Player Matchup

Amaterasu
Amaterasu
ErenJaeger562
Amaterasu
Level 119
God Stats
4W - 2L
1,394 SR
Queue Stats
137W - 131L
1,508 Elo+
Solo
Khepri
Khepri
LordMistgun21
Khepri
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 171L
1,492 Elo+
Solo
Kukulkan
Kukulkan
ProBologna
Kukulkan
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 44L
1,476 Elo+
Solo
Lancelot
Lancelot
UnknownUsers
Lancelot
Level 126
God Stats
8W - 16L
1,324 SR
Queue Stats
460W - 470L
1,479 Elo+
Solo
Xbalanque
Xbalanque
figpucker111
Xbalanque
Level 119
God Stats
8W - 4L
1,691 SR
Queue Stats
38W - 32L
1,545 Elo+
Solo
Team Averages
Level 123
1,482 SR
1,500 Elo+

VS

Team Averages
Level 105
1,507 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DBDDRAKEN
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,417 Elo+
Solo
Bakasura
Bakasura
ImSwamps
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Tigerhand
Sylvanus
Level 125
God Stats
17W - 15L
1,535 SR
Queue Stats
100W - 99L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ErenJaeger562
Amaterasu
17
1 / 3 / 1
9,829
546
11,736
23,611
15,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 7
8,822
490
4,975
8,607
7,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
ProBologna
Kukulkan
16
2 / 2 / 3
9,443
525
9,901
8,675
4,364
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
UnknownUsers
Lancelot
17
7 / 1 / 2
9,795
544
10,355
12,089
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
figpucker111
Xbalanque
16
6 / 1 / 3
9,781
543
19,885
15,607
7,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 2 / 1
8,989
499
6,794
8,927
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
 
Rama
11
0 / 6 / 0
7,044
391
6,858
14,476
5,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
DBDDRAKEN
Atlas
11
0 / 3 / 0
6,955
386
5,674
19,348
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
ImSwamps
Bakasura
16
4 / 3 / 1
9,703
539
6,587
16,839
8,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Tigerhand
Sylvanus
16
2 / 2 / 2
9,732
541
15,185
15,418
16,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
7
7
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
L
Rama
 
Rama
0
6
0
0
L
Atlas
DBDDRAKEN
Atlas
0
3
0
0
W
Amaterasu
ErenJaeger562
Amaterasu
1
3
1
0.5
L
Bakasura
ImSwamps
Bakasura
4
3
1
1.5
W
0
0
7
3.5
W
Kukulkan
ProBologna
Kukulkan
2
2
3
1.75
L
Sylvanus
Tigerhand
Sylvanus
2
2
2
1.5
W
Lancelot
UnknownUsers
Lancelot
7
1
2
8
W
Xbalanque
figpucker111
Xbalanque
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,852
Damage
41,098
68,589
Taken
75,008
41,063
Mitigated
49,662
25,187
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,794
167
0
846
8,927
4,191
244
4,314
4,613
72,304
0
L
Rama
 
Rama
6,858
5,287
0
1,640
14,476
5,373
705
2,704
11,772
0
51,765
L
Atlas
DBDDRAKEN
Atlas
5,674
2,864
470
4,416
19,348
14,566
0
3,169
16,179
26,769
0
W
Amaterasu
ErenJaeger562
Amaterasu
11,736
6,692
0
10,522
23,611
15,415
25
12,338
11,273
0
89,439
L
Bakasura
ImSwamps
Bakasura
6,587
4,343
0
4,065
16,839
8,573
0
4,689
12,150
0
77,230
W
4,975
701
3,554
3,732
8,607
7,884
0
2,506
5,721
26,165
0
W
Kukulkan
ProBologna
Kukulkan
9,901
678
0
353
8,675
4,364
0
2,699
5,564
111,836
0
L
Sylvanus
Tigerhand
Sylvanus
15,185
5,620
328
6,320
15,418
16,959
0
0
15,418
67,226
18,442
W
Lancelot
UnknownUsers
Lancelot
10,355
2,051
0
3,768
12,089
5,572
1,378
2,028
9,430
0
82,572
W
Xbalanque
figpucker111
Xbalanque
19,885
10,418
0
3,258
15,607
7,828
990
5,341
10,056
0
106,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
42,423
663
Minions Killed
534
0
Camps Cleared
0
1,789,557
Distance Traveled
1,645,750
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,989
499
134
7
0
334,815
2
L
Rama
7,044
391
95
5
0
316,423
5
L
Atlas
6,955
386
20
1
0
335,872
7
W
Amaterasu
9,829
546
167
9
0
368,952
2
L
Bakasura
9,703
539
140
8
0
400,123
9
W
Khepri
8,822
490
30
2
0
330,593
5
W
Kukulkan
9,443
525
184
10
0
342,014
5
L
Sylvanus
9,732
541
145
8
0
258,517
6
W
Lancelot
9,795
544
123
7
0
424,310
5
W
Xbalanque
9,781
543
159
9
0
323,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role