Player Matchup

Baron Samedi
Baron Samedi
TOXIC vid23
Baron Samedi
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 113L
1,522 Elo+
Party 1
Hercules
Hercules
VintageWalk4628
Hercules
Level 108
God Stats
5W - 9L
1,429 SR
Queue Stats
47W - 41L
1,492 Elo+
Party 1
Lancelot
Lancelot
Williamssurdo
Lancelot
Level 160
God Stats
12W - 17L
1,417 SR
Queue Stats
180W - 320L
1,354 Elo+
Solo
Team Averages
Level 126
1,449 SR
1,456 Elo+

VS

Team Averages
Level 100
1,500 SR
1,435 Elo+
Vulcan
Vulcan
DeltaKhaos
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
IB BAWNG
Danzaburou
Level 148
God Stats
9W - 18L
1,726 SR
Queue Stats
119W - 174L
1,416 Elo+
Solo
Bacchus
Bacchus
JRob1
Bacchus
Level 129
God Stats
2W - 0L
1,273 SR
Queue Stats
74W - 68L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TOXIC vid23
Baron Samedi
13
1 / 4 / 1
9,065
648
7,788
18,758
22,334
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
10
1 / 7 / 1
8,282
592
5,597
17,521
16,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Williamssurdo
Lancelot
12
0 / 4 / 1
8,302
593
4,053
16,022
8,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DeltaKhaos
Vulcan
16
9 / 0 / 6
11,158
797
19,638
5,015
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
IB BAWNG
Danzaburou
14
5 / 1 / 7
10,375
741
12,251
9,478
4,142
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
JRob1
Bacchus
13
1 / 1 / 9
10,250
732
9,446
12,968
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
15
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DeltaKhaos
Vulcan
9
0
6
12
W
Danzaburou
IB BAWNG
Danzaburou
5
1
7
8.5
W
Bacchus
JRob1
Bacchus
1
1
9
5.5
L
Baron Samedi
TOXIC vid23
Baron Samedi
1
4
1
0.38
L
Hercules
1
7
1
0.21
L
Lancelot
Williamssurdo
Lancelot
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,438
Damage
41,335
52,301
Taken
27,461
46,771
Mitigated
22,094
12,482
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DeltaKhaos
Vulcan
19,638
5,465
0
1,080
5,015
2,400
935
1,705
3,310
58,781
0
W
Danzaburou
IB BAWNG
Danzaburou
12,251
4,078
0
2,698
9,478
4,142
1,691
2,760
6,718
0
36,021
W
Bacchus
JRob1
Bacchus
9,446
1,361
754
2,256
12,968
15,552
261
3,591
9,377
18,290
0
L
Baron Samedi
TOXIC vid23
Baron Samedi
7,788
1,028
1,466
4,722
18,758
22,334
0
11,085
7,673
30,750
0
L
Hercules
5,597
994
442
2,498
17,521
16,347
0
9,035
8,486
0
21,395
L
Lancelot
Williamssurdo
Lancelot
4,053
741
477
2,877
16,022
8,090
0
9,323
6,699
0
29,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
31,783
116
Minions Killed
133
4
Camps Cleared
6
664,783
Distance Traveled
828,161
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,158
797
81
6
1
307,842
1
W
Danzaburou
10,375
741
38
3
3
256,302
3
W
Bacchus
10,250
732
14
1
2
264,017
6
L
Baron Samedi
9,065
648
37
3
1
221,211
1
L
Hercules
8,282
592
29
2
1
212,487
3
L
Lancelot
8,302
593
50
4
2
231,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role