Player Matchup

Nu Wa
Nu Wa
DiddiBR
Nu Wa
Level 160
God Stats
46W - 47L
1,537 SR
Queue Stats
170W - 212L
1,418 Elo+
Solo
Hera
Hera
Judge Zedrix
Hera
Level 160
God Stats
23W - 18L
1,586 SR
Queue Stats
438W - 438L
1,429 Elo+
Solo
Skadi
Skadi
Osrsbot
Skadi
Level 83
God Stats
38W - 39L
1,526 SR
Queue Stats
139W - 156L
1,476 Elo+
Solo
Horus
Horus
The_NVous_One
Horus
Level 128
God Stats
7W - 3L
1,618 SR
Queue Stats
259W - 255L
1,539 Elo+
Solo
Loki
Loki
plntsanzombies
Loki
Level 100
God Stats
15W - 11L
1,368 SR
Queue Stats
276W - 258L
1,406 Elo+
Solo
Team Averages
Level 126
1,527 SR
1,454 Elo+

VS

Team Averages
Level 119
1,417 SR
1,478 Elo+
Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AEssentiaIs
Janus
Level 156
God Stats
17W - 16L
1,070 SR
Queue Stats
268W - 242L
1,492 Elo+
Solo
Thanatos
Thanatos
Deathborr
Thanatos
Level 64
God Stats
7W - 5L
1,471 SR
Queue Stats
80W - 94L
1,425 Elo+
Party 1
Hercules
Hercules
Kazidon
Hercules
Level 139
God Stats
3W - 0L
1,631 SR
Queue Stats
207W - 216L
1,515 Elo+
Solo
Tiamat
Tiamat
RainyChaos52
Tiamat
Level 98
God Stats
3W - 3L
1,412 SR
Queue Stats
33W - 40L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DiddiBR
Nu Wa
11
0 / 1 / 1
6,528
593
4,783
6,102
2,888
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 1
4,998
454
2,395
3,179
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Osrsbot
Skadi
11
2 / 0 / 1
6,361
578
5,274
5,788
1,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 0 / 1
5,636
512
4,866
8,784
3,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 2 / 0
6,121
556
4,265
6,976
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 0
5,537
503
1,970
8,936
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 2
6,636
603
3,895
5,530
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
Deathborr
Thanatos
10
3 / 1 / 2
6,233
567
4,449
9,164
3,180
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Kazidon
Hercules
10
1 / 0 / 1
5,967
542
4,508
7,511
5,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
2 / 1 / 2
6,460
587
3,681
7,260
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
6
6
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
3
0
0
W
0
1
2
1
W
Thanatos
Deathborr
Thanatos
3
1
2
4
L
Nu Wa
DiddiBR
Nu Wa
0
1
1
0.5
L
0
3
1
0.17
W
Hercules
Kazidon
Hercules
1
0
1
1.5
L
Skadi
Osrsbot
Skadi
2
0
1
2.5
W
Tiamat
2
1
2
3
L
1
0
1
1.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,583
Damage
18,503
30,829
Taken
38,401
11,426
Mitigated
16,847
9,344
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,970
1,409
0
2,483
8,936
2,465
0
133
8,803
0
38,360
W
3,895
551
0
3,457
5,530
1,935
709
3,018
2,512
53,143
0
W
Thanatos
Deathborr
Thanatos
4,449
1,587
0
7,550
9,164
3,180
762
2,559
6,605
0
32,656
L
Nu Wa
DiddiBR
Nu Wa
4,783
2,182
0
2,833
6,102
2,888
0
2,880
3,036
43,339
0
L
2,395
662
0
492
3,179
848
0
1,173
2,006
18,935
0
W
Hercules
Kazidon
Hercules
4,508
2,208
717
2,293
7,511
5,786
98
243
7,268
0
17,507
L
Skadi
Osrsbot
Skadi
5,274
2,318
0
484
5,788
1,719
1,182
0
5,788
0
50,762
W
Tiamat
3,681
673
0
3,800
7,260
3,481
123
1,557
5,703
43,008
0
L
4,866
3,264
466
4,334
8,784
3,575
0
1,278
7,506
0
26,995
L
4,265
1,632
0
735
6,976
2,396
0
2,006
4,917
0
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
30,833
301
Minions Killed
357
0
Camps Cleared
0
978,316
Distance Traveled
1,036,871
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,537
503
69
6
0
193,442
1
W
Janus
6,636
603
110
10
0
197,540
1
W
Thanatos
6,233
567
73
7
0
205,861
0
L
Nu Wa
6,528
593
89
8
0
152,739
2
L
Hera
4,998
454
37
3
0
186,699
0
W
Hercules
5,967
542
26
2
0
236,677
1
L
Skadi
6,361
578
76
7
0
195,277
1
W
Tiamat
6,460
587
79
7
0
203,351
2
L
Horus
5,636
512
46
4
0
227,609
2
L
Loki
6,121
556
53
5
0
215,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role