Player Matchup

Eset
Eset
RyanHig46
Eset
Level 124
God Stats
2W - 2L
1,319 SR
Queue Stats
153W - 149L
1,506 Elo+
Solo
Odin
Odin
Sad_Unsainted
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 144L
1,505 Elo+
Party 1
Skadi
Skadi
X-Serqet-X
Skadi
Level 159
God Stats
13W - 10L
1,526 SR
Queue Stats
354W - 321L
1,570 Elo+
Solo
Nemesis
Nemesis
creepyutero
Nemesis
Level 104
God Stats
3W - 3L
1,672 SR
Queue Stats
43W - 41L
1,573 Elo+
Party 1
Ares
Ares
pest_controll_
Ares
Level 128
God Stats
14W - 9L
1,475 SR
Queue Stats
304W - 312L
1,514 Elo+
Solo
Team Averages
Level 128
1,498 SR
1,534 Elo+

VS

Team Averages
Level 130
1,499 SR
1,450 Elo+
Gilgamesh
Gilgamesh
ALJM18
Gilgamesh
Level 94
God Stats
1W - 2L
1,587 SR
Queue Stats
54W - 59L
1,443 Elo+
Party 2
Geb
Geb
P1g__54
Geb
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 18L
1,210 Elo+
Solo
Kali
Kali
QuantumPoncho
Kali
Level 153
God Stats
33W - 38L
1,552 SR
Queue Stats
188W - 189L
1,549 Elo+
Solo
Skadi
Skadi
StuartMH
Skadi
Level 142
God Stats
0W - 1L
1,726 SR
Queue Stats
179W - 184L
1,522 Elo+
Party 2
Yu Huang
Yu Huang
Tiagaoo
Yu Huang
Level 160
God Stats
10W - 9L
1,131 SR
Queue Stats
185W - 194L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
1 / 3 / 5
10,462
523
7,784
14,428
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 3
10,858
543
11,986
13,687
13,596
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
18
2 / 0 / 0
11,291
565
8,537
10,686
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
creepyutero
Nemesis
16
3 / 1 / 7
10,436
522
9,534
13,459
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 6
10,798
540
10,048
14,968
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALJM18
Gilgamesh
13
0 / 2 / 2
8,313
416
5,000
16,192
13,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
12
1 / 4 / 0
8,114
406
8,032
17,277
17,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 2 / 2
9,126
456
6,684
20,364
9,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
StuartMH
Skadi
8
0 / 0 / 0
6,675
334
2,906
3,177
845
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Tiagaoo
Yu Huang
16
2 / 4 / 3
9,256
463
12,220
14,813
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
6
6
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ALJM18
Gilgamesh
0
2
2
0.5
L
Geb
1
4
0
0.25
L
3
2
2
2
W
Eset
1
3
5
1.17
W
3
1
3
4.5
L
Skadi
StuartMH
Skadi
0
0
0
0
L
Yu Huang
Tiagaoo
Yu Huang
2
4
3
0.88
W
Skadi
2
0
0
2
W
Nemesis
creepyutero
Nemesis
3
1
7
6.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,889
Damage
34,842
67,228
Taken
71,823
49,339
Mitigated
48,758
14,114
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ALJM18
Gilgamesh
5,000
1,601
0
1,693
16,192
13,792
0
1,912
14,280
0
53,928
L
Geb
8,032
652
0
2,085
17,277
17,260
0
5,556
11,721
38,111
0
L
6,684
2,805
0
3,649
20,364
9,532
0
4,139
16,225
0
68,696
W
Eset
7,784
356
1,421
4,612
14,428
7,029
512
5,686
8,742
94,475
0
W
11,986
2,681
0
2,643
13,687
13,596
141
1,637
12,050
0
77,820
L
Skadi
StuartMH
Skadi
2,906
1,326
0
1,368
3,177
845
0
291
2,886
0
31,083
L
Yu Huang
Tiagaoo
Yu Huang
12,220
1,083
64
1,684
14,813
7,329
0
6,055
8,758
84,825
0
W
Skadi
8,537
3,267
0
1,272
10,686
4,385
5,430
4,713
5,973
0
111,738
W
Nemesis
creepyutero
Nemesis
9,534
4,208
0
1,870
13,459
6,485
839
3,636
9,823
0
88,682
W
10,048
608
0
2,296
14,968
17,844
77
5,248
9,720
25,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
41,484
650
Minions Killed
432
0
Camps Cleared
0
1,908,539
Distance Traveled
1,568,097
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,313
416
87
4
0
331,408
2
L
Geb
8,114
406
48
2
0
378,936
3
L
Kali
9,126
456
103
5
0
399,387
1
W
Eset
10,462
523
171
9
0
346,346
5
W
Odin
10,858
543
154
8
0
378,267
7
L
Skadi
6,675
334
59
3
0
141,205
0
L
Yu Huang
9,256
463
135
7
0
317,161
4
W
Skadi
11,291
565
178
9
0
366,383
3
W
Nemesis
10,436
522
118
6
0
434,714
0
W
Ares
10,798
540
29
1
0
382,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role