Player Matchup

Rama
Rama
 
Rama
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BLUE-VANADIEL
Zeus
Level 158
God Stats
7W - 3L
1,559 SR
Queue Stats
177W - 168L
1,397 Elo+
Party 1
Horus
Horus
IdonHahnBerry
Horus
Level 117
God Stats
0W - 2L
1,546 SR
Queue Stats
94W - 138L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Vahlok396
Nu Wa
Level 78
God Stats
0W - 4L
1,212 SR
Queue Stats
159W - 154L
1,387 Elo+
Party 1
Thor
Thor
hxx1i4lr
Thor
Level 68
God Stats
6W - 19L
1,263 SR
Queue Stats
1,112W - 1,283L
1,373 Elo+
Solo
Team Averages
Level 92
1,416 SR
1,401 Elo+

VS

Team Averages
Level 83
1,577 SR
1,358 Elo+
Hera
Hera
JosePetax
Hera
Level 105
God Stats
3W - 2L
1,544 SR
Queue Stats
98W - 105L
1,463 Elo+
Solo
Cerberus
Cerberus
Orlandoscovitch
Cerberus
Level 85
God Stats
10W - 6L
1,572 SR
Queue Stats
347W - 381L
1,377 Elo+
Solo
Sylvanus
Sylvanus
Wanchela55
Sylvanus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,234 Elo+
Solo
Erlang Shen
Erlang Shen
sigfrido07
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,260 Elo+
Solo
Poseidon
Poseidon
sinsajophoenix
Poseidon
Level 121
God Stats
3W - 1L
1,769 SR
Queue Stats
80W - 92L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 7 / 1
7,582
632
7,307
15,202
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 5 / 3
7,884
657
13,886
11,122
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 5 / 2
6,945
579
3,587
21,015
12,765
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Vahlok396
Nu Wa
16
1 / 5 / 6
8,365
697
12,167
12,216
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thor
14
1 / 7 / 3
7,845
654
7,518
16,119
7,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 2 / 16
9,705
809
15,570
7,956
4,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
15
2 / 4 / 24
9,140
762
11,983
18,771
26,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Wanchela55
Sylvanus
16
0 / 0 / 23
9,855
821
4,715
11,089
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
sigfrido07
Erlang Shen
16
7 / 2 / 13
10,391
866
12,122
16,309
14,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
19
15 / 0 / 13
11,653
971
23,682
7,210
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
118
7
Kills
29
29
Deaths
8
15
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
7
1
0.5
L
2
5
3
0.7
L
0
5
2
0.2
W
Hera
5
2
16
6.5
W
Cerberus
2
4
24
3.5
L
Nu Wa
Vahlok396
Nu Wa
1
5
6
0.8
W
Sylvanus
Wanchela55
Sylvanus
0
0
23
11.5
L
Thor
1
7
3
0.36
W
Erlang Shen
sigfrido07
Erlang Shen
7
2
13
6.75
W
Poseidon
15
0
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,465
Damage
68,072
75,674
Taken
61,335
35,765
Mitigated
62,344
23,665
Healing
33,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,307
5,245
923
1,817
15,202
6,396
0
12,581
2,621
0
15,054
L
13,886
922
202
1,641
11,122
4,366
234
8,685
2,437
29,760
0
L
3,587
2,180
4,912
7,448
21,015
12,765
87
13,519
7,496
0
8,835
W
Hera
15,570
2,942
3,450
1,496
7,956
4,669
1,992
5,399
2,557
37,946
0
W
Cerberus
11,983
443
1,407
3,782
18,771
26,983
511
5,600
13,171
20,004
0
L
Nu Wa
Vahlok396
Nu Wa
12,167
3,186
1,094
2,477
12,216
5,222
244
9,501
2,715
25,665
0
W
Sylvanus
Wanchela55
Sylvanus
4,715
1,959
7,533
5,036
11,089
11,655
1,163
5,286
5,803
8,034
0
L
Thor
7,518
988
589
2,562
16,119
7,016
0
11,664
4,455
0
15,053
W
Erlang Shen
sigfrido07
Erlang Shen
12,122
5,282
1,941
5,552
16,309
14,640
1,137
5,878
10,431
0
19,433
W
Poseidon
23,682
3,639
2,003
1,082
7,210
4,397
2,432
3,890
3,320
66,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
50,744
112
Minions Killed
166
0
Camps Cleared
0
921,776
Distance Traveled
1,157,484
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,582
632
21
2
0
176,305
0
L
Zeus
7,884
657
36
3
0
168,413
0
L
Horus
6,945
579
7
1
0
189,330
0
W
Hera
9,705
809
52
4
0
252,210
0
W
Cerberus
9,140
762
28
2
0
220,388
0
L
Nu Wa
8,365
697
31
3
0
195,719
0
W
Sylvanus
9,855
821
5
0
0
190,391
0
L
Thor
7,845
654
17
1
0
192,009
0
W
Erlang Shen
10,391
866
8
1
0
253,244
2
W
Poseidon
11,653
971
73
6
0
241,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role