Player Matchup

Bakasura
Bakasura
Platinum II
 
Bakasura
Platinum II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Platinum III
IMVELEZ
Agni
Platinum III
Level 85
God Stats
4W - 6L
1,459 SR
Queue Stats
187W - 201L
1,818 MMR
Party 1
Khepri
Khepri
Gold I
Manwiththevan
Khepri
Gold I
Level 140
God Stats
19W - 21L
1,586 SR
Queue Stats
198W - 203L
1,764 MMR
Party 1
King Arthur
King Arthur
Gold I
OceanManMox
King Arthur
Gold I
Level 98
God Stats
54W - 43L
1,696 SR
Queue Stats
152W - 153L
1,610 MMR
Party 3
Rama
Rama
Silver I
ShiftedStorm
Rama
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,481 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,548 SR
1,635 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,720 SR
2,043 MMR
Hades
Hades
Diamond IV
AnxietyOverload
Hades
Diamond IV
Level 160
God Stats
7W - 5L
1,850 SR
Queue Stats
106W - 60L
2,780 MMR
Party 4
Hou Yi
Hou Yi
Grandmaster
BigNutn
Hou Yi
Grandmaster
Level 159
God Stats
17W - 16L
1,755 SR
Queue Stats
312W - 295L
2,749 MMR
Party 4
Da Ji
Da Ji
Gold II
GreatCalf290536
Da Ji
Gold II
Level 126
God Stats
3W - 1L
1,704 SR
Queue Stats
67W - 64L
1,647 MMR
Party 2
Olorun
Olorun
Gold III
PHERN
Olorun
Gold III
Level 155
God Stats
3W - 2L
1,687 SR
Queue Stats
74W - 71L
1,621 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
Paranoia777
Kuzenbo
Gold IV
Level 96
God Stats
47W - 47L
1,606 SR
Queue Stats
223W - 236L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
1 / 4 / 3
11,355
494
5,989
20,024
10,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Agni
IMVELEZ
Agni
18
4 / 5 / 1
11,400
496
19,451
19,294
9,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 5 / 7
9,716
422
4,579
21,965
27,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
OceanManMox
King Arthur
16
2 / 5 / 1
10,490
456
8,784
24,728
21,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 3
9,074
395
6,395
15,484
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliRavanaMercury

VS

Bans
FreyaArtioNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 7
15,615
679
23,193
20,253
21,842
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
BigNutn
Hou Yi
20
8 / 1 / 4
14,895
648
23,189
20,004
11,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 3 / 13
13,236
575
14,672
21,781
10,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
PHERN
Olorun
19
4 / 1 / 10
13,297
578
10,539
18,235
9,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Paranoia777
Kuzenbo
18
0 / 1 / 13
12,662
551
7,338
20,886
34,829
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
8
Kills
26
26
Deaths
8
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
3
0.63
W
10
2
7
6.75
W
Hou Yi
BigNutn
Hou Yi
8
1
4
10
W
4
3
13
3.5
L
Agni
IMVELEZ
Agni
4
5
1
0.9
L
0
5
7
0.7
L
King Arthur
OceanManMox
King Arthur
2
5
1
0.5
W
Olorun
PHERN
Olorun
4
1
10
9
W
Kuzenbo
Paranoia777
Kuzenbo
0
1
13
6.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,198
Damage
78,931
101,495
Taken
101,159
74,861
Mitigated
88,296
17,873
Healing
46,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,989
4,408
0
3,520
20,024
10,120
0
6,479
13,389
0
104,333
W
23,193
3,429
3,073
11,736
20,253
21,842
801
4,351
15,401
125,039
0
W
Hou Yi
BigNutn
Hou Yi
23,189
16,843
0
8,903
20,004
11,155
7,084
3,371
16,185
0
176,172
W
14,672
4,818
0
8,012
21,781
10,962
180
5,094
16,567
0
124,247
L
Agni
IMVELEZ
Agni
19,451
1,180
0
1,563
19,294
9,198
0
10,305
8,897
107,412
0
L
4,579
592
2,952
2,739
21,965
27,412
0
8,882
12,958
29,771
0
L
King Arthur
OceanManMox
King Arthur
8,784
902
0
4,898
24,728
21,405
0
10,603
13,515
0
91,047
W
Olorun
PHERN
Olorun
10,539
4,378
1,690
7,420
18,235
9,508
1,373
8,600
9,565
117,022
0
W
Kuzenbo
Paranoia777
Kuzenbo
7,338
2,696
1,196
4,420
20,886
34,829
1,097
4,019
15,580
40,199
0
L
6,395
5,091
0
2,201
15,484
6,726
0
3,806
11,666
0
57,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,035
Gold Earned
69,705
663
Minions Killed
802
0
Camps Cleared
0
2,186,288
Distance Traveled
2,204,233
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,355
494
204
9
0
564,991
6
W
Hades
15,615
679
241
10
0
439,498
6
W
Hou Yi
14,895
648
214
9
0
402,426
4
W
Da Ji
13,236
575
124
5
0
468,366
1
L
Agni
11,400
496
173
8
0
412,939
7
L
Khepri
9,716
422
24
1
0
436,491
10
L
King Arthur
10,490
456
152
7
0
397,348
9
W
Olorun
13,297
578
180
8
0
446,608
7
W
Kuzenbo
12,662
551
43
2
0
447,335
11
L
Rama
9,074
395
110
5
0
374,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role