Player Matchup

Vamana
Vamana
DanielGrotan
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 152L
1,676 Elo+
Party 2
Agni
Agni
PressDrop
Agni
Level 7
God Stats
3W - 0L
1,738 SR
Queue Stats
19W - 2L
1,743 Elo+
Party 2
Lancelot
Lancelot
yourmomgey69420
Lancelot
Level 74
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 49L
1,696 Elo+
Party 2
Team Averages
Level 62
1,579 SR
1,705 Elo+

VS

Team Averages
Level 96
1,493 SR
1,556 Elo+
Mulan
Mulan
GogiLoveMo
Mulan
Level 155
God Stats
18W - 16L
1,478 SR
Queue Stats
72W - 53L
1,559 Elo+
Party 1
Yu Huang
Yu Huang
Siluridas
Yu Huang
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,550 Elo+
Party 1
Nemesis
Nemesis
kal40
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 89L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
6 / 0 / 8
10,207
928
10,688
17,204
15,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
12
1 / 4 / 11
8,266
751
6,757
6,923
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
14
7 / 2 / 6
9,466
861
12,937
10,738
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 3 / 3
8,038
731
7,595
12,736
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yu Huang
Siluridas
Yu Huang
12
3 / 4 / 3
7,618
693
7,724
9,598
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
kal40
Nemesis
11
1 / 7 / 5
7,470
679
5,618
12,972
10,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
6
6
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
6
0
8
10
L
Mulan
2
3
3
1.17
W
Agni
1
4
11
1.63
L
Yu Huang
Siluridas
Yu Huang
3
4
3
1.13
L
Nemesis
kal40
Nemesis
1
7
5
0.5
W
Lancelot
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,382
Damage
20,937
34,865
Taken
35,306
25,510
Mitigated
30,892
9,957
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,688
6,181
1,140
6,644
17,204
15,597
737
4,352
12,852
0
40,500
L
Mulan
7,595
1,122
376
3,142
12,736
15,924
0
3,329
9,407
0
15,299
W
Agni
6,757
857
0
499
6,923
2,828
591
1,643
5,280
20,317
0
L
Yu Huang
Siluridas
Yu Huang
7,724
710
0
550
9,598
4,041
0
1,753
7,845
20,675
0
L
Nemesis
kal40
Nemesis
5,618
2,373
123
1,263
12,972
10,927
0
1,971
11,001
0
17,446
W
Lancelot
12,937
2,274
0
1,674
10,738
7,085
536
2,525
8,213
0
33,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
23,126
116
Minions Killed
84
5
Camps Cleared
4
688,740
Distance Traveled
584,641
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,207
928
46
4
3
244,314
7
L
Mulan
8,038
731
21
2
0
192,383
1
W
Agni
8,266
751
24
2
0
200,327
0
L
Yu Huang
7,618
693
36
3
1
183,692
1
L
Nemesis
7,470
679
27
2
3
208,566
3
W
Lancelot
9,466
861
46
4
2
244,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role