Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cansaurus
Bastet
Level 158
God Stats
9W - 7L
1,511 SR
Queue Stats
398W - 412L
1,461 Elo+
Party 1
Terra
Terra
DemonicJackyl
Terra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
XylloXybyn
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,307 Elo+
Solo
Team Averages
Level 122
1,502 SR
1,458 Elo+

VS

Team Averages
Level 109
1,450 SR
1,505 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Alucardis12
Ah Muzen Cab
Level 108
God Stats
2W - 2L
1,461 SR
Queue Stats
125W - 146L
1,452 Elo+
Solo
Discordia
Discordia
GalacticDeer618
Discordia
Level 28
God Stats
1W - 2L
1,184 SR
Queue Stats
130W - 113L
1,541 Elo+
Solo
Susano
Susano
PITT665
Susano
Level 140
God Stats
4W - 4L
1,423 SR
Queue Stats
332W - 285L
1,544 Elo+
Solo
Zeus
Zeus
thecooyon
Zeus
Level 144
God Stats
2W - 0L
1,685 SR
Queue Stats
49W - 44L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 5 / 4
9,833
756
14,545
21,636
27,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
 
Apollo
14
0 / 6 / 6
7,998
615
6,909
16,470
9,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Cansaurus
Bastet
17
5 / 3 / 3
9,246
711
11,700
16,897
9,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 5 / 6
8,600
662
5,282
20,075
26,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
XylloXybyn
Xing Tian
15
2 / 4 / 5
9,013
693
7,800
20,229
26,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 1 / 16
9,887
761
7,986
12,994
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Alucardis12
Ah Muzen Cab
17
4 / 3 / 14
10,177
783
18,265
12,405
6,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
GalacticDeer618
Discordia
18
2 / 2 / 18
10,343
796
22,841
12,992
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
PITT665
Susano
19
8 / 1 / 13
11,180
860
17,205
14,413
7,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
7 / 2 / 6
10,164
782
20,603
8,954
3,998
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
9
Kills
23
23
Deaths
9
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
4
0.8
L
Apollo
 
Apollo
0
6
6
0.5
W
Chang'e
 
Chang'e
2
1
16
10
W
Ah Muzen Cab
Alucardis12
Ah Muzen Cab
4
3
14
3.67
L
Bastet
Cansaurus
Bastet
5
3
3
2.17
L
0
5
6
0.6
W
Discordia
GalacticDeer618
Discordia
2
2
18
5.5
W
Susano
PITT665
Susano
8
1
13
14.5
L
Xing Tian
XylloXybyn
Xing Tian
2
4
5
1.13
W
Zeus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
86,900
95,307
Taken
61,758
100,385
Mitigated
30,102
34,937
Healing
35,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,545
35
3,744
3,033
21,636
27,308
0
13,067
8,569
31,681
0
L
Apollo
 
Apollo
6,909
2,439
2,160
2,092
16,470
9,772
252
9,401
7,069
0
20,345
W
Chang'e
 
Chang'e
7,986
994
11,802
6,909
12,994
6,547
1,301
7,548
5,446
14,299
0
W
Ah Muzen Cab
Alucardis12
Ah Muzen Cab
18,265
8,016
1,398
3,234
12,405
6,063
3,081
4,346
8,059
0
42,736
L
Bastet
Cansaurus
Bastet
11,700
2,761
2,030
2,716
16,897
9,867
0
8,447
8,450
0
24,104
L
5,282
969
10,045
5,081
20,075
26,731
0
11,314
8,761
9,499
0
W
Discordia
GalacticDeer618
Discordia
22,841
1,107
2,163
3,477
12,992
6,098
1,117
6,468
6,524
38,796
0
W
Susano
PITT665
Susano
17,205
3,249
2,450
1,731
14,413
7,396
1,442
5,587
8,826
0
30,560
L
Xing Tian
XylloXybyn
Xing Tian
7,800
350
1,612
2,424
20,229
26,707
0
9,201
11,028
11,488
0
W
Zeus
20,603
1,615
959
1,469
8,954
3,998
465
3,678
5,276
36,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
51,751
132
Minions Killed
181
0
Camps Cleared
0
1,249,501
Distance Traveled
1,313,700
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,833
756
36
3
0
248,115
1
L
Apollo
7,998
615
41
3
0
211,632
0
W
Chang'e
9,887
761
20
2
0
262,272
4
W
Ah Muzen Cab
10,177
783
45
3
0
250,282
2
L
Bastet
9,246
711
29
2
0
276,972
1
L
Terra
8,600
662
14
1
0
243,988
3
W
Discordia
10,343
796
49
4
0
242,915
1
W
Susano
11,180
860
31
2
0
308,025
4
L
Xing Tian
9,013
693
12
1
0
268,794
1
W
Zeus
10,164
782
36
3
0
250,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role