Player Matchup

Ymir
Ymir
Bart2705
Ymir
Level 45
God Stats
34W - 28L
1,527 SR
Queue Stats
230W - 237L
1,407 Elo+
Party 2
Bellona
Bellona
SainTTinaL
Bellona
Level 85
God Stats
17W - 8L
1,571 SR
Queue Stats
478W - 512L
1,406 Elo+
Party 2
Izanami
Izanami
TheGVader
Izanami
Level 103
God Stats
10W - 8L
1,624 SR
Queue Stats
400W - 417L
1,420 Elo+
Party 2
Hel
Hel
XDmarciXD
Hel
Level 88
God Stats
86W - 86L
1,495 SR
Queue Stats
330W - 342L
1,436 Elo+
Party 2
Nemesis
Nemesis
ghettopirate9999
Nemesis
Level 31
God Stats
1W - 1L
1,239 SR
Queue Stats
97W - 154L
1,260 Elo+
Solo
Team Averages
Level 70
1,491 SR
1,386 Elo+

VS

Team Averages
Level 56
1,436 SR
1,365 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aimlock_SP
Ah Muzen Cab
Level 37
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 14L
1,324 Elo+
Party 1
Nemesis
Nemesis
Axdix
Nemesis
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
154W - 179L
1,429 Elo+
Solo
Freya
Freya
Kadok1966
Freya
Level 64
God Stats
19W - 22L
1,421 SR
Queue Stats
34W - 37L
1,379 Elo+
Solo
Bacchus
Bacchus
Olodnik2303
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
kinta_zero
Kukulkan
Level 108
God Stats
10W - 9L
1,494 SR
Queue Stats
180W - 201L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 4
5,887
589
2,872
5,914
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SainTTinaL
Bellona
11
3 / 0 / 0
6,543
654
4,264
6,333
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TheGVader
Izanami
10
3 / 0 / 2
5,759
576
6,505
5,779
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 0 / 0
5,737
574
2,399
4,173
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 2
5,244
524
3,692
6,306
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aimlock_SP
Ah Muzen Cab
7
0 / 3 / 0
4,154
415
5,262
5,853
1,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Axdix
Nemesis
7
0 / 2 / 0
4,617
462
3,167
8,676
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
Kadok1966
Freya
10
0 / 1 / 0
4,993
499
3,663
5,178
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Olodnik2303
Bacchus
7
0 / 2 / 0
4,631
463
2,953
7,790
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
kinta_zero
Kukulkan
9
0 / 0 / 0
4,971
497
1,975
3,045
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aimlock_SP
Ah Muzen Cab
0
3
0
0
L
Nemesis
Axdix
Nemesis
0
2
0
0
W
Ymir
1
0
4
3
L
Freya
Kadok1966
Freya
0
1
0
0
L
Bacchus
Olodnik2303
Bacchus
0
2
0
0
W
Bellona
SainTTinaL
Bellona
3
0
0
3
W
Izanami
TheGVader
Izanami
3
0
2
4
W
0
0
0
0
W
1
0
2
2
L
Kukulkan
kinta_zero
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,732
Damage
17,020
28,505
Taken
30,542
15,003
Mitigated
12,669
12,151
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aimlock_SP
Ah Muzen Cab
5,262
2,613
0
1,144
5,853
1,492
0
842
5,011
0
29,969
L
Nemesis
Axdix
Nemesis
3,167
1,277
0
1,397
8,676
2,751
0
682
7,994
0
28,212
W
Ymir
2,872
811
215
2,471
5,914
4,246
0
1,664
4,250
19,315
0
L
Freya
Kadok1966
Freya
3,663
1,318
0
2,634
5,178
1,996
0
0
5,178
33,449
0
L
Bacchus
Olodnik2303
Bacchus
2,953
367
77
1,597
7,790
5,227
0
1,665
6,125
12,084
0
W
Bellona
SainTTinaL
Bellona
4,264
1,525
0
2,761
6,333
4,977
0
3,297
3,036
0
42,786
W
Izanami
TheGVader
Izanami
6,505
4,991
0
3,510
5,779
1,972
0
992
4,787
0
50,715
W
2,399
113
184
2,554
4,173
1,588
366
1,785
2,388
44,439
0
W
3,692
1,707
0
456
6,306
2,220
0
853
5,453
0
33,754
L
Kukulkan
kinta_zero
Kukulkan
1,975
275
145
1,258
3,045
1,203
0
2,082
963
37,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,170
Gold Earned
23,366
382
Minions Killed
229
0
Camps Cleared
0
998,088
Distance Traveled
882,097
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,154
415
29
3
0
156,083
0
L
Nemesis
4,617
462
63
6
0
203,396
0
W
Ymir
5,887
589
46
5
0
180,593
0
L
Freya
4,993
499
50
5
0
167,640
4
L
Bacchus
4,631
463
20
2
0
186,199
1
W
Bellona
6,543
654
94
9
0
218,493
4
W
Izanami
5,759
576
89
9
0
170,607
0
W
Hel
5,737
574
86
9
0
197,558
0
W
Nemesis
5,244
524
67
7
0
230,837
2
L
Kukulkan
4,971
497
67
7
0
168,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role