Player Matchup

Bacchus
Bacchus
ALFATOR36
Bacchus
Level 88
God Stats
8W - 8L
1,500 SR
Queue Stats
676W - 734L
1,363 Elo+
Solo
Vamana
Vamana
AbsoluteduoGK
Vamana
Level 108
God Stats
1W - 7L
1,169 SR
Queue Stats
209W - 256L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
X_Panda_Polar_X
Baron Samedi
Level 106
God Stats
3W - 11L
1,279 SR
Queue Stats
211W - 263L
1,391 Elo+
Party 1
Hachiman
Hachiman
poeblo01
Hachiman
Level 113
God Stats
5W - 10L
1,352 SR
Queue Stats
268W - 343L
1,418 Elo+
Party 1
Loki
Loki
skullknight22
Loki
Level 118
God Stats
3W - 6L
1,396 SR
Queue Stats
198W - 217L
1,460 Elo+
Solo
Team Averages
Level 107
1,339 SR
1,425 Elo+

VS

Team Averages
Level 77
1,428 SR
1,486 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Deathshark
Heimdallr
Level 104
God Stats
1W - 2L
1,273 SR
Queue Stats
33W - 27L
1,516 Elo+
Party 2
Ra
Ra
Fourware6010
Ra
Level 29
God Stats
5W - 5L
1,365 SR
Queue Stats
33W - 27L
1,516 Elo+
Party 2
Mulan
Mulan
JackBlaze
Mulan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,510 Elo+
Party 2
Hercules
Hercules
boneco_eutimico
Hercules
Level 79
God Stats
2W - 5L
1,500 SR
Queue Stats
371W - 415L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALFATOR36
Bacchus
9
1 / 2 / 1
5,893
453
6,050
13,028
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 2 / 1
7,799
600
11,828
15,458
11,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
X_Panda_Polar_X
Baron Samedi
10
2 / 4 / 2
5,945
457
5,467
8,504
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
poeblo01
Hachiman
10
0 / 2 / 2
6,026
464
5,196
11,436
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 3 / 3
6,384
491
3,980
9,605
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 6
6,277
483
6,111
8,339
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Deathshark
Heimdallr
13
2 / 1 / 2
7,559
581
7,226
7,485
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 4
6,561
505
5,204
5,709
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
JackBlaze
Mulan
12
5 / 2 / 3
7,104
546
11,420
11,639
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
2 / 4 / 0
7,230
556
9,072
15,059
15,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
13
13
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
L
Bacchus
ALFATOR36
Bacchus
1
2
1
0.75
L
4
2
1
2.25
W
Heimdallr
Deathshark
Heimdallr
2
1
2
3
W
1
1
4
3
W
Mulan
JackBlaze
Mulan
5
2
3
3.25
L
Baron Samedi
X_Panda_Polar_X
Baron Samedi
2
4
2
0.75
W
Hercules
2
4
0
0.5
L
Hachiman
poeblo01
Hachiman
0
2
2
0.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
39,033
58,031
Taken
48,231
32,431
Mitigated
33,619
20,764
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,111
2,814
1,384
2,145
8,339
6,442
656
4,348
3,991
19,513
7,400
L
Bacchus
ALFATOR36
Bacchus
6,050
1,035
364
2,282
13,028
9,775
0
5,130
7,898
19,539
0
L
11,828
7,756
0
5,756
15,458
11,175
0
0
15,458
0
60,804
W
Heimdallr
Deathshark
Heimdallr
7,226
3,006
207
3,220
7,485
3,233
0
1,111
6,374
0
57,731
W
5,204
131
1,292
2,443
5,709
2,814
816
3,639
2,070
48,236
0
W
Mulan
JackBlaze
Mulan
11,420
2,946
0
5,115
11,639
5,878
410
2,419
9,220
0
49,564
L
Baron Samedi
X_Panda_Polar_X
Baron Samedi
5,467
433
825
2,766
8,504
3,828
0
2,762
5,742
34,304
0
W
Hercules
9,072
4,127
0
4,313
15,059
15,252
0
0
15,059
0
52,983
L
Hachiman
poeblo01
Hachiman
5,196
2,936
0
4,763
11,436
4,179
0
860
10,576
0
41,573
L
3,980
585
0
4,008
9,605
3,474
0
1,345
8,260
0
38,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
34,731
316
Minions Killed
408
0
Camps Cleared
0
1,243,387
Distance Traveled
1,163,052
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,277
483
48
4
0
193,646
0
L
Bacchus
5,893
453
25
2
0
256,755
0
L
Vamana
7,799
600
89
7
0
267,443
2
W
Heimdallr
7,559
581
103
8
0
221,942
2
W
Ra
6,561
505
75
6
0
241,487
4
W
Mulan
7,104
546
89
7
0
271,244
1
L
Baron Samedi
5,945
457
57
4
0
231,496
2
W
Hercules
7,230
556
93
7
0
234,733
0
L
Hachiman
6,026
464
71
5
0
216,551
2
L
Loki
6,384
491
74
6
0
271,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role