Player Matchup

Loki
Loki
MASTEROFTHEVOIDx
Loki
Level 108
God Stats
4W - 0L
1,949 SR
Queue Stats
191W - 179L
1,536 Elo+
Solo
Ares
Ares
TimCson
Ares
Level 144
God Stats
1W - 0L
1,556 SR
Queue Stats
41W - 32L
1,582 Elo+
Party 1
Sobek
Sobek
Tr0lliiX
Sobek
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1
Hercules
Hercules
Treque
Hercules
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 87L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
狼牙贝尔小馋猫
Zhong Kui
Level 115
God Stats
5W - 4L
1,567 SR
Queue Stats
275W - 271L
1,488 Elo+
Solo
Team Averages
Level 110
1,615 SR
1,525 Elo+

VS

Team Averages
Level 104
1,552 SR
1,444 Elo+
Zeus
Zeus
DönerBoxRoyale
Zeus
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 74L
1,392 Elo+
Solo
Hera
Hera
The_DamnedReaper
Hera
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,483 Elo+
Party 2
Cerberus
Cerberus
TinyTrashPanda69
Cerberus
Level 68
God Stats
1W - 1L
1,660 SR
Queue Stats
61W - 74L
1,414 Elo+
Party 2
Tyr
Tyr
barbar50
Tyr
Level 160
God Stats
11W - 11L
1,597 SR
Queue Stats
971W - 996L
1,472 Elo+
Solo
Tiamat
Tiamat
striketim
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 15
10,780
770
9,565
13,871
8,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
TimCson
Ares
18
7 / 2 / 21
10,961
783
14,228
11,406
10,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Tr0lliiX
Sobek
18
1 / 1 / 24
11,238
803
4,845
18,406
27,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Treque
Hercules
20
17 / 2 / 14
12,458
890
17,217
19,848
20,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 2 / 20
10,871
777
19,174
13,660
13,552
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 4
10,636
760
21,736
7,693
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 9 / 5
8,698
621
8,629
11,731
5,032
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 9 / 3
8,448
603
7,992
21,144
13,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 7 / 5
8,577
613
8,786
21,740
18,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Tiamat
striketim
Tiamat
15
1 / 6 / 5
8,786
628
9,400
11,656
7,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
31
34
Kills
9
10
Deaths
34
94
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
6
3
15
4.5
L
1
9
5
0.39
W
Ares
TimCson
Ares
7
2
21
8.75
L
1
9
3
0.28
W
Sobek
Tr0lliiX
Sobek
1
1
24
13
W
Hercules
Treque
Hercules
17
2
14
12
L
2
7
5
0.64
L
Tiamat
striketim
Tiamat
1
6
5
0.58
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,029
Damage
56,543
77,191
Taken
73,964
80,167
Mitigated
47,822
40,276
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,736
1,519
0
750
7,693
3,469
0
3,545
3,990
46,411
0
W
9,565
2,105
3,553
4,514
13,871
8,088
2,067
9,773
4,098
0
28,411
L
8,629
2,274
352
255
11,731
5,032
0
5,394
6,140
18,609
0
W
Ares
TimCson
Ares
14,228
183
611
1,269
11,406
10,649
570
5,296
6,110
21,465
0
L
7,992
175
670
4,318
21,144
13,169
0
11,834
9,016
21,955
0
W
Sobek
Tr0lliiX
Sobek
4,845
316
4,169
6,521
18,406
27,080
439
12,218
6,188
13,746
0
W
Hercules
Treque
Hercules
17,217
4,876
2,100
10,200
19,848
20,798
1,764
10,914
8,934
0
25,390
L
8,786
809
829
5,100
21,740
18,763
0
11,150
10,242
0
14,443
L
Tiamat
striketim
Tiamat
9,400
1,143
873
2,314
11,656
7,389
0
5,203
6,329
15,314
0
W
19,174
2,679
952
6,387
13,660
13,552
2,733
9,556
4,104
45,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
45,145
148
Minions Killed
147
0
Camps Cleared
0
1,384,856
Distance Traveled
1,158,634
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,636
760
57
4
0
254,494
0
W
Loki
10,780
770
27
2
0
287,998
1
L
Hera
8,698
621
18
1
0
197,651
1
W
Ares
10,961
783
25
2
0
273,941
0
L
Cerberus
8,448
603
52
4
0
250,164
1
W
Sobek
11,238
803
17
1
0
307,067
0
W
Hercules
12,458
890
25
2
0
311,336
0
L
Tyr
8,577
613
6
0
0
201,223
1
L
Tiamat
8,786
628
14
1
0
255,102
0
W
Zhong Kui
10,871
777
54
4
0
204,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role