Player Matchup

Discordia
Discordia
CDC7
Discordia
Level 117
God Stats
1W - 3L
1,442 SR
Queue Stats
241W - 239L
1,581 Elo+
Solo
Mulan
Mulan
Papaya9490
Mulan
Level 75
God Stats
7W - 6L
1,655 SR
Queue Stats
351W - 302L
1,643 Elo+
Solo
Hachiman
Hachiman
alexsukcs
Hachiman
Level 107
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 14L
1,691 Elo+
Solo
Freya
Freya
gargar
Freya
Level 153
God Stats
18W - 10L
1,935 SR
Queue Stats
348W - 351L
1,607 Elo+
Solo
Atlas
Atlas
maffeus
Atlas
Level 85
God Stats
14W - 11L
1,615 SR
Queue Stats
247W - 251L
1,524 Elo+
Solo
Team Averages
Level 107
1,629 SR
1,609 Elo+

VS

Team Averages
Level 83
1,614 SR
1,605 Elo+
Freya
Freya
HoneySoyChicken
Freya
Level 113
God Stats
7W - 2L
1,641 SR
Queue Stats
18W - 22L
1,488 Elo+
Solo
Ares
Ares
JoeSleepyBiden
Ares
Level 31
God Stats
2W - 0L
1,867 SR
Queue Stats
13W - 12L
1,930 Elo+
Solo
Mulan
Mulan
Magiclevi
Mulan
Level 119
God Stats
3W - 5L
1,524 SR
Queue Stats
198W - 177L
1,545 Elo+
Solo
King Arthur
King Arthur
RealMojoJojo
King Arthur
Level 66
God Stats
42W - 56L
1,546 SR
Queue Stats
129W - 147L
1,534 Elo+
Solo
Hera
Hera
SloanePR
Hera
Level 85
God Stats
4W - 3L
1,493 SR
Queue Stats
123W - 137L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CDC7
Discordia
12
0 / 2 / 1
6,923
433
10,981
8,537
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
12
2 / 4 / 1
7,445
465
5,030
17,272
8,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
alexsukcs
Hachiman
14
1 / 2 / 0
8,149
509
7,142
9,308
3,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
gargar
Freya
16
3 / 4 / 1
9,408
588
14,997
18,554
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
maffeus
Atlas
11
0 / 7 / 1
6,830
427
7,218
16,316
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,405
588
7,056
13,746
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 0 / 6
9,972
623
12,171
15,214
16,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Magiclevi
Mulan
15
3 / 4 / 2
8,928
558
13,563
20,658
16,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
RealMojoJojo
King Arthur
14
3 / 0 / 7
8,387
524
8,052
14,858
7,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
15
2 / 1 / 10
8,274
517
8,893
11,802
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
19
19
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
CDC7
Discordia
0
2
1
0.25
W
2
1
1
2.5
W
9
0
6
12
W
Mulan
Magiclevi
Mulan
3
4
2
1
L
Mulan
2
4
1
0.63
W
King Arthur
RealMojoJojo
King Arthur
3
0
7
6.5
W
Hera
2
1
10
7
L
Hachiman
alexsukcs
Hachiman
1
2
0
0.5
L
Freya
gargar
Freya
3
4
1
0.88
L
Atlas
maffeus
Atlas
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,368
Damage
49,735
69,987
Taken
76,278
32,212
Mitigated
53,953
26,613
Healing
35,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CDC7
Discordia
10,981
672
62
2,980
8,537
3,618
0
5,786
2,751
58,074
0
W
7,056
2,267
0
8,993
13,746
6,556
0
1,358
12,388
89,732
0
W
12,171
774
2,908
3,772
15,214
16,858
102
4,653
10,293
36,233
0
W
Mulan
Magiclevi
Mulan
13,563
2,662
0
9,238
20,658
16,845
0
14,792
5,846
0
74,550
L
Mulan
5,030
908
0
7,239
17,272
8,056
0
5,737
11,535
0
54,465
W
King Arthur
RealMojoJojo
King Arthur
8,052
1,493
0
7,489
14,858
7,870
333
4,832
9,737
0
55,522
W
Hera
8,893
2,707
0
3,075
11,802
5,824
1,253
6,508
4,818
83,891
0
L
Hachiman
alexsukcs
Hachiman
7,142
4,360
0
4,387
9,308
3,488
0
5,562
3,746
0
66,572
L
Freya
gargar
Freya
14,997
5,384
0
9,208
18,554
8,619
0
870
17,684
86,936
0
L
Atlas
maffeus
Atlas
7,218
3,169
0
2,737
16,316
8,431
0
10,165
6,151
27,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
44,966
485
Minions Killed
519
0
Camps Cleared
0
1,514,513
Distance Traveled
1,592,042
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,923
433
96
6
0
269,489
12
W
Freya
9,405
588
149
9
0
283,245
3
W
Ares
9,972
623
39
2
0
323,515
1
W
Mulan
8,928
558
112
7
0
305,241
5
L
Mulan
7,445
465
93
6
0
325,389
0
W
King Arthur
8,387
524
104
7
0
358,156
3
W
Hera
8,274
517
115
7
0
321,885
3
L
Hachiman
8,149
509
126
8
0
311,084
6
L
Freya
9,408
588
143
9
0
285,411
6
L
Atlas
6,830
427
27
2
0
323,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role