Player Matchup

He Bo
He Bo
EngageOrpheus66
He Bo
Level 74
God Stats
1W - 2L
1,235 SR
Queue Stats
74W - 115L
1,392 Elo+
Solo
Bellona
Bellona
Popitsa86
Bellona
Level 89
God Stats
119W - 146L
1,436 SR
Queue Stats
1,048W - 1,305L
1,359 Elo+
Solo
Awilix
Awilix
TheBeloved01
Awilix
Level 78
God Stats
36W - 44L
1,584 SR
Queue Stats
360W - 430L
1,376 Elo+
Solo
Team Averages
Level 80
1,419 SR
1,375 Elo+

VS

Team Averages
Level 61
1,387 SR
1,310 Elo+
Nox
Nox
ANTHONY0711
Nox
Level 55
God Stats
0W - 2L
1,300 SR
Queue Stats
30W - 62L
1,337 Elo+
Party 1
Neith
Neith
Sekeiroji
Neith
Level 41
God Stats
23W - 29L
1,360 SR
Queue Stats
26W - 43L
1,256 Elo+
Solo
Athena
Athena
TheCrimsonFox6
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 62L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,044
756
5,463
4,853
1,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Popitsa86
Bellona
11
2 / 0 / 2
6,404
801
4,526
7,101
4,898
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
11
1 / 2 / 3
6,185
773
3,218
6,269
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,447
681
2,970
3,779
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sekeiroji
Neith
6
1 / 2 / 0
5,413
677
2,687
2,809
1,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 1 / 1
6,081
760
3,284
11,516
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
2
2
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
1
0
1
1.5
W
Bellona
Popitsa86
Bellona
2
0
2
3
L
Neith
Sekeiroji
Neith
1
2
0
0.5
W
Awilix
1
2
3
1.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,207
Damage
8,941
18,223
Taken
18,104
9,812
Mitigated
11,302
3,026
Healing
3,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,970
150
0
0
3,779
1,574
0
1,070
2,709
10,649
0
W
5,463
684
0
0
4,853
1,858
51
1,648
3,127
22,404
0
W
Bellona
Popitsa86
Bellona
4,526
854
255
395
7,101
4,898
0
3,186
3,746
0
18,593
L
Neith
Sekeiroji
Neith
2,687
874
0
446
2,809
1,341
0
437
2,372
0
7,146
W
Awilix
3,218
828
35
2,341
6,269
3,056
432
2,410
3,835
0
18,621
L
3,284
951
0
3,121
11,516
8,387
0
3,956
7,560
14,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,633
Gold Earned
16,941
111
Minions Killed
65
9
Camps Cleared
0
486,922
Distance Traveled
378,162
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,447
681
18
2
0
141,750
0
W
He Bo
6,044
756
40
5
1
169,793
2
W
Bellona
6,404
801
41
5
3
153,978
2
L
Neith
5,413
677
12
2
0
77,548
1
W
Awilix
6,185
773
30
4
5
163,151
0
L
Athena
6,081
760
35
4
0
158,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role