Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AngelAngel
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,586 Elo+
Solo
Cliodhna
Cliodhna
NoHaxJustMorgan
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,449 Elo+
Solo
Lancelot
Lancelot
Ronthrops
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,584 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,524 Elo+

VS

Team Averages
Level 97
1,427 SR
1,462 Elo+
Sun Wukong
Sun Wukong
Eydamk0
Sun Wukong
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,486 Elo+
Party 1
Nike
Nike
Mammosha
Nike
Level 88
God Stats
4W - 3L
1,364 SR
Queue Stats
437W - 415L
1,569 Elo+
Solo
Medusa
Medusa
RadmenRKR
Medusa
Level 104
God Stats
3W - 1L
1,281 SR
Queue Stats
93W - 99L
1,391 Elo+
Party 1
Rama
Rama
WAPUS
Rama
Level 82
God Stats
5W - 4L
1,489 SR
Queue Stats
244W - 240L
1,484 Elo+
Solo
Geb
Geb
sirdeenut98
Geb
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 99L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 5 / 12
10,947
730
21,204
16,307
9,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
 
Xing Tian
17
2 / 4 / 14
9,717
648
10,512
23,150
29,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
AngelAngel
Hachiman
15
3 / 6 / 8
9,348
623
13,713
17,660
9,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
18
4 / 7 / 11
11,095
740
15,326
17,394
10,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Ronthrops
Lancelot
17
5 / 7 / 5
10,383
692
19,169
22,812
12,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eydamk0
Sun Wukong
20
10 / 3 / 16
12,958
864
30,487
30,003
27,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
15
0 / 5 / 16
10,005
667
6,340
17,975
19,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
RadmenRKR
Medusa
19
6 / 5 / 11
11,432
762
19,962
16,739
9,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
WAPUS
Rama
19
9 / 3 / 7
12,139
809
17,602
13,243
7,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 3 / 19
12,403
827
11,722
30,587
36,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
98
19
Kills
29
29
Deaths
19
50
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
5
12
2.2
L
Xing Tian
 
Xing Tian
2
4
14
2.25
L
Hachiman
AngelAngel
Hachiman
3
6
8
1.17
W
Sun Wukong
Eydamk0
Sun Wukong
10
3
16
6
W
Nike
0
5
16
1.6
L
Cliodhna
4
7
11
1.36
W
Medusa
RadmenRKR
Medusa
6
5
11
2.3
L
Lancelot
Ronthrops
Lancelot
5
7
5
1.07
W
Rama
WAPUS
Rama
9
3
7
4.17
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,924
Damage
86,113
97,323
Taken
108,547
71,787
Mitigated
100,292
22,645
Healing
45,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
21,204
626
1,069
2,978
16,307
9,802
255
1,156
15,151
38,508
0
L
Xing Tian
 
Xing Tian
10,512
384
1,986
4,027
23,150
29,952
130
3,642
19,508
16,399
0
L
Hachiman
AngelAngel
Hachiman
13,713
8,876
2,373
2,625
17,660
9,291
1,393
1,508
16,152
0
22,783
W
Sun Wukong
Eydamk0
Sun Wukong
30,487
5,161
3,392
17,481
30,003
27,684
610
5,179
24,824
598
56,068
W
Nike
6,340
199
930
489
17,975
19,984
612
4,398
13,577
725
8,904
L
Cliodhna
15,326
937
1,098
1,531
17,394
10,026
636
2,505
14,889
0
32,812
W
Medusa
RadmenRKR
Medusa
19,962
7,078
1,886
3,294
16,739
9,258
3,318
7,172
9,567
0
49,848
L
Lancelot
Ronthrops
Lancelot
19,169
3,484
0
4,958
22,812
12,716
61
3,585
19,227
852
28,989
W
Rama
WAPUS
Rama
17,602
11,061
2,586
2,323
13,243
7,187
3,839
6,591
6,652
0
33,083
W
11,722
1,150
1,926
11,532
30,587
36,179
807
9,228
21,359
15,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,490
Gold Earned
58,937
145
Minions Killed
186
0
Camps Cleared
0
1,271,850
Distance Traveled
1,422,290
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,947
730
44
3
0
247,707
0
L
Xing Tian
9,717
648
9
1
0
277,275
5
L
Hachiman
9,348
623
26
2
0
188,405
0
W
Sun Wukong
12,958
864
45
3
0
321,119
1
W
Nike
10,005
667
9
1
0
257,643
0
L
Cliodhna
11,095
740
48
3
0
254,642
0
W
Medusa
11,432
762
56
4
0
290,478
4
L
Lancelot
10,383
692
18
1
0
303,821
0
W
Rama
12,139
809
66
4
0
241,821
0
W
Geb
12,403
827
10
1
0
311,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role