Player Matchup

Bellona
Bellona
DrillerKiller
Bellona
Level 141
God Stats
0W - 1L
1,265 SR
Queue Stats
67W - 57L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Momly
Morgan Le Fay
Level 133
God Stats
5W - 9L
1,477 SR
Queue Stats
209W - 241L
1,486 Elo+
Solo
Yu Huang
Yu Huang
anantashesha1
Yu Huang
Level 5
God Stats
4W - 3L
1,581 SR
Queue Stats
24W - 24L
1,592 Elo+
Solo
Neith
Neith
jucelmuni
Neith
Level 88
God Stats
10W - 8L
1,578 SR
Queue Stats
156W - 149L
1,530 Elo+
Party 1
Chang'e
Chang'e
rxHit
Chang'e
Level 97
God Stats
3W - 7L
1,721 SR
Queue Stats
153W - 149L
1,525 Elo+
Party 1
Team Averages
Level 93
1,524 SR
1,545 Elo+

VS

Team Averages
Level 128
1,546 SR
1,539 Elo+
Olorun
Olorun
 
Olorun
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TheMonster77
Chaac
Level 87
God Stats
1W - 2L
1,720 SR
Queue Stats
144W - 134L
1,516 Elo+
Solo
Hou Yi
Hou Yi
WZJ00
Hou Yi
Level 124
God Stats
15W - 5L
1,595 SR
Queue Stats
140W - 121L
1,597 Elo+
Solo
Bacchus
Bacchus
Wurst_Marmelade
Bacchus
Level 146
God Stats
9W - 11L
1,608 SR
Queue Stats
234W - 244L
1,573 Elo+
Solo
Nemesis
Nemesis
snuggii--
Nemesis
Level 146
God Stats
2W - 4L
1,306 SR
Queue Stats
92W - 82L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
2 / 6 / 5
10,322
688
15,999
21,389
20,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Momly
Morgan Le Fay
17
2 / 5 / 3
10,203
680
15,541
11,743
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yu Huang
anantashesha1
Yu Huang
17
1 / 3 / 4
10,006
667
12,390
9,372
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jucelmuni
Neith
19
2 / 2 / 0
11,150
743
6,542
8,842
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
rxHit
Chang'e
16
2 / 1 / 2
10,005
667
11,456
7,737
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
4 / 2 / 8
11,838
789
10,864
14,523
7,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
2 / 0 / 13
11,176
745
13,211
20,946
23,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
WZJ00
Hou Yi
18
3 / 1 / 7
10,688
713
6,724
13,341
6,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 2 / 6
11,398
760
10,184
15,563
19,230
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
snuggii--
Nemesis
18
2 / 4 / 3
10,817
721
5,586
17,079
8,429
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
17
17
Deaths
9
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
8
4
L
Bellona
2
6
5
0.75
L
Morgan Le Fay
Momly
Morgan Le Fay
2
5
3
0.7
W
2
0
13
8.5
W
Hou Yi
WZJ00
Hou Yi
3
1
7
6.5
W
6
2
6
4.5
L
Yu Huang
anantashesha1
Yu Huang
1
3
4
1
L
Neith
jucelmuni
Neith
2
2
0
1
L
Chang'e
rxHit
Chang'e
2
1
2
3
W
Nemesis
snuggii--
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,928
Damage
46,569
59,083
Taken
81,452
40,601
Mitigated
65,610
10,835
Healing
26,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,864
6,427
955
7,590
14,523
7,820
3,978
5,721
8,732
52,973
0
L
Bellona
15,999
3,369
0
1,650
21,389
20,794
61
8,182
13,207
0
31,469
L
Morgan Le Fay
Momly
Morgan Le Fay
15,541
619
0
631
11,743
6,614
192
3,749
7,994
44,809
0
W
13,211
1,056
287
11,742
20,946
23,831
563
12,120
8,562
0
47,471
W
Hou Yi
WZJ00
Hou Yi
6,724
2,974
0
1,898
13,341
6,300
3,097
6,946
6,317
0
32,224
W
10,184
804
0
1,198
15,563
19,230
271
6,154
9,224
31,633
0
L
Yu Huang
anantashesha1
Yu Huang
12,390
677
0
1,202
9,372
4,630
337
2,851
6,521
37,186
0
L
Neith
jucelmuni
Neith
6,542
1,736
0
1,536
8,842
4,989
1,214
3,533
5,309
0
59,807
L
Chang'e
rxHit
Chang'e
11,456
1,132
1,942
3,874
7,737
3,574
60
2,733
5,004
25,615
0
W
Nemesis
snuggii--
Nemesis
5,586
1,160
0
2,951
17,079
8,429
1,516
7,621
9,230
0
28,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,686
Gold Earned
55,917
323
Minions Killed
307
0
Camps Cleared
0
1,345,759
Distance Traveled
1,577,077
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,838
789
99
7
0
300,060
4
L
Bellona
10,322
688
32
2
0
311,163
2
L
Morgan Le Fay
10,203
680
67
4
0
291,794
0
W
Chaac
11,176
745
74
5
0
351,553
1
W
Hou Yi
10,688
713
55
4
0
292,715
2
W
Bacchus
11,398
760
33
2
0
339,767
3
L
Yu Huang
10,006
667
69
5
0
297,444
1
L
Neith
11,150
743
122
8
0
236,196
2
L
Chang'e
10,005
667
33
2
0
209,162
1
W
Nemesis
10,817
721
46
3
0
292,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role