Player Matchup

Chaac
Chaac
 
Chaac
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Ekvator
Thoth
Level 85
God Stats
3W - 0L
1,700 SR
Queue Stats
269W - 207L
1,591 Elo+
Solo
Chang'e
Chang'e
Waffeltragen
Chang'e
Level 114
God Stats
2W - 0L
1,718 SR
Queue Stats
34W - 28L
1,430 Elo+
Solo
Cernunnos
Cernunnos
sascha3109
Cernunnos
Level 88
God Stats
13W - 9L
1,683 SR
Queue Stats
362W - 386L
1,532 Elo+
Solo
Team Averages
Level 114
1,620 SR
1,511 Elo+

VS

Team Averages
Level 116
1,517 SR
1,598 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
NTM Fluffy
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,730 Elo+
Party 1
Lancelot
Lancelot
SugKuk1
Lancelot
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,730 Elo+
Party 1
Ra
Ra
smal08
Ra
Level 116
God Stats
3W - 2L
1,584 SR
Queue Stats
256W - 240L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 6 / 17
12,988
764
16,543
28,597
36,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
 
Nox
20
6 / 3 / 17
12,750
750
21,661
13,632
7,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
Ekvator
Thoth
20
3 / 2 / 18
12,499
735
23,977
11,917
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Waffeltragen
Chang'e
18
6 / 6 / 11
11,691
688
12,604
18,665
11,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
sascha3109
Cernunnos
20
8 / 6 / 15
12,529
737
22,647
21,977
12,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
7 / 6 / 11
13,398
788
14,408
38,025
34,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
 
Nox
20
1 / 7 / 15
11,440
673
15,360
20,416
10,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 7 / 14
11,504
677
15,656
16,650
7,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
SugKuk1
Lancelot
20
7 / 9 / 7
12,601
741
14,761
26,432
11,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
20
7 / 4 / 11
12,446
732
19,372
18,150
14,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
81
31
Kills
23
23
Deaths
33
78
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
6
17
2.75
W
Nox
 
Nox
6
3
17
4.83
L
Gilgamesh
 
Gilgamesh
7
6
11
2.08
L
Nox
 
Nox
1
7
15
1.21
W
Thoth
Ekvator
Thoth
3
2
18
6
L
1
7
14
1.14
L
Lancelot
SugKuk1
Lancelot
7
9
7
1.17
W
Chang'e
Waffeltragen
Chang'e
6
6
11
1.92
W
Cernunnos
sascha3109
Cernunnos
8
6
15
2.58
L
Ra
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,432
Damage
79,557
94,788
Taken
119,673
73,985
Mitigated
77,642
42,062
Healing
48,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,543
3,175
1,563
10,200
28,597
36,828
1,138
13,723
14,874
0
35,409
W
Nox
 
Nox
21,661
1,311
1,833
1,283
13,632
7,602
1,208
7,399
6,233
42,983
0
L
Gilgamesh
 
Gilgamesh
14,408
2,844
4,854
10,967
38,025
34,132
630
16,857
21,168
2,097
28,746
L
Nox
 
Nox
15,360
735
2,439
4,395
20,416
10,133
1,519
10,123
10,293
29,506
0
W
Thoth
Ekvator
Thoth
23,977
1,161
1,040
2,112
11,917
6,035
2,866
8,231
3,686
57,101
0
L
15,656
4,634
936
1,098
16,650
7,651
2,247
9,725
6,925
35,137
0
L
Lancelot
SugKuk1
Lancelot
14,761
1,648
0
4,125
26,432
11,612
1,170
12,929
13,503
0
28,529
W
Chang'e
Waffeltragen
Chang'e
12,604
1,097
10,978
6,058
18,665
11,500
1,670
11,008
7,657
22,496
0
W
Cernunnos
sascha3109
Cernunnos
22,647
8,737
2,675
4,320
21,977
12,020
3,303
11,163
10,814
0
39,913
L
Ra
19,372
1,600
12,762
7,075
18,150
14,114
1,551
8,608
9,542
37,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,457
Gold Earned
61,389
197
Minions Killed
173
0
Camps Cleared
0
1,407,806
Distance Traveled
1,549,296
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,988
764
25
1
0
275,471
1
W
Nox
12,750
750
40
2
0
286,999
3
L
Gilgamesh
13,398
788
27
2
0
300,906
0
L
Nox
11,440
673
32
2
0
320,042
3
W
Thoth
12,499
735
75
4
0
324,793
2
L
Hera
11,504
677
52
3
0
284,595
0
L
Lancelot
12,601
741
21
1
0
314,826
3
W
Chang'e
11,691
688
17
1
0
271,453
1
W
Cernunnos
12,529
737
40
2
0
249,090
4
L
Ra
12,446
732
41
2
0
328,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role