Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AttilaNaVc
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
EdgyWarlord27
Cabrakan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,482 Elo+
Solo
Agni
Agni
FlawlessPlacebo
Agni
Level 151
God Stats
3W - 4L
1,571 SR
Queue Stats
180W - 158L
1,595 Elo+
Party 1
Camazotz
Camazotz
Harmonic Harbor
Camazotz
Level 159
God Stats
0W - 1L
1,289 SR
Queue Stats
35W - 43L
1,362 Elo+
Party 1
Team Averages
Level 74
1,472 SR
1,488 Elo+

VS

Team Averages
Level 136
1,308 SR
1,514 Elo+
Sun Wukong
Sun Wukong
Corncoleo
Sun Wukong
Level 149
God Stats
1W - 1L
1,182 SR
Queue Stats
115W - 126L
1,542 Elo+
Solo
Anhur
Anhur
Dacherryman
Anhur
Level 109
God Stats
2W - 1L
1,494 SR
Queue Stats
95W - 76L
1,610 Elo+
Solo
Chronos
Chronos
LeaMicheIe
Chronos
Level 160
God Stats
1W - 1L
1,198 SR
Queue Stats
256W - 281L
1,478 Elo+
Solo
Discordia
Discordia
Wolves_Tail
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,420 Elo+
Solo
Artio
Artio
valknor
Artio
Level 157
God Stats
2W - 4L
1,166 SR
Queue Stats
219W - 242L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 6 / 6
9,217
614
7,283
21,918
19,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 6 / 7
9,793
653
13,638
17,312
9,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
EdgyWarlord27
Cabrakan
15
0 / 8 / 11
9,577
638
10,084
25,340
37,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 3 / 6
10,924
728
23,074
9,430
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
17
4 / 6 / 6
9,996
666
16,548
30,389
15,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Corncoleo
Sun Wukong
18
2 / 4 / 20
10,656
710
13,300
20,431
20,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
11 / 2 / 11
12,076
805
18,086
13,968
7,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
LeaMicheIe
Chronos
17
4 / 2 / 15
10,701
713
21,856
17,691
9,180
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Wolves_Tail
Discordia
19
9 / 2 / 15
11,994
800
30,992
12,700
6,630
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
valknor
Artio
17
3 / 5 / 18
10,445
696
11,265
26,316
33,647
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
15
Kills
29
29
Deaths
15
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
6
0.67
L
4
6
7
1.25
W
Sun Wukong
Corncoleo
Sun Wukong
2
4
20
3
W
11
2
11
8.25
L
Cabrakan
EdgyWarlord27
Cabrakan
0
8
11
0.69
L
6
3
6
3
L
Camazotz
4
6
6
1.17
W
Chronos
LeaMicheIe
Chronos
4
2
15
5.75
W
Discordia
Wolves_Tail
Discordia
9
2
15
8.25
W
Artio
valknor
Artio
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,627
Damage
95,499
104,389
Taken
91,106
87,452
Mitigated
77,240
24,737
Healing
42,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,283
1,322
1,503
1,217
21,918
19,543
0
13,969
7,814
0
14,345
L
13,638
5,151
0
2,434
17,312
9,568
160
11,712
5,536
27,136
2,698
W
Sun Wukong
Corncoleo
Sun Wukong
13,300
1,204
968
5,772
20,431
20,186
867
9,611
10,820
0
27,614
W
18,086
9,213
2,706
3,045
13,968
7,597
2,552
7,114
6,854
0
38,754
L
Cabrakan
EdgyWarlord27
Cabrakan
10,084
1,546
1,092
1,902
25,340
37,586
0
13,739
11,101
18,426
0
L
23,074
1,367
1,455
865
9,430
4,839
0
3,751
5,569
42,532
0
L
Camazotz
16,548
4,893
1,162
13,107
30,389
15,916
240
20,298
9,918
0
30,525
W
Chronos
LeaMicheIe
Chronos
21,856
6,724
2,254
5,064
17,691
9,180
3,689
10,505
7,186
41,062
1,192
W
Discordia
Wolves_Tail
Discordia
30,992
3,802
3,868
2,888
12,700
6,630
1,763
7,523
5,177
53,094
0
W
Artio
valknor
Artio
11,265
1,274
9,867
6,465
26,316
33,647
0
10,675
15,641
19,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,507
Gold Earned
55,872
140
Minions Killed
169
0
Camps Cleared
0
1,270,846
Distance Traveled
1,355,618
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,217
614
18
1
0
264,634
2
L
Sol
9,793
653
40
3
0
232,578
0
W
Sun Wukong
10,656
710
26
2
0
275,402
0
W
Anhur
12,076
805
37
2
0
254,409
1
L
Cabrakan
9,577
638
26
2
0
229,185
0
L
Agni
10,924
728
38
3
0
291,946
0
L
Camazotz
9,996
666
18
1
0
252,503
0
W
Chronos
10,701
713
45
3
0
290,044
0
W
Discordia
11,994
800
52
3
0
248,997
0
W
Artio
10,445
696
9
1
0
286,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role