Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BigSmoo
Sylvanus
Level 66
God Stats
4W - 3L
1,728 SR
Queue Stats
68W - 79L
1,511 Elo+
Solo
Nu Wa
Nu Wa
DBDDRAKEN
Nu Wa
Level 109
God Stats
2W - 1L
1,727 SR
Queue Stats
2W - 4L
1,517 Elo+
Solo
Izanami
Izanami
TheLingLingV1
Izanami
Level 125
God Stats
3W - 5L
1,496 SR
Queue Stats
246W - 221L
1,576 Elo+
Solo
Nemesis
Nemesis
XArrow550
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,585 Elo+
Solo
Team Averages
Level 103
1,590 SR
1,538 Elo+

VS

Team Averages
Level 117
1,537 SR
1,533 Elo+
Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BobbyBantz
Neith
Level 140
God Stats
3W - 1L
1,435 SR
Queue Stats
69W - 54L
1,565 Elo+
Solo
Aphrodite
Aphrodite
HailSaban
Aphrodite
Level 137
God Stats
1W - 1L
1,288 SR
Queue Stats
118W - 115L
1,521 Elo+
Solo
Da Ji
Da Ji
Jackbrewsow
Da Ji
Level 66
God Stats
5W - 6L
1,703 SR
Queue Stats
90W - 78L
1,533 Elo+
Solo
Cabrakan
Cabrakan
xTRIxColt
Cabrakan
Level 87
God Stats
13W - 9L
1,757 SR
Queue Stats
335W - 335L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 2 / 1
7,679
591
9,069
15,318
10,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
BigSmoo
Sylvanus
10
0 / 4 / 1
5,653
435
6,465
10,395
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
DBDDRAKEN
Nu Wa
11
1 / 1 / 1
7,145
550
7,423
4,216
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
11
0 / 2 / 0
6,780
522
4,564
8,548
3,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
XArrow550
Nemesis
11
2 / 1 / 1
6,875
529
4,216
10,301
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 0 / 2
6,832
526
7,771
9,693
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
13
5 / 1 / 1
7,471
575
5,933
5,784
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
HailSaban
Aphrodite
14
2 / 0 / 1
7,724
594
5,883
9,838
8,176
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 3
6,229
479
4,671
11,635
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
xTRIxColt
Cabrakan
10
1 / 2 / 4
6,713
516
4,004
11,497
12,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
10
10
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
1
1.75
W
Freya
 
Freya
2
0
2
3
L
Sylvanus
BigSmoo
Sylvanus
0
4
1
0.13
W
Neith
5
1
1
5.5
L
Nu Wa
DBDDRAKEN
Nu Wa
1
1
1
1.5
W
Aphrodite
HailSaban
Aphrodite
2
0
1
2.5
W
0
3
3
0.5
L
Izanami
0
2
0
0
L
Nemesis
XArrow550
Nemesis
2
1
1
2.5
W
Cabrakan
xTRIxColt
Cabrakan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,737
Damage
28,262
48,778
Taken
48,447
26,480
Mitigated
31,819
17,116
Healing
24,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,069
2,936
0
7,744
15,318
10,353
291
5,352
9,966
0
51,363
W
Freya
 
Freya
7,771
2,644
0
5,737
9,693
3,647
64
2,721
6,972
52,039
0
L
Sylvanus
BigSmoo
Sylvanus
6,465
1,855
378
3,096
10,395
7,529
0
5,024
5,371
21,824
7,176
W
Neith
5,933
2,661
0
2,731
5,784
2,538
1,002
3,600
2,184
0
65,347
L
Nu Wa
DBDDRAKEN
Nu Wa
7,423
1,509
0
1,211
4,216
1,320
927
163
4,053
55,085
0
W
Aphrodite
HailSaban
Aphrodite
5,883
1,312
557
7,195
9,838
8,176
0
1,180
8,658
56,610
0
W
4,671
1,337
0
4,492
11,635
4,714
504
2,868
8,767
0
43,016
L
Izanami
4,564
3,350
0
3,487
8,548
3,563
0
5,619
2,929
0
55,687
L
Nemesis
XArrow550
Nemesis
4,216
1,438
0
1,200
10,301
3,715
0
1,500
8,801
0
50,227
W
Cabrakan
xTRIxColt
Cabrakan
4,004
970
335
3,485
11,497
12,744
0
2,663
8,834
20,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
34,969
434
Minions Killed
408
0
Camps Cleared
0
1,216,316
Distance Traveled
1,190,234
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,679
591
102
8
0
223,838
0
W
Freya
6,832
526
93
7
0
258,327
8
L
Sylvanus
5,653
435
40
3
0
207,444
1
W
Neith
7,471
575
113
9
0
231,385
6
L
Nu Wa
7,145
550
98
8
0
245,705
5
W
Aphrodite
7,724
594
105
8
0
219,297
5
W
Da Ji
6,229
479
73
6
0
255,831
4
L
Izanami
6,780
522
105
8
0
230,727
0
L
Nemesis
6,875
529
89
7
0
308,602
5
W
Cabrakan
6,713
516
24
2
0
225,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role