Player Matchup

Janus
Janus
Galekor
Janus
Level 116
God Stats
7W - 16L
1,338 SR
Queue Stats
177W - 187L
1,437 Elo+
Party 1
Chang'e
Chang'e
Meluuuu
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,453 Elo+
Party 1
Izanami
Izanami
Ðasterion
Izanami
Level 85
God Stats
4W - 9L
1,194 SR
Queue Stats
22W - 36L
1,352 Elo+
Party 1
Team Averages
Level 100
1,344 SR
1,414 Elo+

VS

Team Averages
Level 71
1,472 SR
1,439 Elo+
Baron Samedi
Baron Samedi
KaYFaRaTioN
Baron Samedi
Level 143
God Stats
1W - 1L
1,415 SR
Queue Stats
13W - 14L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
T4L0Z
Erlang Shen
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,420 Elo+
Party 2
Neith
Neith
onepiece123
Neith
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Galekor
Janus
13
0 / 3 / 1
8,594
573
13,099
10,889
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Meluuuu
Chang'e
12
0 / 8 / 1
8,284
552
6,186
21,347
17,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Ðasterion
Izanami
14
1 / 4 / 0
9,330
622
8,372
16,536
7,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KaYFaRaTioN
Baron Samedi
16
8 / 1 / 6
11,497
766
20,253
13,152
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
T4L0Z
Erlang Shen
16
4 / 0 / 10
11,175
745
10,558
19,224
15,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 0 / 10
10,774
718
15,489
11,749
5,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
Galekor
Janus
0
3
1
0.17
W
Baron Samedi
KaYFaRaTioN
Baron Samedi
8
1
6
11
L
Chang'e
Meluuuu
Chang'e
0
8
1
0.06
W
Erlang Shen
T4L0Z
Erlang Shen
4
0
10
9
W
3
0
10
8
L
Izanami
Ðasterion
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
46,300
48,772
Taken
44,125
28,906
Mitigated
27,761
8,266
Healing
22,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Galekor
Janus
13,099
541
0
914
10,889
3,913
0
5,555
5,334
31,427
0
W
Baron Samedi
KaYFaRaTioN
Baron Samedi
20,253
1,080
3,315
8,042
13,152
7,017
693
5,380
7,320
52,455
0
L
Chang'e
Meluuuu
Chang'e
6,186
355
2,555
2,892
21,347
17,949
0
7,491
13,856
12,890
0
W
Erlang Shen
T4L0Z
Erlang Shen
10,558
4,992
1,397
7,711
19,224
15,281
614
6,637
11,672
0
27,338
W
15,489
5,995
0
2,266
11,749
5,463
1,457
6,014
5,167
0
59,037
L
Izanami
Ðasterion
Izanami
8,372
5,969
0
1,905
16,536
7,044
0
7,319
9,217
0
40,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,208
Gold Earned
33,446
145
Minions Killed
161
3
Camps Cleared
9
774,204
Distance Traveled
920,344
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,594
573
49
3
0
272,424
1
W
Baron Samedi
11,497
766
69
5
2
298,183
4
L
Chang'e
8,284
552
17
1
1
238,197
3
W
Erlang Shen
11,175
745
20
1
4
344,109
0
W
Neith
10,774
718
72
5
3
278,052
3
L
Izanami
9,330
622
79
5
2
263,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role