Player Matchup

Bakasura
Bakasura
Apocryph0nics
Bakasura
Level 71
God Stats
21W - 20L
1,573 SR
Queue Stats
436W - 432L
1,497 Elo+
Solo
Jing Wei
Jing Wei
CaptainotterMBE
Jing Wei
Level 158
God Stats
12W - 7L
1,683 SR
Queue Stats
576W - 538L
1,558 Elo+
Party 1
Discordia
Discordia
PENTAKILL1999
Discordia
Level 160
God Stats
18W - 12L
1,694 SR
Queue Stats
749W - 704L
1,539 Elo+
Party 1
Ganesha
Ganesha
PushingFlower31
Ganesha
Level 160
God Stats
15W - 10L
1,661 SR
Queue Stats
782W - 700L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
zaviL41
Cthulhu
Level 97
God Stats
6W - 1L
1,817 SR
Queue Stats
109W - 94L
1,495 Elo+
Solo
Team Averages
Level 129
1,686 SR
1,530 Elo+

VS

Team Averages
Level 103
1,499 SR
1,493 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Timothy 1239502
Heimdallr
Level 88
God Stats
4W - 5L
1,484 SR
Queue Stats
56W - 58L
1,496 Elo+
Party 2
Mulan
Mulan
WaarTie
Mulan
Level 86
God Stats
3W - 5L
1,415 SR
Queue Stats
220W - 195L
1,505 Elo+
Solo
Hera
Hera
alexthegraet663
Hera
Level 108
God Stats
0W - 2L
1,579 SR
Queue Stats
164W - 164L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
thanos2002031
Baron Samedi
Level 87
God Stats
13W - 14L
1,517 SR
Queue Stats
28W - 33L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Apocryph0nics
Bakasura
7
2 / 0 / 2
4,313
616
1,292
4,148
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
7
2 / 0 / 4
4,330
619
2,193
3,140
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
PENTAKILL1999
Discordia
7
0 / 1 / 1
3,969
567
914
2,726
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 0
4,305
615
1,730
5,223
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
zaviL41
Cthulhu
7
2 / 0 / 4
4,190
599
4,738
4,469
2,040
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
4
0 / 0 / 0
3,350
479
874
2,407
608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Timothy 1239502
Heimdallr
6
0 / 3 / 1
3,697
528
1,904
4,575
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
WaarTie
Mulan
8
1 / 0 / 0
4,836
691
3,438
4,158
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 1
4,228
604
2,318
2,634
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
thanos2002031
Baron Samedi
6
1 / 2 / 0
4,243
606
2,676
4,668
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Bakasura
Apocryph0nics
Bakasura
2
0
2
3
W
Jing Wei
2
0
4
4
W
Discordia
PENTAKILL1999
Discordia
0
1
1
0.5
W
0
1
0
0
L
Heimdallr
Timothy 1239502
Heimdallr
0
3
1
0.17
L
Mulan
WaarTie
Mulan
1
0
0
1
L
0
1
1
0.5
L
Baron Samedi
thanos2002031
Baron Samedi
1
2
0
0.5
W
Cthulhu
zaviL41
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,867
Damage
11,210
19,706
Taken
18,442
7,423
Mitigated
7,161
7,959
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
874
675
0
255
2,407
608
0
56
2,313
0
9,883
W
Bakasura
Apocryph0nics
Bakasura
1,292
956
0
1,254
4,148
1,303
0
170
3,978
0
21,166
W
Jing Wei
2,193
1,718
0
2,524
3,140
901
0
1,405
1,735
0
20,667
W
Discordia
PENTAKILL1999
Discordia
914
75
0
630
2,726
990
0
1,349
1,377
19,878
0
W
1,730
495
0
1,751
5,223
2,189
0
0
5,223
21,354
0
L
Heimdallr
Timothy 1239502
Heimdallr
1,904
1,237
0
821
4,575
1,559
0
2,323
2,127
0
18,381
L
Mulan
WaarTie
Mulan
3,438
831
0
2,529
4,158
1,918
0
1,509
2,428
0
30,911
L
2,318
610
0
413
2,634
976
0
1,403
1,035
22,684
0
L
Baron Samedi
thanos2002031
Baron Samedi
2,676
655
78
2,124
4,668
2,100
0
1,646
2,908
10,725
0
W
Cthulhu
zaviL41
Cthulhu
4,738
842
102
1,698
4,469
2,040
0
2,070
2,399
14,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,107
Gold Earned
20,354
212
Minions Killed
186
0
Camps Cleared
0
677,938
Distance Traveled
590,533
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,350
479
28
4
0
100,472
1
W
Bakasura
4,313
616
62
9
0
155,260
2
W
Jing Wei
4,330
619
38
5
0
118,118
0
W
Discordia
3,969
567
38
5
0
129,019
1
W
Ganesha
4,305
615
50
7
0
134,330
0
L
Heimdallr
3,697
528
40
6
0
106,966
1
L
Mulan
4,836
691
59
8
0
124,973
2
L
Hera
4,228
604
44
6
0
134,592
1
L
Baron Samedi
4,243
606
15
2
0
123,530
1
W
Cthulhu
4,190
599
24
3
0
141,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role