,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
schillmann
Heimdallr
15
7 / 5 / 3
9,754
464
19,254
20,583
10,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 3 / 11
10,807
515
14,053
20,997
23,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 3
11,626
554
20,919
19,625
11,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Jinkina
Izanami
14
1 / 8 / 5
9,196
438
12,155
17,568
7,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
SirSlothalotSPZ
Zhong Kui
20
6 / 0 / 3
12,395
590
14,401
15,247
12,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
ilcarpa
Hun Batz
18
9 / 1 / 5
11,858
565
8,369
14,486
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
13
Kills
25
25
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
3
11
3.17
W
5
1
3
6.5
L
Cliodhna
Crobat97
Cliodhna
1
4
1
0.38
L
Janus
GR3YHAT
Janus
2
3
3
1.17
W
Izanami
Jinkina
Izanami
1
8
5
0.44
L
Sun Wukong
KillNote123
Sun Wukong
3
7
0
0.43
W
Zhong Kui
SirSlothalotSPZ
Zhong Kui
6
0
3
7.5
W
Hun Batz
ilcarpa
Hun Batz
9
1
5
11.5
L
Bacchus
0
6
7
0.58
L
Heimdallr
schillmann
Heimdallr
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,938
Damage
69,897
98,552
Taken
87,923
63,660
Mitigated
61,618
33,268
Healing
34,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,053
1,773
857
4,252
20,997
23,206
139
4,444
16,475
0
52,221
W
20,919
8,360
0
8,215
19,625
11,015
3,671
330
19,275
79,129
0
L
Cliodhna
Crobat97
Cliodhna
7,857
1,601
0
12,539
22,540
9,842
0
6,822
15,554
0
73,504
L
Janus
GR3YHAT
Janus
7,640
1,173
0
1,000
8,419
3,274
90
2,085
6,334
53,920
0
W
Izanami
Jinkina
Izanami
12,155
7,904
0
2,867
17,568
7,789
1,764
4,788
12,709
0
66,708
L
Sun Wukong
KillNote123
Sun Wukong
13,157
3,395
0
10,278
28,885
18,832
0
18,325
9,490
0
59,863
W
Zhong Kui
SirSlothalotSPZ
Zhong Kui
14,401
2,432
0
10,900
15,247
12,723
216
3,307
11,654
113,883
0
W
Hun Batz
ilcarpa
Hun Batz
8,369
2,475
0
6,970
14,486
6,885
3,965
325
14,137
0
79,351
L
Bacchus
6,030
1,281
0
2,884
18,125
21,558
242
2,610
15,515
16,828
0
L
Heimdallr
schillmann
Heimdallr
19,254
10,978
0
6,567
20,583
10,154
1,270
4,244
16,339
0
81,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,249
Gold Earned
55,882
434
Minions Killed
565
0
Camps Cleared
0
1,740,310
Distance Traveled
2,086,868
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,807
515
48
2
0
518,910
1
W
Atlas
11,626
554
109
5
0
356,585
2
L
Cliodhna
9,230
440
107
5
0
411,482
4
L
Janus
8,796
419
90
4
0
268,439
3
W
Izanami
9,196
438
86
4
0
347,265
4
L
Sun Wukong
10,257
488
108
5
0
357,082
0
W
Zhong Kui
12,395
590
185
9
0
421,360
7
W
Hun Batz
11,858
565
137
7
0
442,748
3
L
Bacchus
8,212
391
15
1
0
358,102
0
L
Heimdallr
9,754
464
114
5
0
345,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role