Player Matchup

Atlas
Atlas
 
Atlas
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DustyLobster
Gilgamesh
Level 127
God Stats
0W - 1L
1,250 SR
Queue Stats
14W - 21L
1,285 Elo+
Solo
Freya
Freya
QuincIana6029
Freya
Level 75
God Stats
0W - 2L
1,512 SR
Queue Stats
97W - 69L
1,558 Elo+
Party 1
Cupid
Cupid
Rhiakath21
Cupid
Level 157
God Stats
22W - 27L
1,399 SR
Queue Stats
1,124W - 1,186L
1,423 Elo+
Solo
Team Averages
Level 118
1,432 SR
1,453 Elo+

VS

Team Averages
Level 102
1,636 SR
1,442 Elo+
Freya
Freya
CentralAether
Freya
Level 63
God Stats
1W - 0L
1,806 SR
Queue Stats
9W - 3L
1,403 Elo+
Solo
Nox
Nox
L0ReTyR
Nox
Level 66
God Stats
4W - 2L
1,775 SR
Queue Stats
333W - 386L
1,425 Elo+
Solo
Cupid
Cupid
SLOWPOKE 4 LYFE
Cupid
Level 85
God Stats
4W - 2L
1,403 SR
Queue Stats
178W - 182L
1,417 Elo+
Solo
Atlas
Atlas
STUDMOB
Atlas
Level 138
God Stats
4W - 2L
1,565 SR
Queue Stats
30W - 33L
1,421 Elo+
Solo
Nike
Nike
iEragames
Nike
Level 160
God Stats
5W - 1L
1,633 SR
Queue Stats
156W - 124L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 3 / 1
6,368
1,061
7,001
8,573
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
 
Hun Batz
11
0 / 1 / 1
6,056
1,009
3,036
3,780
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
DustyLobster
Gilgamesh
10
0 / 3 / 1
5,764
961
3,095
5,004
2,132
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 4 / 1
6,132
1,022
3,729
6,145
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
11
1 / 2 / 0
6,193
1,032
5,655
7,388
2,750
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

322

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
6,474
1,079
7,335
6,090
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nox
12
1 / 0 / 8
7,248
1,208
3,427
4,741
3,096
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 3
7,880
1,313
5,010
3,451
1,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
STUDMOB
Atlas
12
0 / 0 / 9
6,873
1,146
4,496
5,920
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
12
5 / 0 / 5
7,221
1,204
7,984
4,953
2,224
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
1
Kills
13
13
Deaths
1
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
1
0.17
L
Hun Batz
 
Hun Batz
0
1
1
0.5
W
1
1
8
5
L
Gilgamesh
DustyLobster
Gilgamesh
0
3
1
0.17
W
Nox
1
0
8
5
L
0
4
1
0.13
L
Cupid
1
2
0
0.5
W
6
0
3
7.5
W
Atlas
STUDMOB
Atlas
0
0
9
4.5
W
Nike
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,516
Damage
28,252
30,890
Taken
25,155
16,180
Mitigated
13,391
3,058
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,001
2,783
0
967
8,573
7,287
0
4,122
4,451
20,248
0
L
Hun Batz
 
Hun Batz
3,036
377
0
0
3,780
1,491
0
1,704
2,076
0
12,980
W
7,335
3,120
0
1,725
6,090
2,580
0
3,542
2,548
10,554
0
L
Gilgamesh
DustyLobster
Gilgamesh
3,095
269
119
288
5,004
2,132
0
3,016
1,988
0
5,411
W
Nox
3,427
501
0
415
4,741
3,096
0
1,738
3,003
9,844
0
L
3,729
1,174
0
576
6,145
2,520
0
3,366
2,779
10,929
0
L
Cupid
5,655
3,298
347
761
7,388
2,750
0
3,050
4,338
0
14,320
W
5,010
4,004
271
898
3,451
1,494
0
1,222
2,229
0
19,319
W
Atlas
STUDMOB
Atlas
4,496
1,652
0
2,169
5,920
3,997
0
2,624
3,296
8,959
0
W
Nike
7,984
1,378
582
239
4,953
2,224
0
1,604
3,349
0
13,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
35,696
98
Minions Killed
89
4
Camps Cleared
5
484,439
Distance Traveled
577,852
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,368
1,061
23
4
0
102,970
0
L
Hun Batz
6,056
1,009
24
4
0
102,149
0
W
Freya
6,474
1,079
8
1
0
107,890
0
L
Gilgamesh
5,764
961
8
1
0
89,343
1
W
Nox
7,248
1,208
11
2
1
103,017
0
L
Freya
6,132
1,022
18
3
3
85,573
0
L
Cupid
6,193
1,032
25
4
1
104,404
1
W
Cupid
7,880
1,313
53
9
4
120,947
0
W
Atlas
6,873
1,146
10
2
0
121,296
2
W
Nike
7,221
1,204
7
1
0
124,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role