Player Matchup

Thor
Thor
DarthJohnson876
Thor
Level 137
God Stats
13W - 13L
1,341 SR
Queue Stats
441W - 440L
1,493 Elo+
Solo
Sol
Sol
Qking252
Sol
Level 103
God Stats
4W - 3L
1,405 SR
Queue Stats
100W - 94L
1,458 Elo+
Solo
Hercules
Hercules
SageOfSixPawgs
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 128L
1,412 Elo+
Solo
Freya
Freya
V1pEr xK
Freya
Level 71
God Stats
8W - 4L
1,535 SR
Queue Stats
328W - 327L
1,449 Elo+
Solo
Sobek
Sobek
temp-152809
Sobek
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,417 Elo+
Solo
Team Averages
Level 102
1,456 SR
1,446 Elo+

VS

Team Averages
Level 104
1,473 SR
1,501 Elo+
Sylvanus
Sylvanus
BRADUMSS
Sylvanus
Level 69
God Stats
1W - 3L
1,398 SR
Queue Stats
8W - 11L
1,502 Elo+
Solo
Thanatos
Thanatos
CT-5756
Thanatos
Level 63
God Stats
5W - 11L
1,303 SR
Queue Stats
275W - 295L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Fazeganzombi
Baron Samedi
Level 129
God Stats
9W - 7L
1,557 SR
Queue Stats
366W - 344L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
MrUsme
Gilgamesh
Level 122
God Stats
20W - 14L
1,462 SR
Queue Stats
210W - 204L
1,459 Elo+
Party 1
Sol
Sol
elyor123
Sol
Level 139
God Stats
7W - 9L
1,644 SR
Queue Stats
138W - 154L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 1
9,613
601
9,514
10,929
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 1 / 1
9,374
586
7,604
9,532
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
15
3 / 0 / 4
9,423
589
9,063
13,484
8,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Freya
V1pEr xK
Freya
13
3 / 1 / 5
8,314
520
6,727
12,393
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 1 / 5
7,654
478
5,191
15,576
14,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BRADUMSS
Sylvanus
11
0 / 2 / 2
6,220
389
5,306
8,172
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
CT-5756
Thanatos
11
1 / 5 / 1
6,919
432
4,656
13,987
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Fazeganzombi
Baron Samedi
12
0 / 4 / 1
6,899
431
5,240
10,783
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MrUsme
Gilgamesh
13
0 / 2 / 0
7,744
484
7,490
12,751
9,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 3 / 1
7,328
458
11,312
10,304
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
3
3
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BRADUMSS
Sylvanus
0
2
2
0.5
L
Thanatos
CT-5756
Thanatos
1
5
1
0.3
W
8
0
1
8.5
L
Baron Samedi
Fazeganzombi
Baron Samedi
0
4
1
0.13
L
Gilgamesh
MrUsme
Gilgamesh
0
2
0
0
W
2
1
1
2.5
W
Hercules
3
0
4
5
W
Freya
V1pEr xK
Freya
3
1
5
5.5
L
2
3
1
0.83
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
34,004
61,914
Taken
55,997
36,851
Mitigated
28,430
25,682
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BRADUMSS
Sylvanus
5,306
1,027
850
1,990
8,172
4,448
0
3,590
4,582
23,427
6,813
L
Thanatos
CT-5756
Thanatos
4,656
1,243
0
9,059
13,987
5,609
0
3,757
10,230
0
44,503
W
9,514
1,921
0
7,151
10,929
4,557
0
3,021
7,864
0
76,726
L
Baron Samedi
Fazeganzombi
Baron Samedi
5,240
709
124
2,355
10,783
5,375
0
5,535
5,248
51,702
0
L
Gilgamesh
MrUsme
Gilgamesh
7,490
1,886
0
3,395
12,751
9,076
328
729
12,022
0
60,865
W
7,604
3,486
0
1,902
9,532
3,414
5,022
2,542
6,952
84,273
0
W
Hercules
9,063
3,478
0
4,857
13,484
8,898
0
641
12,843
0
57,426
W
Freya
V1pEr xK
Freya
6,727
1,830
0
6,344
12,393
5,144
0
6,050
6,015
62,395
0
L
11,312
3,964
0
4,299
10,304
3,922
0
5,911
4,393
59,581
0
W
5,191
253
0
5,428
15,576
14,838
0
8,177
6,787
25,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,378
Gold Earned
35,110
528
Minions Killed
403
0
Camps Cleared
0
1,564,872
Distance Traveled
1,424,950
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,220
389
53
3
0
243,260
1
L
Thanatos
6,919
432
69
4
0
318,321
4
W
Thor
9,613
601
132
8
0
313,985
4
L
Baron Samedi
6,899
431
74
5
0
269,185
2
L
Gilgamesh
7,744
484
110
7
0
321,301
1
W
Sol
9,374
586
134
8
0
290,731
1
W
Hercules
9,423
589
109
7
0
340,535
0
W
Freya
8,314
520
109
7
0
298,785
5
L
Sol
7,328
458
97
6
0
272,883
1
W
Sobek
7,654
478
44
3
0
320,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role