Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
OriginalOgre
Xing Tian
Level 52
God Stats
1W - 3L
1,389 SR
Queue Stats
30W - 39L
1,394 Elo+
Solo
Artemis
Artemis
Vaflininis
Artemis
Level 105
God Stats
2W - 7L
1,295 SR
Queue Stats
109W - 121L
1,471 Elo+
Solo
Hercules
Hercules
viietxnice
Hercules
Level 85
God Stats
2W - 0L
1,322 SR
Queue Stats
65W - 56L
1,454 Elo+
Party 1
Team Averages
Level 74
1,401 SR
1,464 Elo+

VS

Team Averages
Level 97
1,608 SR
1,463 Elo+
Anhur
Anhur
HonoredYouth
Anhur
Level 114
God Stats
4W - 4L
1,707 SR
Queue Stats
186W - 233L
1,358 Elo+
Solo
Yemoja
Yemoja
Kernyo
Yemoja
Level 114
God Stats
11W - 6L
1,606 SR
Queue Stats
52W - 50L
1,478 Elo+
Solo
Poseidon
Poseidon
Meijuarez
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
SiriuusBlack
Fenrir
Level 125
God Stats
0W - 1L
1,774 SR
Queue Stats
1W - 2L
1,541 Elo+
Party 2
Nemesis
Nemesis
waisai
Nemesis
Level 129
God Stats
4W - 6L
1,455 SR
Queue Stats
254W - 285L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
1 / 0 / 2
3,726
745
2,473
3,540
765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
6
0 / 0 / 1
3,647
729
2,465
1,284
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
OriginalOgre
Xing Tian
5
1 / 1 / 1
3,550
710
1,686
5,703
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Vaflininis
Artemis
6
2 / 1 / 1
3,723
745
3,044
1,971
384
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
viietxnice
Hercules
7
3 / 0 / 0
4,175
835
2,585
3,681
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
3,228
646
3,113
4,311
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Kernyo
Yemoja
5
1 / 1 / 1
3,611
722
1,517
5,201
1,810
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Meijuarez
Poseidon
1
0 / 0 / 0
2,535
507
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
5
0 / 3 / 0
3,182
636
1,085
3,837
1,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
waisai
Nemesis
5
0 / 1 / 0
2,985
597
560
3,519
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
2
2
W
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
L
1
2
0
0.5
L
Yemoja
Kernyo
Yemoja
1
1
1
1.5
L
Poseidon
Meijuarez
Poseidon
0
0
0
0
W
Xing Tian
OriginalOgre
Xing Tian
1
1
1
1.5
L
Fenrir
0
3
0
0
W
Artemis
Vaflininis
Artemis
2
1
1
2.5
W
Hercules
viietxnice
Hercules
3
0
0
3
L
Nemesis
waisai
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
6,275
16,179
Taken
16,868
5,200
Mitigated
5,752
6,939
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,473
959
0
2,493
3,540
765
0
117
3,423
14,732
0
W
Morgan Le Fay
 
Morgan Le Fay
2,465
155
0
429
1,284
368
624
0
1,284
14,319
0
L
3,113
2,461
0
1,210
4,311
944
0
1,190
3,121
0
13,475
L
Yemoja
Kernyo
Yemoja
1,517
1,048
982
1,878
5,201
1,810
0
2,912
2,183
6,483
0
L
Poseidon
Meijuarez
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
OriginalOgre
Xing Tian
1,686
500
0
1,235
5,703
2,245
0
1,076
4,627
9,033
0
L
Fenrir
1,085
150
0
904
3,837
1,841
0
304
3,533
0
8,216
W
Artemis
Vaflininis
Artemis
3,044
1,928
0
652
1,971
384
250
324
1,647
0
16,194
W
Hercules
viietxnice
Hercules
2,585
1,152
0
2,130
3,681
1,438
0
0
3,537
0
18,320
L
Nemesis
waisai
Nemesis
560
71
0
497
3,519
1,157
0
1,844
1,407
0
7,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,821
Gold Earned
15,541
132
Minions Killed
63
0
Camps Cleared
0
548,432
Distance Traveled
377,006
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,726
745
34
7
0
122,707
3
W
Morgan Le Fay
3,647
729
21
4
0
96,348
1
L
Anhur
3,228
646
24
5
0
94,984
0
L
Yemoja
3,611
722
10
2
0
84,901
0
L
Poseidon
2,535
507
0
0
0
0
0
W
Xing Tian
3,550
710
9
2
0
115,035
1
L
Fenrir
3,182
636
16
3
0
108,494
2
W
Artemis
3,723
745
28
6
0
90,584
2
W
Hercules
4,175
835
40
8
0
123,758
1
L
Nemesis
2,985
597
13
3
0
88,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role