Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BOTJuann
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,233 Elo+
Solo
Zhong Kui
Zhong Kui
Meenanoona
Zhong Kui
Level 67
God Stats
17W - 11L
1,636 SR
Queue Stats
881W - 927L
1,439 Elo+
Solo
Sylvanus
Sylvanus
cabid
Sylvanus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 101L
1,394 Elo+
Solo
Team Averages
Level 92
1,527 SR
1,413 Elo+

VS

Team Averages
Level 93
1,425 SR
1,380 Elo+
Ra
Ra
Cltortoise
Ra
Level 108
God Stats
5W - 2L
1,537 SR
Queue Stats
274W - 312L
1,338 Elo+
Solo
Artemis
Artemis
DivineIceMaiden
Artemis
Level 108
God Stats
1W - 1L
1,247 SR
Queue Stats
64W - 75L
1,305 Elo+
Solo
Tiamat
Tiamat
GreasySpoox
Tiamat
Level 64
God Stats
2W - 4L
1,299 SR
Queue Stats
328W - 315L
1,405 Elo+
Solo
Ah Puch
Ah Puch
Im PDA
Ah Puch
Level 96
God Stats
8W - 2L
1,541 SR
Queue Stats
235W - 242L
1,382 Elo+
Solo
King Arthur
King Arthur
PurpPandaPaladin
King Arthur
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 247L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 2 / 10
10,270
790
13,475
15,059
7,017
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
 
Chaac
16
2 / 2 / 15
8,975
690
9,907
13,530
14,252
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
BOTJuann
Heimdallr
15
2 / 6 / 12
8,617
663
14,050
14,552
8,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Meenanoona
Zhong Kui
16
4 / 4 / 11
9,043
696
9,486
14,939
12,662
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
cabid
Sylvanus
16
4 / 3 / 10
9,102
700
9,942
19,702
16,786
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 11
8,781
675
12,348
14,077
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 9
8,667
667
14,009
14,036
6,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
20
6 / 0 / 7
10,579
814
16,261
9,330
7,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Im PDA
Ah Puch
19
5 / 3 / 7
10,390
799
17,102
11,559
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
PurpPandaPaladin
King Arthur
14
3 / 7 / 9
9,276
714
9,060
17,905
14,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
60
20
Kills
17
17
Deaths
20
58
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
2
10
6.5
L
Chaac
 
Chaac
2
2
15
4.75
L
Heimdallr
BOTJuann
Heimdallr
2
6
12
1.33
W
2
4
11
1.88
W
1
6
9
0.92
W
Tiamat
6
0
7
9.5
W
Ah Puch
Im PDA
Ah Puch
5
3
7
2.83
L
Zhong Kui
Meenanoona
Zhong Kui
4
4
11
2.38
W
King Arthur
PurpPandaPaladin
King Arthur
3
7
9
1.07
L
Sylvanus
cabid
Sylvanus
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,860
Damage
68,780
77,782
Taken
66,907
59,040
Mitigated
41,342
35,480
Healing
26,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,475
1,261
3,577
7,550
15,059
7,017
68
9,037
6,022
31,693
0
L
Chaac
 
Chaac
9,907
311
607
3,678
13,530
14,252
0
7,921
5,609
0
18,311
L
Heimdallr
BOTJuann
Heimdallr
14,050
6,000
0
1,375
14,552
8,323
0
10,251
4,301
0
25,651
W
12,348
1,008
5,229
6,678
14,077
6,473
171
7,551
6,525
17,386
0
W
14,009
5,018
1,249
2,030
14,036
6,670
667
7,682
6,354
0
26,614
W
Tiamat
16,261
881
2,399
4,122
9,330
7,446
0
3,619
5,711
32,622
0
W
Ah Puch
Im PDA
Ah Puch
17,102
266
1,023
2,365
11,559
5,870
0
5,737
5,822
40,127
0
L
Zhong Kui
Meenanoona
Zhong Kui
9,486
1,179
1,102
2,892
14,939
12,662
450
7,755
7,184
20,320
0
W
King Arthur
PurpPandaPaladin
King Arthur
9,060
1,897
671
409
17,905
14,883
0
7,182
10,723
0
10,800
L
Sylvanus
cabid
Sylvanus
9,942
3,321
7,921
6,778
19,702
16,786
175
10,747
8,955
16,916
2,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
47,693
151
Minions Killed
143
0
Camps Cleared
0
1,142,129
Distance Traveled
1,367,928
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,270
790
48
4
0
248,986
5
L
Chaac
8,975
690
19
1
0
259,321
4
L
Heimdallr
8,617
663
30
2
0
218,312
0
W
Ra
8,781
675
15
1
0
295,336
0
W
Artemis
8,667
667
28
2
0
215,488
0
W
Tiamat
10,579
814
54
4
0
305,741
0
W
Ah Puch
10,390
799
40
3
0
252,814
0
L
Zhong Kui
9,043
696
38
3
0
214,868
2
W
King Arthur
9,276
714
6
0
0
298,549
0
L
Sylvanus
9,102
700
16
1
0
200,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role