Player Matchup

Hercules
Hercules
Chiisy
Hercules
Level 107
God Stats
1W - 2L
1,258 SR
Queue Stats
80W - 79L
1,500 Elo+
Party 1
Anhur
Anhur
RedmannAsDoc
Anhur
Level 4
God Stats
1W - 1L
1,347 SR
Queue Stats
9W - 11L
1,375 Elo+
Party 1
Ymir
Ymir
xXArrowXx
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 179L
1,515 Elo+
Party 1
Team Averages
Level 78
1,368 SR
1,463 Elo+

VS

Team Averages
Level 92
1,717 SR
1,407 Elo+
Thor
Thor
Hesher16
Thor
Level 69
God Stats
74W - 90L
1,520 SR
Queue Stats
203W - 264L
1,332 Elo+
Solo
Ah Puch
Ah Puch
Pirenea20
Ah Puch
Level 101
God Stats
2W - 1L
1,803 SR
Queue Stats
48W - 60L
1,485 Elo+
Solo
Ravana
Ravana
dlouhovlas
Ravana
Level 105
God Stats
2W - 1L
1,828 SR
Queue Stats
159W - 191L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chiisy
Hercules
20
11 / 2 / 11
15,456
736
18,638
24,432
33,580
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 5 / 15
14,870
708
18,600
20,022
10,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
20
7 / 2 / 16
14,824
706
19,415
22,641
15,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
3 / 8 / 4
13,001
619
15,955
22,822
9,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Pirenea20
Ah Puch
18
3 / 7 / 2
13,687
652
26,809
21,547
12,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
dlouhovlas
Ravana
15
2 / 9 / 5
12,507
596
11,764
23,554
24,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
24
Kills
8
9
Deaths
24
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chiisy
Hercules
11
2
11
8.25
L
Thor
3
8
4
0.63
L
Ah Puch
Pirenea20
Ah Puch
3
7
2
0.57
W
6
5
15
2.7
L
Ravana
dlouhovlas
Ravana
2
9
5
0.5
W
Ymir
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,653
Damage
54,528
67,095
Taken
67,923
59,304
Mitigated
45,657
13,338
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chiisy
Hercules
18,638
6,731
0
7,067
24,432
33,580
1,247
8,924
15,508
0
37,666
L
Thor
15,955
3,808
0
2,337
22,822
9,316
66
4,709
17,450
0
35,250
L
Ah Puch
Pirenea20
Ah Puch
26,809
555
0
3,024
21,547
12,223
205
8,166
12,725
78,699
0
W
18,600
11,553
0
3,264
20,022
10,698
358
7,071
12,951
0
60,639
L
Ravana
dlouhovlas
Ravana
11,764
2,544
0
3,275
23,554
24,118
0
5,511
17,047
0
30,202
W
Ymir
19,415
2,366
0
3,007
22,641
15,026
420
11,926
10,715
57,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,150
Gold Earned
39,195
223
Minions Killed
164
12
Camps Cleared
6
1,088,487
Distance Traveled
999,500
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,456
736
37
2
2
402,952
0
L
Thor
13,001
619
33
2
0
336,658
1
L
Ah Puch
13,687
652
101
5
2
332,208
5
W
Anhur
14,870
708
100
5
3
325,652
4
L
Ravana
12,507
596
30
1
4
330,634
4
W
Ymir
14,824
706
86
4
7
359,883
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role