Player Matchup

Sol
Sol
Gløck
Sol
Level 122
God Stats
5W - 5L
1,534 SR
Queue Stats
134W - 180L
1,404 Elo+
Solo
Xing Tian
Xing Tian
XxLinkosxX
Xing Tian
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 174L
1,483 Elo+
Party 2
Lancelot
Lancelot
evanworms
Lancelot
Level 67
God Stats
7W - 8L
1,453 SR
Queue Stats
159W - 126L
1,503 Elo+
Party 2
Team Averages
Level 92
1,496 SR
1,463 Elo+

VS

Team Averages
Level 30
1,428 SR
1,241 Elo+
Gilgamesh
Gilgamesh
BossSquirrel
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Party 1
Zeus
Zeus
DjekGamerz
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PandaKing333
Tsukuyomi
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 8L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gløck
Sol
17
2 / 0 / 13
11,817
657
19,161
19,719
10,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
XxLinkosxX
Xing Tian
17
3 / 0 / 12
12,087
672
11,391
19,292
23,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
evanworms
Lancelot
19
11 / 1 / 5
13,364
742
17,186
17,450
10,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BossSquirrel
Gilgamesh
13
0 / 8 / 1
10,330
574
13,450
26,257
20,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 0
10,737
597
21,609
11,050
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PandaKing333
Tsukuyomi
14
0 / 5 / 1
9,840
547
11,244
15,852
6,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BossSquirrel
Gilgamesh
0
8
1
0.06
L
1
3
0
0.33
W
Sol
Gløck
Sol
2
0
13
8.5
L
Tsukuyomi
PandaKing333
Tsukuyomi
0
5
1
0.1
W
Xing Tian
XxLinkosxX
Xing Tian
3
0
12
9
W
Lancelot
evanworms
Lancelot
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,738
Damage
46,303
56,461
Taken
53,159
43,779
Mitigated
31,526
17,028
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BossSquirrel
Gilgamesh
13,450
3,763
573
3,051
26,257
20,131
156
13,903
12,354
393
23,685
L
21,609
2,018
119
522
11,050
4,729
0
6,284
4,766
67,254
0
W
Sol
Gløck
Sol
19,161
6,272
0
11,442
19,719
10,192
2,514
7,273
11,889
67,403
0
L
Tsukuyomi
PandaKing333
Tsukuyomi
11,244
3,521
0
2,807
15,852
6,666
0
10,522
5,330
0
33,211
W
Xing Tian
XxLinkosxX
Xing Tian
11,391
843
0
2,242
19,292
23,569
354
6,100
12,582
24,143
0
W
Lancelot
evanworms
Lancelot
17,186
4,043
0
3,344
17,450
10,018
108
7,536
9,372
0
55,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
30,907
196
Minions Killed
179
12
Camps Cleared
3
1,064,233
Distance Traveled
941,861
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,330
574
27
2
0
288,449
0
L
Zeus
10,737
597
113
6
3
315,539
4
W
Sol
11,817
657
87
5
7
355,108
3
L
Tsukuyomi
9,840
547
39
2
0
337,873
2
W
Xing Tian
12,087
672
29
2
0
320,636
4
W
Lancelot
13,364
742
80
4
5
388,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role