Player Matchup

Neith
Neith
Darksoncflip
Neith
Level 120
God Stats
2W - 1L
1,493 SR
Queue Stats
77W - 83L
1,580 Elo+
Party 1
Scylla
Scylla
SmitepawPanda
Scylla
Level 118
God Stats
1W - 1L
1,195 SR
Queue Stats
72W - 83L
1,586 Elo+
Party 1
Fafnir
Fafnir
xXxScottyxXx
Fafnir
Level 123
God Stats
6W - 3L
1,640 SR
Queue Stats
76W - 83L
1,585 Elo+
Party 1
Team Averages
Level 120
1,443 SR
1,584 Elo+

VS

Team Averages
Level 105
1,376 SR
1,346 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BOTLEE3
Artemis
Level 109
God Stats
20W - 42L
1,390 SR
Queue Stats
297W - 481L
1,280 Elo+
Party 2
Merlin
Merlin
CHUN6GYBE4N
Merlin
Level 100
God Stats
16W - 37L
1,237 SR
Queue Stats
217W - 357L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
10,658
761
12,782
8,923
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 3 / 6
10,839
774
14,952
9,369
4,215
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
15
3 / 1 / 11
11,155
797
7,912
18,366
21,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 3 / 4
7,818
558
8,094
12,391
12,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
BOTLEE3
Artemis
13
3 / 7 / 1
8,960
640
7,290
14,942
6,788
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
2 / 5 / 3
8,954
640
7,045
12,048
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
4
0.67
L
Artemis
BOTLEE3
Artemis
3
7
1
0.5
L
Merlin
2
5
3
0.7
W
5
1
7
8.5
W
7
3
6
3.33
W
Fafnir
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,646
Damage
22,429
36,658
Taken
39,381
30,540
Mitigated
24,992
6,608
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,094
2,158
0
1,862
12,391
12,790
0
6,961
5,296
0
18,249
L
Artemis
BOTLEE3
Artemis
7,290
2,409
0
1,230
14,942
6,788
0
9,220
5,722
0
26,450
L
Merlin
7,045
463
0
195
12,048
5,414
0
7,300
4,748
32,814
0
W
12,782
5,657
0
1,070
8,923
4,479
1,277
1,013
7,806
0
45,314
W
14,952
1,949
0
250
9,369
4,215
993
2,284
6,827
52,891
0
W
Fafnir
7,912
1,781
0
5,288
18,366
21,846
421
3,274
14,549
16,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
25,732
175
Minions Killed
130
7
Camps Cleared
5
719,785
Distance Traveled
643,006
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,818
558
13
1
1
219,691
4
L
Artemis
8,960
640
38
3
3
200,590
1
L
Merlin
8,954
640
79
6
1
222,725
0
W
Neith
10,658
761
93
7
1
242,137
8
W
Scylla
10,839
774
73
5
5
225,942
3
W
Fafnir
11,155
797
9
1
1
251,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role