Player Matchup

Cthulhu
Cthulhu
Chronoore
Cthulhu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,822 Elo+
Party 1
Olorun
Olorun
Monsha
Olorun
Level 99
God Stats
9W - 4L
1,471 SR
Queue Stats
67W - 34L
1,738 Elo+
Party 1
Shiva
Shiva
xOGKegster22x
Shiva
Level 140
God Stats
4W - 1L
1,730 SR
Queue Stats
61W - 36L
1,733 Elo+
Party 1
Team Averages
Level 115
1,567 SR
1,764 Elo+

VS

Team Averages
Level 83
1,556 SR
1,477 Elo+
Chiron
Chiron
 
Chiron
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JunkFish
Hercules
Level 108
God Stats
0W - 1L
1,705 SR
Queue Stats
50W - 55L
1,447 Elo+
Solo
Kukulkan
Kukulkan
过期的铁罐头
Kukulkan
Level 79
God Stats
1W - 2L
1,463 SR
Queue Stats
18W - 24L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chronoore
Cthulhu
12
3 / 0 / 7
8,241
824
8,342
11,080
12,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Monsha
Olorun
12
5 / 1 / 6
8,271
827
8,076
7,735
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 0 / 8
8,180
818
8,168
10,878
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 5 / 1
5,973
597
6,754
10,313
4,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
JunkFish
Hercules
10
1 / 3 / 0
6,378
638
4,065
11,867
7,010
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 1
6,542
654
6,477
5,809
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
1
0.1
W
Cthulhu
Chronoore
Cthulhu
3
0
7
6.5
L
Hercules
JunkFish
Hercules
1
3
0
0.33
W
Olorun
Monsha
Olorun
5
1
6
8
W
3
0
8
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
17,296
29,693
Taken
27,989
27,918
Mitigated
13,594
10,807
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,754
2,201
589
2,175
10,313
4,183
0
4,786
5,488
0
18,468
W
Cthulhu
Chronoore
Cthulhu
8,342
687
1,006
3,766
11,080
12,847
78
2,459
8,621
16,718
0
L
Hercules
JunkFish
Hercules
4,065
922
0
1,853
11,867
7,010
0
8,494
3,373
0
12,484
W
Olorun
Monsha
Olorun
8,076
4,346
909
2,507
7,735
4,112
569
2,702
5,033
32,112
2,920
W
8,168
1,141
838
1,781
10,878
10,959
521
2,066
8,812
0
20,542
L
6,477
771
0
0
5,809
2,401
0
3,020
2,789
26,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
18,893
104
Minions Killed
97
5
Camps Cleared
3
621,384
Distance Traveled
528,604
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,973
597
21
2
2
187,575
1
W
Cthulhu
8,241
824
18
2
0
200,426
3
L
Hercules
6,378
638
19
2
1
186,878
5
W
Olorun
8,271
827
67
7
3
199,946
4
W
Shiva
8,180
818
19
2
2
221,012
0
L
Kukulkan
6,542
654
57
6
0
154,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role