Player Matchup

Jing Wei
Jing Wei
CrystaIust-
Jing Wei
Level 38
God Stats
20W - 14L
1,452 SR
Queue Stats
92W - 89L
1,220 Elo+
Party 3
Bakasura
Bakasura
Simpz_NG
Bakasura
Level 89
God Stats
6W - 9L
1,365 SR
Queue Stats
129W - 134L
1,355 Elo+
Party 2
Cupid
Cupid
V-irgi-l
Cupid
Level 14
God Stats
8W - 7L
1,781 SR
Queue Stats
27W - 33L
1,220 Elo+
Party 3
Chaac
Chaac
americant879
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,214 Elo+
Solo
Ah Puch
Ah Puch
iTrxpz4714
Ah Puch
Level 40
God Stats
3W - 4L
1,379 SR
Queue Stats
22W - 32L
1,171 Elo+
Party 2
Team Averages
Level 49
1,495 SR
1,236 Elo+

VS

Team Averages
Level 54
1,305 SR
1,291 Elo+
Geb
Geb
Baby_three214
Geb
Level 80
God Stats
4W - 9L
1,278 SR
Queue Stats
136W - 178L
1,284 Elo+
Party 4
Anhur
Anhur
Darius_The_Petty
Anhur
Level 65
God Stats
1W - 2L
1,190 SR
Queue Stats
263W - 274L
1,339 Elo+
Party 1
Nike
Nike
QueenBella06115
Nike
Level 25
God Stats
3W - 11L
1,081 SR
Queue Stats
57W - 79L
1,205 Elo+
Party 4
Persephone
Persephone
RennTails
Persephone
Level 45
God Stats
55W - 60L
1,397 SR
Queue Stats
216W - 227L
1,309 Elo+
Party 1
Thanatos
Thanatos
The-HTG
Thanatos
Level 54
God Stats
33W - 21L
1,581 SR
Queue Stats
230W - 237L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrystaIust-
Jing Wei
16
3 / 7 / 3
9,768
465
9,646
19,904
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Simpz_NG
Bakasura
18
5 / 7 / 2
10,981
523
11,817
21,143
9,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
V-irgi-l
Cupid
13
1 / 6 / 2
7,939
378
5,370
12,107
3,528
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 0
9,524
454
5,306
14,390
11,789
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
iTrxpz4714
Ah Puch
14
0 / 7 / 4
8,720
415
10,878
13,203
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
10,059
479
6,011
14,453
19,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 5 / 12
10,249
488
14,359
16,895
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 6
10,264
489
8,622
15,302
15,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
RennTails
Persephone
18
4 / 2 / 7
11,933
568
13,109
13,377
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
The-HTG
Thanatos
19
15 / 0 / 2
12,102
576
15,276
15,952
8,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
11
Kills
31
31
Deaths
12
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Jing Wei
CrystaIust-
Jing Wei
3
7
3
0.64
W
4
5
12
2
W
4
4
6
1.75
W
Persephone
RennTails
Persephone
4
2
7
3.75
L
Bakasura
Simpz_NG
Bakasura
5
7
2
0.86
W
Thanatos
The-HTG
Thanatos
15
0
2
16
L
Cupid
V-irgi-l
Cupid
1
6
2
0.33
L
2
4
0
0.5
L
Ah Puch
iTrxpz4714
Ah Puch
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,017
Damage
57,377
80,747
Taken
75,979
35,821
Mitigated
56,103
15,127
Healing
33,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,011
614
99
2,288
14,453
19,247
702
1,185
12,697
37,721
0
L
Jing Wei
CrystaIust-
Jing Wei
9,646
6,936
0
4,803
19,904
6,736
2,363
4,425
15,479
0
68,839
W
14,359
5,123
585
5,037
16,895
6,473
2,445
2,838
13,777
0
57,173
W
8,622
2,562
83
282
15,302
15,868
833
1,585
13,088
0
63,362
W
Persephone
RennTails
Persephone
13,109
1,928
333
5,798
13,377
5,560
2,755
4,076
8,504
88,980
0
L
Bakasura
Simpz_NG
Bakasura
11,817
6,652
0
4,411
21,143
9,354
0
3,106
18,037
0
84,780
W
Thanatos
The-HTG
Thanatos
15,276
3,195
757
18,084
15,952
8,955
256
1,194
14,338
0
91,407
L
Cupid
V-irgi-l
Cupid
5,370
3,396
264
1,552
12,107
3,528
2,576
3,466
8,641
0
24,487
L
5,306
930
0
3,061
14,390
11,789
285
1,103
13,287
0
50,505
L
Ah Puch
iTrxpz4714
Ah Puch
10,878
617
0
1,036
13,203
4,414
387
7,020
6,183
54,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
54,607
471
Minions Killed
476
0
Camps Cleared
0
1,694,831
Distance Traveled
1,997,080
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,059
479
40
2
0
401,212
0
L
Jing Wei
9,768
465
97
5
0
364,096
2
W
Anhur
10,249
488
66
3
0
368,457
1
W
Nike
10,264
489
89
4
0
366,538
0
W
Persephone
11,933
568
157
7
0
359,056
0
L
Bakasura
10,981
523
161
8
0
413,904
0
W
Thanatos
12,102
576
124
6
0
501,817
0
L
Cupid
7,939
378
47
2
0
334,566
2
L
Chaac
9,524
454
89
4
0
325,840
0
L
Ah Puch
8,720
415
77
4
0
256,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role