Player Matchup

Hercules
Hercules
InfectiousZomB
Hercules
Level 124
God Stats
9W - 7L
1,500 SR
Queue Stats
52W - 49L
1,616 Elo+
Solo
Ao Kuang
Ao Kuang
kennycoloma
Ao Kuang
Level 140
God Stats
3W - 0L
1,725 SR
Queue Stats
136W - 111L
1,647 Elo+
Solo
Atlas
Atlas
过期的铁罐头
Atlas
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,475 Elo+
Solo
Team Averages
Level 114
1,575 SR
1,579 Elo+

VS

Team Averages
Level 54
1,659 SR
1,833 Elo+
Jormungandr
Jormungandr
NitroStarz110
Jormungandr
Level 29
God Stats
5W - 2L
1,987 SR
Queue Stats
74W - 17L
2,053 Elo+
Party 1
Hachiman
Hachiman
ckleeto
Hachiman
Level 25
God Stats
22W - 15L
1,636 SR
Queue Stats
58W - 32L
1,655 Elo+
Party 1
Janus
Janus
jra1211
Janus
Level 109
God Stats
5W - 7L
1,353 SR
Queue Stats
155W - 85L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
9 / 5 / 8
26,264
730
46,602
73,387
125,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
kennycoloma
Ao Kuang
20
14 / 16 / 5
24,966
694
52,936
64,458
42,804
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
1 / 10 / 10
21,421
595
13,288
57,474
110,774
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NitroStarz110
Jormungandr
20
4 / 7 / 24
22,762
632
38,517
61,287
127,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
ckleeto
Hachiman
20
18 / 7 / 9
25,564
710
67,816
32,457
23,138
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
jra1211
Janus
20
9 / 10 / 18
23,547
654
57,778
31,134
16,290
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
24
Kills
31
31
Deaths
24
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hercules
9
5
8
2.6
L
Jormungandr
NitroStarz110
Jormungandr
4
7
24
2.29
L
Hachiman
ckleeto
Hachiman
18
7
9
3.21
L
Janus
jra1211
Janus
9
10
18
1.8
W
Ao Kuang
kennycoloma
Ao Kuang
14
16
5
1.03
W
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,826
Damage
164,111
195,319
Taken
124,878
279,146
Mitigated
167,352
66,341
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
46,602
11,384
2,105
35,036
73,387
125,568
2,149
33,229
38,412
0
138,347
L
Jormungandr
NitroStarz110
Jormungandr
38,517
8,000
0
4,999
61,287
127,924
264
33,137
27,719
80,824
0
L
Hachiman
ckleeto
Hachiman
67,816
44,215
0
11,794
32,457
23,138
2,331
13,595
18,561
0
180,866
L
Janus
jra1211
Janus
57,778
5,291
0
1,461
31,134
16,290
1,397
16,458
14,376
133,558
0
W
Ao Kuang
kennycoloma
Ao Kuang
52,936
13,607
0
27,258
64,458
42,804
631
33,383
29,698
150,503
7,042
W
13,288
3,575
0
1,942
57,474
110,774
400
26,464
29,981
55,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,651
Gold Earned
71,873
324
Minions Killed
344
16
Camps Cleared
13
1,772,493
Distance Traveled
1,792,997
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
26,264
730
109
3
3
746,269
5
L
Jormungandr
22,762
632
57
2
2
625,824
2
L
Hachiman
25,564
710
140
4
5
587,681
1
L
Janus
23,547
654
147
4
6
579,492
4
W
Ao Kuang
24,966
694
149
4
13
501,860
1
W
Atlas
21,421
595
66
2
0
524,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role