Player Matchup

Morgan Le Fay
Morgan Le Fay
CaptnCosmos
Morgan Le Fay
Level 91
God Stats
20W - 20L
1,590 SR
Queue Stats
26W - 24L
1,605 Elo+
Solo
Bacchus
Bacchus
Dimitwe
Bacchus
Level 89
God Stats
6W - 5L
1,437 SR
Queue Stats
357W - 362L
1,543 Elo+
Party 2
Ne Zha
Ne Zha
Kuroneko003
Ne Zha
Level 151
God Stats
16W - 15L
1,602 SR
Queue Stats
120W - 153L
1,518 Elo+
Solo
Danzaburou
Danzaburou
KyoushenKusagami
Danzaburou
Level 114
God Stats
5W - 7L
1,396 SR
Queue Stats
302W - 288L
1,604 Elo+
Solo
Eset
Eset
Pipodrex
Eset
Level 122
God Stats
10W - 10L
1,446 SR
Queue Stats
346W - 357L
1,537 Elo+
Party 2
Team Averages
Level 113
1,494 SR
1,561 Elo+

VS

Team Averages
Level 94
1,557 SR
1,486 Elo+
Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ALLCAPSKING
Nu Wa
Level 69
God Stats
3W - 3L
1,739 SR
Queue Stats
10W - 17L
1,272 Elo+
Solo
Neith
Neith
SimpJing
Neith
Level 147
God Stats
16W - 12L
1,585 SR
Queue Stats
608W - 617L
1,597 Elo+
Solo
Chaac
Chaac
lSkullCandy
Chaac
Level 63
God Stats
9W - 9L
1,460 SR
Queue Stats
289W - 297L
1,579 Elo+
Party 1
Charybdis
Charybdis
xXBengalaXx
Charybdis
Level 78
God Stats
4W - 7L
1,500 SR
Queue Stats
417W - 419L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaptnCosmos
Morgan Le Fay
13
4 / 2 / 11
8,191
1,365
7,424
7,630
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Dimitwe
Bacchus
13
3 / 0 / 10
8,832
1,472
5,173
8,486
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
13
2 / 0 / 9
8,222
1,370
4,632
4,720
2,761
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
KyoushenKusagami
Danzaburou
13
5 / 1 / 4
8,380
1,397
6,344
5,488
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
13
2 / 0 / 12
7,844
1,307
9,890
5,046
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

339

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 3 / 0
7,623
1,271
4,147
7,566
3,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
6,754
1,126
7,850
7,084
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
SimpJing
Neith
12
0 / 1 / 1
6,901
1,150
7,487
5,534
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 2
6,654
1,109
5,844
13,381
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
xXBengalaXx
Charybdis
12
0 / 4 / 1
6,635
1,106
3,310
5,485
2,275
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
16
Kills
3
3
Deaths
16
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
0
1
L
0
3
2
0.33
W
Morgan Le Fay
CaptnCosmos
Morgan Le Fay
4
2
11
4.75
W
Bacchus
Dimitwe
Bacchus
3
0
10
8
W
Ne Zha
2
0
9
6.5
W
Danzaburou
KyoushenKusagami
Danzaburou
5
1
4
7
W
Eset
2
0
12
8
L
Neith
SimpJing
Neith
0
1
1
0.5
L
0
5
2
0.2
L
Charybdis
xXBengalaXx
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
28,638
31,370
Taken
39,050
22,665
Mitigated
20,315
4,887
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,147
924
0
95
7,566
3,371
0
5,367
2,113
0
11,657
L
7,850
2,277
0
0
7,084
2,801
0
4,529
2,555
17,871
0
W
Morgan Le Fay
CaptnCosmos
Morgan Le Fay
7,424
634
0
880
7,630
3,621
0
1,993
5,637
21,213
0
W
Bacchus
Dimitwe
Bacchus
5,173
460
0
721
8,486
11,241
0
2,209
6,064
7,848
0
W
Ne Zha
4,632
330
0
1,444
4,720
2,761
0
1,196
3,447
0
19,240
W
Danzaburou
KyoushenKusagami
Danzaburou
6,344
2,956
0
717
5,488
2,462
0
751
4,705
0
27,034
W
Eset
9,890
433
272
853
5,046
2,580
0
1,701
3,264
20,465
0
L
Neith
SimpJing
Neith
7,487
3,281
0
1,034
5,534
2,279
0
3,558
1,976
0
30,510
L
5,844
665
0
2,379
13,381
9,589
0
5,924
7,457
0
17,064
L
Charybdis
xXBengalaXx
Charybdis
3,310
1,199
0
0
5,485
2,275
0
3,109
2,376
0
9,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
34,567
138
Minions Killed
140
8
Camps Cleared
4
696,775
Distance Traveled
595,352
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,623
1,271
13
2
2
143,578
0
L
Nu Wa
6,754
1,126
13
2
1
113,828
2
W
Morgan Le Fay
8,191
1,365
24
4
1
135,133
1
W
Bacchus
8,832
1,472
4
1
0
144,640
0
W
Ne Zha
8,222
1,370
23
4
2
148,913
0
W
Danzaburou
8,380
1,397
58
10
3
124,293
2
W
Eset
7,844
1,307
29
5
2
143,796
0
L
Neith
6,901
1,150
69
12
1
131,796
2
L
Chaac
6,654
1,109
25
4
0
115,074
2
L
Charybdis
6,635
1,106
20
3
0
91,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role