Player Matchup

Raijin
Raijin
Connor O44
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,559 Elo+
Party 2
Lancelot
Lancelot
DidierSuper
Lancelot
Level 35
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Rikki_100
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,522 Elo+
Party 2
Hercules
Hercules
RuSh3uR
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
TIMAN3MO
Sylvanus
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 55L
1,500 Elo+
Solo
Team Averages
Level 38
1,459 SR
1,516 Elo+

VS

Team Averages
Level 71
1,532 SR
1,512 Elo+
Guan Yu
Guan Yu
NoTrock
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,736 Elo+
Solo
Thor
Thor
Princess_C_nasse
Thor
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
391W - 394L
1,468 Elo+
Party 1
Odin
Odin
Rayli-Tm
Odin
Level 103
God Stats
7W - 5L
1,700 SR
Queue Stats
393W - 395L
1,474 Elo+
Party 1
Nike
Nike
Xplosiff94
Nike
Level 49
God Stats
2W - 0L
1,459 SR
Queue Stats
95W - 98L
1,472 Elo+
Party 1
Zeus
Zeus
YellowFlash420
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Connor O44
Raijin
16
5 / 7 / 4
9,953
829
11,677
15,562
6,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
DidierSuper
Lancelot
13
3 / 10 / 5
8,464
705
14,184
16,928
6,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Rikki_100
Zhong Kui
16
5 / 7 / 6
9,433
786
17,067
23,801
17,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
RuSh3uR
Hercules
14
0 / 8 / 6
7,554
630
9,219
19,558
13,531
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
TIMAN3MO
Sylvanus
13
0 / 7 / 9
7,694
641
6,343
17,393
17,709
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NoTrock
Guan Yu
16
5 / 2 / 30
10,511
876
17,139
23,742
28,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 2 / 24
9,929
827
15,369
13,889
15,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
16
9 / 3 / 27
10,293
858
13,633
21,023
22,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 27
9,760
813
17,697
18,226
22,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
13 / 5 / 16
11,057
921
22,222
9,131
4,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
163
13
Kills
39
39
Deaths
14
30
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Raijin
Connor O44
Raijin
5
7
4
1
L
Lancelot
DidierSuper
Lancelot
3
10
5
0.55
W
Guan Yu
NoTrock
Guan Yu
5
2
30
10
W
7
2
24
9.5
W
Odin
9
3
27
7.5
L
Zhong Kui
Rikki_100
Zhong Kui
5
7
6
1.14
L
Hercules
RuSh3uR
Hercules
0
8
6
0.38
L
Sylvanus
TIMAN3MO
Sylvanus
0
7
9
0.64
W
5
2
27
9.25
W
13
5
16
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,490
Damage
86,060
93,242
Taken
86,011
62,045
Mitigated
93,910
21,770
Healing
38,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Connor O44
Raijin
11,677
1,683
1,310
2,862
15,562
6,441
0
4,295
11,051
27,743
0
L
Lancelot
DidierSuper
Lancelot
14,184
2,938
0
2,039
16,928
6,987
0
2,228
14,513
0
16,714
W
Guan Yu
NoTrock
Guan Yu
17,139
5,618
14,824
12,154
23,742
28,720
1,124
9,044
14,698
0
26,286
W
15,369
2,925
2,127
1,420
13,889
15,631
1,614
6,783
7,106
0
24,460
W
Odin
13,633
2,548
1,856
2,484
21,023
22,254
1,495
6,791
14,232
0
23,733
L
Zhong Kui
Rikki_100
Zhong Kui
17,067
2,584
998
6,278
23,801
17,377
0
7,370
16,359
30,518
2,029
L
Hercules
RuSh3uR
Hercules
9,219
2,107
0
2,058
19,558
13,531
0
4,650
14,545
0
14,561
L
Sylvanus
TIMAN3MO
Sylvanus
6,343
1,777
3,465
2,760
17,393
17,709
0
3,679
13,578
10,702
0
W
17,697
3,439
1,550
2,147
18,226
22,514
1,232
6,114
12,112
0
25,534
W
22,222
3,236
0
0
9,131
4,791
1,417
5,118
4,013
46,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
51,550
83
Minions Killed
110
0
Camps Cleared
0
877,671
Distance Traveled
1,137,105
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,953
829
32
3
0
167,586
2
L
Lancelot
8,464
705
4
0
0
186,085
2
W
Guan Yu
10,511
876
21
2
0
266,498
0
W
Thor
9,929
827
16
1
0
211,746
0
W
Odin
10,293
858
26
2
0
226,338
1
L
Zhong Kui
9,433
786
29
2
0
166,495
2
L
Hercules
7,554
630
12
1
0
196,187
2
L
Sylvanus
7,694
641
6
1
0
161,318
0
W
Nike
9,760
813
13
1
0
230,463
0
W
Zeus
11,057
921
34
3
0
202,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role