Player Matchup

Fenrir
Fenrir
HoXslo
Fenrir
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 34L
1,390 Elo+
Party 1
Neith
Neith
Juct kevin
Neith
Level 33
God Stats
12W - 13L
1,466 SR
Queue Stats
37W - 51L
1,334 Elo+
Solo
Ganesha
Ganesha
MrDieg76
Ganesha
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 41L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
Saint_Sergius
Zhong Kui
Level 149
God Stats
7W - 2L
1,599 SR
Queue Stats
540W - 549L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
VenousAlarm114
Erlang Shen
Level 46
God Stats
3W - 0L
1,564 SR
Queue Stats
83W - 78L
1,473 Elo+
Solo
Team Averages
Level 61
1,526 SR
1,397 Elo+

VS

Team Averages
Level 90
1,534 SR
1,435 Elo+
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Foxyko
Tyr
Level 106
God Stats
266W - 279L
1,511 SR
Queue Stats
468W - 506L
1,411 Elo+
Solo
Jing Wei
Jing Wei
IgnitosGaming
Jing Wei
Level 34
God Stats
3W - 3L
1,562 SR
Queue Stats
40W - 54L
1,306 Elo+
Solo
Janus
Janus
Itz_Rebbell
Janus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,429 Elo+
Party 2
King Arthur
King Arthur
itz_Manakete
King Arthur
Level 108
God Stats
4W - 5L
1,599 SR
Queue Stats
61W - 44L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HoXslo
Fenrir
15
3 / 4 / 4
9,785
466
8,575
22,795
11,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
15
7 / 2 / 6
10,366
494
17,017
12,216
6,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
MrDieg76
Ganesha
15
0 / 0 / 15
10,920
520
6,073
17,345
25,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Saint_Sergius
Zhong Kui
16
6 / 4 / 5
11,103
529
21,271
19,758
17,378
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
VenousAlarm114
Erlang Shen
17
2 / 2 / 1
10,780
513
7,711
15,714
13,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 3 / 3
8,994
428
10,896
19,953
9,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tyr
Foxyko
Tyr
14
0 / 6 / 3
8,908
424
4,955
19,148
16,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
IgnitosGaming
Jing Wei
14
0 / 5 / 4
7,827
373
9,935
15,027
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 3
9,688
461
9,766
10,328
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
itz_Manakete
King Arthur
18
7 / 0 / 2
11,538
549
20,991
20,232
18,143
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
18
Kills
12
12
Deaths
18
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
3
1.17
L
Tyr
Foxyko
Tyr
0
6
3
0.25
W
Fenrir
HoXslo
Fenrir
3
4
4
1.25
L
Jing Wei
IgnitosGaming
Jing Wei
0
5
4
0.4
L
3
4
3
1.13
W
Neith
7
2
6
5
W
Ganesha
MrDieg76
Ganesha
0
0
15
7.5
W
Zhong Kui
Saint_Sergius
Zhong Kui
6
4
5
2.13
W
Erlang Shen
VenousAlarm114
Erlang Shen
2
2
1
1.25
L
King Arthur
itz_Manakete
King Arthur
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,647
Damage
56,543
87,828
Taken
84,688
74,241
Mitigated
53,320
35,967
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,896
4,438
0
7,173
19,953
9,538
0
5,059
14,894
0
71,620
L
Tyr
Foxyko
Tyr
4,955
375
2,001
4,031
19,148
16,459
143
4,798
14,350
0
55,528
W
Fenrir
HoXslo
Fenrir
8,575
2,349
0
11,925
22,795
11,452
0
1,589
21,206
0
70,901
L
Jing Wei
IgnitosGaming
Jing Wei
9,935
6,867
0
2,563
15,027
4,769
253
5,151
9,876
0
44,799
L
9,766
907
0
106
10,328
4,411
0
6,013
4,315
61,254
0
W
Neith
17,017
8,455
770
2,962
12,216
6,919
2,898
1,948
10,268
0
69,967
W
Ganesha
MrDieg76
Ganesha
6,073
889
0
2,488
17,345
25,007
510
1,905
15,440
32,021
0
W
Zhong Kui
Saint_Sergius
Zhong Kui
21,271
3,481
0
10,108
19,758
17,378
1,896
4,628
15,130
94,348
0
W
Erlang Shen
VenousAlarm114
Erlang Shen
7,711
4,829
0
7,714
15,714
13,485
1,008
0
15,714
0
82,700
L
King Arthur
itz_Manakete
King Arthur
20,991
3,824
174
2,900
20,232
18,143
806
6,323
13,909
0
106,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,954
Gold Earned
46,955
547
Minions Killed
516
0
Camps Cleared
0
1,889,147
Distance Traveled
2,032,078
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,994
428
99
5
0
474,158
4
L
Tyr
8,908
424
86
4
0
410,301
1
W
Fenrir
9,785
466
90
4
0
414,305
4
L
Jing Wei
7,827
373
60
3
0
369,538
4
L
Janus
9,688
461
101
5
0
344,002
0
W
Neith
10,366
494
127
6
0
352,984
0
W
Ganesha
10,920
520
15
1
0
406,715
4
W
Zhong Kui
11,103
529
147
7
0
324,934
1
W
Erlang Shen
10,780
513
168
8
0
390,209
6
L
King Arthur
11,538
549
170
8
0
434,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role