Player Matchup

Fenrir
Fenrir
Devotedd
Fenrir
Level 149
God Stats
12W - 9L
1,382 SR
Queue Stats
308W - 350L
1,405 Elo+
Solo
Mercury
Mercury
Kaisereich
Mercury
Level 60
God Stats
101W - 63L
1,598 SR
Queue Stats
213W - 225L
1,424 Elo+
Solo
Hades
Hades
SDS_Chillz
Hades
Level 69
God Stats
9W - 11L
1,487 SR
Queue Stats
138W - 146L
1,348 Elo+
Solo
Cerberus
Cerberus
aru_akise_1
Cerberus
Level 65
God Stats
7W - 12L
1,035 SR
Queue Stats
516W - 623L
1,317 Elo+
Solo
Apollo
Apollo
raspeyfirefly
Apollo
Level 92
God Stats
48W - 48L
1,449 SR
Queue Stats
251W - 278L
1,373 Elo+
Solo
Team Averages
Level 87
1,391 SR
1,374 Elo+

VS

Team Averages
Level 83
1,479 SR
1,387 Elo+
Olorun
Olorun
 
Olorun
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Le ham n friend
Khepri
Level 142
God Stats
1W - 3L
1,621 SR
Queue Stats
121W - 132L
1,293 Elo+
Party 1
Poseidon
Poseidon
PAPILORD 2913
Poseidon
Level 58
God Stats
9W - 6L
1,276 SR
Queue Stats
101W - 96L
1,336 Elo+
Solo
Arachne
Arachne
Shinkarushi
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,586 Elo+
Solo
Apollo
Apollo
SugmeS1lly
Apollo
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 100L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Devotedd
Fenrir
13
6 / 3 / 1
8,061
620
5,510
10,667
4,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Kaisereich
Mercury
13
1 / 2 / 2
7,320
563
6,368
9,750
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
12
4 / 0 / 3
7,696
592
8,903
5,624
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
aru_akise_1
Cerberus
10
0 / 0 / 1
6,440
495
3,452
10,137
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
2 / 1 / 1
6,378
491
6,410
6,353
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 4 / 1
6,096
469
3,004
11,137
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 2
6,113
470
3,942
9,149
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
PAPILORD 2913
Poseidon
11
1 / 6 / 3
6,896
530
5,800
8,221
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Shinkarushi
Arachne
9
3 / 2 / 1
6,106
470
4,178
9,287
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
SugmeS1lly
Apollo
10
1 / 0 / 1
5,610
432
6,345
3,516
1,566
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
13
Kills
5
6
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
1
0.13
W
Fenrir
Devotedd
Fenrir
6
3
1
2.17
W
Mercury
Kaisereich
Mercury
1
2
2
1
L
0
1
2
1
L
Poseidon
PAPILORD 2913
Poseidon
1
6
3
0.42
W
Hades
4
0
3
5.5
L
Arachne
Shinkarushi
Arachne
3
2
1
1.75
L
Apollo
SugmeS1lly
Apollo
1
0
1
1.5
W
Cerberus
aru_akise_1
Cerberus
0
0
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
23,269
42,531
Taken
41,310
22,514
Mitigated
22,007
14,923
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,004
792
102
3,279
11,137
5,441
0
4,910
6,227
34,713
4,243
W
Fenrir
Devotedd
Fenrir
5,510
1,400
0
3,985
10,667
4,760
420
5,145
5,522
0
37,552
W
Mercury
Kaisereich
Mercury
6,368
3,205
0
760
9,750
3,935
0
1,923
7,827
0
69,840
L
3,942
478
0
2,947
9,149
7,951
0
2,683
6,466
21,559
0
L
Poseidon
PAPILORD 2913
Poseidon
5,800
800
0
468
8,221
2,321
608
1,054
7,167
39,859
0
W
Hades
8,903
869
117
4,188
5,624
3,157
148
2,171
3,453
55,637
0
L
Arachne
Shinkarushi
Arachne
4,178
3,066
0
2,732
9,287
4,728
0
2,504
6,783
0
31,687
L
Apollo
SugmeS1lly
Apollo
6,345
4,256
0
1,256
3,516
1,566
0
1,204
2,312
0
32,912
W
Cerberus
aru_akise_1
Cerberus
3,452
280
299
3,318
10,137
7,900
285
1,659
8,478
27,045
0
W
6,410
4,334
0
2,256
6,353
2,762
1,083
1,615
4,738
0
50,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
30,821
416
Minions Killed
294
0
Camps Cleared
0
1,262,823
Distance Traveled
1,251,588
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,096
469
74
6
0
226,129
3
W
Fenrir
8,061
620
74
6
0
238,247
4
W
Mercury
7,320
563
108
8
0
312,625
0
L
Khepri
6,113
470
45
3
0
266,393
5
L
Poseidon
6,896
530
75
6
0
225,938
1
W
Hades
7,696
592
99
8
0
260,044
0
L
Arachne
6,106
470
46
4
0
285,786
4
L
Apollo
5,610
432
54
4
0
247,342
8
W
Cerberus
6,440
495
59
5
0
231,888
0
W
Apollo
6,378
491
76
6
0
220,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role