Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Alexcoolll
Ares
Level 46
God Stats
2W - 3L
1,247 SR
Queue Stats
20W - 31L
1,384 Elo+
Solo
Chang'e
Chang'e
WookieeZA
Chang'e
Level 47
God Stats
3W - 2L
1,532 SR
Queue Stats
44W - 66L
1,350 Elo+
Solo
Osiris
Osiris
stalenn
Osiris
Level 60
God Stats
5W - 1L
1,500 SR
Queue Stats
213W - 200L
1,324 Elo+
Solo
Team Averages
Level 93
1,456 SR
1,412 Elo+

VS

Team Averages
Level 84
1,430 SR
1,376 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Danieleflame
Artemis
Level 49
God Stats
6W - 9L
1,318 SR
Queue Stats
33W - 42L
1,329 Elo+
Solo
Hades
Hades
Greenbay52
Hades
Level 43
God Stats
0W - 1L
1,469 SR
Queue Stats
11W - 17L
1,332 Elo+
Solo
Aphrodite
Aphrodite
SeluluH
Aphrodite
Level 127
God Stats
9W - 19L
1,366 SR
Queue Stats
243W - 308L
1,379 Elo+
Solo
Da Ji
Da Ji
reskatordaro
Da Ji
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 225L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 0 / 3
8,479
471
2,955
16,957
7,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
 
Skadi
14
2 / 2 / 9
8,455
470
12,908
12,483
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 2 / 7
8,771
487
7,662
16,163
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
WookieeZA
Chang'e
13
1 / 0 / 4
7,916
440
3,535
11,650
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
stalenn
Osiris
14
2 / 1 / 7
8,530
474
8,204
15,205
16,086
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 2 / 0
8,520
473
13,514
9,127
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Danieleflame
Artemis
13
3 / 4 / 2
7,938
441
16,386
15,788
6,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Hades
13
0 / 2 / 0
8,223
457
9,052
15,211
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
SeluluH
Aphrodite
13
2 / 3 / 3
7,722
429
6,635
12,105
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

1
0 / 0 / 0
5,160
287
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
10
Kills
5
5
Deaths
11
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
3
3.5
W
Skadi
 
Skadi
2
2
9
3.25
L
Nu Wa
 
Nu Wa
0
2
0
0
W
3
2
7
3.25
L
Artemis
Danieleflame
Artemis
3
4
2
1
L
Hades
0
2
0
0
L
Aphrodite
SeluluH
Aphrodite
2
3
3
1.17
W
Chang'e
WookieeZA
Chang'e
1
0
4
3
L
0
0
0
0
W
Osiris
stalenn
Osiris
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,264
Damage
45,587
72,458
Taken
52,231
49,554
Mitigated
25,101
20,660
Healing
27,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,955
2,488
0
6,955
16,957
7,360
911
5,495
11,462
0
71,721
W
Skadi
 
Skadi
12,908
5,662
0
2,567
12,483
4,342
3,480
5,908
6,575
0
66,743
L
Nu Wa
 
Nu Wa
13,514
4,209
362
2,587
9,127
3,844
602
2,547
6,580
80,716
0
W
7,662
483
0
1,425
16,163
16,363
262
4,681
11,482
25,131
0
L
Artemis
Danieleflame
Artemis
16,386
8,413
0
4,536
15,788
6,958
378
3,317
12,471
0
52,027
L
Hades
9,052
1,017
147
8,388
15,211
8,199
1,851
2,260
12,951
61,230
0
L
Aphrodite
SeluluH
Aphrodite
6,635
797
4,823
6,672
12,105
6,100
473
3,710
7,979
47,102
0
W
Chang'e
WookieeZA
Chang'e
3,535
502
2,458
6,049
11,650
5,403
531
7,853
3,797
55,008
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
stalenn
Osiris
8,204
2,419
0
1,206
15,205
16,086
282
5,264
9,941
769
49,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
37,563
418
Minions Killed
379
0
Camps Cleared
0
1,529,819
Distance Traveled
1,224,442
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,479
471
113
6
0
319,672
4
W
Skadi
8,455
470
100
6
0
294,018
0
L
Nu Wa
8,520
473
131
7
0
328,073
4
W
Ares
8,771
487
32
2
0
301,687
2
L
Artemis
7,938
441
70
4
0
304,517
5
L
Hades
8,223
457
94
5
0
293,374
5
L
Aphrodite
7,722
429
84
5
0
298,478
7
W
Chang'e
7,916
440
90
5
0
313,404
2
L
Da Ji
5,160
287
0
0
0
0
0
W
Osiris
8,530
474
83
5
0
301,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role