Player Matchup

Cliodhna
Cliodhna
Doomburger
Cliodhna
Level 96
God Stats
2W - 1L
1,681 SR
Queue Stats
24W - 33L
1,394 Elo+
Solo
Khepri
Khepri
JackHarry-1989
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 112L
1,372 Elo+
Solo
Kali
Kali
PplOrdrOurPatys
Kali
Level 127
God Stats
2W - 2L
1,513 SR
Queue Stats
122W - 116L
1,459 Elo+
Solo
Vulcan
Vulcan
Suirenjr
Vulcan
Level 128
God Stats
4W - 5L
1,695 SR
Queue Stats
185W - 153L
1,451 Elo+
Solo
Cabrakan
Cabrakan
thecooyon
Cabrakan
Level 144
God Stats
1W - 1L
1,558 SR
Queue Stats
49W - 44L
1,473 Elo+
Solo
Team Averages
Level 124
1,589 SR
1,430 Elo+

VS

Team Averages
Level 108
1,523 SR
1,460 Elo+
Skadi
Skadi
Cagey Dragon837
Skadi
Level 119
God Stats
1W - 3L
1,593 SR
Queue Stats
50W - 60L
1,433 Elo+
Solo
Nox
Nox
Jennabugg5150
Nox
Level 160
God Stats
2W - 3L
1,635 SR
Queue Stats
106W - 111L
1,443 Elo+
Solo
Chronos
Chronos
Ke-Be-2000
Chronos
Level 125
God Stats
2W - 5L
1,403 SR
Queue Stats
459W - 478L
1,397 Elo+
Solo
Odin
Odin
TastyTrevHD
Odin
Level 18
God Stats
0W - 1L
1,791 SR
Queue Stats
15W - 25L
1,477 Elo+
Solo
Lancelot
Lancelot
stand_estricto3
Lancelot
Level 119
God Stats
1W - 3L
1,192 SR
Queue Stats
306W - 321L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Doomburger
Cliodhna
20
8 / 4 / 16
13,575
679
20,840
19,503
12,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 20
12,560
628
9,565
28,836
34,207
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 3 / 23
13,504
675
13,892
23,807
15,858
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Suirenjr
Vulcan
20
11 / 1 / 17
15,882
794
41,167
18,204
11,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
thecooyon
Cabrakan
20
12 / 3 / 10
14,911
746
22,166
19,256
22,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 4
12,315
616
24,100
24,215
10,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
1 / 5 / 8
11,826
591
22,140
18,943
8,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Ke-Be-2000
Chronos
19
1 / 7 / 7
11,103
555
16,018
21,537
9,429
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 9 / 5
12,487
624
10,956
24,465
22,774
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lancelot
19
2 / 7 / 5
11,986
599
14,964
24,922
18,495
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
43
39
Kills
14
14
Deaths
39
86
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
11
4
0.64
W
Cliodhna
Doomburger
Cliodhna
8
4
16
4
W
3
3
20
4.33
L
1
5
8
1
L
Chronos
Ke-Be-2000
Chronos
1
7
7
0.64
W
5
3
23
5.5
W
Vulcan
Suirenjr
Vulcan
11
1
17
19.5
L
5
9
5
0.83
L
Lancelot
2
7
5
0.64
W
Cabrakan
thecooyon
Cabrakan
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,630
Damage
88,178
109,606
Taken
114,082
97,410
Mitigated
70,417
46,983
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,100
10,189
0
807
24,215
10,853
1,291
19,287
4,642
0
45,328
W
Cliodhna
Doomburger
Cliodhna
20,840
1,890
0
4,528
19,503
12,601
2,348
6,571
12,932
0
36,168
W
9,565
195
3,641
11,177
28,836
34,207
599
13,225
15,611
18,526
0
L
22,140
1,770
1,191
3,695
18,943
8,866
0
11,099
7,754
49,764
0
L
Chronos
Ke-Be-2000
Chronos
16,018
6,049
1,408
4,862
21,537
9,429
0
14,477
6,814
36,771
0
W
13,892
7,158
2,966
8,189
23,807
15,858
926
6,475
17,332
0
34,355
W
Vulcan
Suirenjr
Vulcan
41,167
17,356
2,834
5,033
18,204
11,812
2,073
5,094
13,110
92,098
0
L
10,956
2,842
295
366
24,465
22,774
0
14,557
9,810
0
21,803
L
Lancelot
14,964
1,666
1,171
2,526
24,922
18,495
0
12,460
12,164
0
42,195
W
Cabrakan
thecooyon
Cabrakan
22,166
1,655
3,482
5,133
19,256
22,932
1,489
6,793
12,463
36,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,432
Gold Earned
59,717
212
Minions Killed
233
0
Camps Cleared
0
1,938,378
Distance Traveled
1,467,778
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,315
616
47
2
0
264,057
2
W
Cliodhna
13,575
679
25
1
0
400,319
2
W
Khepri
12,560
628
15
1
0
390,808
0
L
Nox
11,826
591
74
4
0
358,776
0
L
Chronos
11,103
555
40
2
0
269,284
0
W
Kali
13,504
675
34
2
0
387,966
0
W
Vulcan
15,882
794
104
5
0
428,119
0
L
Odin
12,487
624
23
1
0
274,471
8
L
Lancelot
11,986
599
49
2
0
301,190
6
W
Cabrakan
14,911
746
34
2
0
331,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role