Player Matchup

Arachne
Arachne
Apokolypze
Arachne
Level 158
God Stats
6W - 3L
1,709 SR
Queue Stats
488W - 343L
1,696 Elo+
Party 1
Atlas
Atlas
StabStabChris
Atlas
Level 125
God Stats
14W - 7L
1,677 SR
Queue Stats
157W - 93L
1,688 Elo+
Party 1
Agni
Agni
lLuccas
Agni
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo
Team Averages
Level 112
1,629 SR
1,628 Elo+

VS

Team Averages
Level 86
1,518 SR
1,462 Elo+
Bacchus
Bacchus
Mentally_St0n3D
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,273 Elo+
Party 2
Cernunnos
Cernunnos
WoozyPoozy
Cernunnos
Level 125
God Stats
5W - 5L
1,504 SR
Queue Stats
72W - 104L
1,359 Elo+
Party 2
Ao Kuang
Ao Kuang
slipperysausage
Ao Kuang
Level 105
God Stats
2W - 3L
1,551 SR
Queue Stats
44W - 32L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Apokolypze
Arachne
13
9 / 3 / 3
8,319
832
14,179
9,771
5,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 11
8,012
801
6,481
8,488
8,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
lLuccas
Agni
12
2 / 1 / 10
7,500
750
6,747
4,983
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,133
613
3,564
12,028
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
WoozyPoozy
Cernunnos
11
0 / 3 / 3
6,845
685
7,392
9,717
3,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
11
4 / 4 / 0
7,794
779
5,289
10,701
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Apokolypze
Arachne
9
3
3
3.5
L
0
6
1
0.08
W
2
0
11
7.5
L
Cernunnos
WoozyPoozy
Cernunnos
0
3
3
0.5
W
Agni
lLuccas
Agni
2
1
10
7
L
Ao Kuang
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
16,245
23,242
Taken
32,446
15,714
Mitigated
19,228
6,102
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Apokolypze
Arachne
14,179
9,718
0
4,035
9,771
5,474
48
4,322
5,449
0
26,235
L
3,564
430
0
399
12,028
10,238
0
4,788
7,240
10,851
0
W
6,481
2,066
816
776
8,488
8,222
35
2,290
6,198
16,910
0
L
Cernunnos
WoozyPoozy
Cernunnos
7,392
3,757
138
2,540
9,717
3,594
252
3,161
6,556
0
26,043
W
Agni
lLuccas
Agni
6,747
584
0
475
4,983
2,018
60
2,051
2,932
26,374
0
L
Ao Kuang
5,289
1,134
0
2,106
10,701
5,396
0
5,462
5,239
15,686
2,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
20,772
95
Minions Killed
111
6
Camps Cleared
2
548,941
Distance Traveled
467,049
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,319
832
29
3
5
180,790
3
L
Bacchus
6,133
613
24
2
0
144,214
0
W
Atlas
8,012
801
19
2
1
190,661
3
L
Cernunnos
6,845
685
48
5
0
160,067
3
W
Agni
7,500
750
47
5
0
177,490
2
L
Ao Kuang
7,794
779
39
4
2
162,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role