Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
A Golden Glock
Ra
Level 156
God Stats
10W - 3L
1,832 SR
Queue Stats
412W - 309L
1,700 Elo+
Party 1
Arachne
Arachne
AllNoxiiouz
Arachne
Level 118
God Stats
62W - 33L
1,683 SR
Queue Stats
282W - 201L
1,676 Elo+
Party 1
Team Averages
Level 143
1,672 SR
1,625 Elo+

VS

Team Averages
Level 118
1,440 SR
1,590 Elo+
Morgan Le Fay
Morgan Le Fay
DELICATER0SE
Morgan Le Fay
Level 108
God Stats
1W - 4L
1,251 SR
Queue Stats
85W - 70L
1,680 Elo+
Party 2
Charybdis
Charybdis
H3LL4FIED
Charybdis
Level 129
God Stats
0W - 8L
1,183 SR
Queue Stats
25W - 38L
1,398 Elo+
Solo
Guan Yu
Guan Yu
Lastglimmy
Guan Yu
Level 116
God Stats
4W - 2L
1,886 SR
Queue Stats
186W - 151L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 2 / 8
10,203
785
10,342
19,469
22,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 9
10,316
794
12,106
9,857
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
AllNoxiiouz
Arachne
15
6 / 0 / 6
10,009
770
12,670
17,865
12,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DELICATER0SE
Morgan Le Fay
13
1 / 3 / 2
8,440
649
15,068
10,587
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
H3LL4FIED
Charybdis
12
1 / 9 / 1
8,378
644
8,546
14,614
6,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Lastglimmy
Guan Yu
13
1 / 3 / 2
9,315
717
10,125
18,353
19,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
8
5
W
3
1
9
7.5
W
Arachne
AllNoxiiouz
Arachne
6
0
6
9
L
Morgan Le Fay
DELICATER0SE
Morgan Le Fay
1
3
2
0.67
L
Charybdis
H3LL4FIED
Charybdis
1
9
1
0.17
L
Guan Yu
Lastglimmy
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,118
Damage
33,739
47,191
Taken
43,554
39,722
Mitigated
31,027
25,301
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,342
3,631
0
8,804
19,469
22,803
110
4,395
15,074
0
23,503
W
12,106
1,091
4,033
5,468
9,857
4,083
982
2,824
6,913
55,766
0
W
Arachne
AllNoxiiouz
Arachne
12,670
7,736
0
6,996
17,865
12,836
1,534
8,269
9,517
0
38,396
L
Morgan Le Fay
DELICATER0SE
Morgan Le Fay
15,068
1,895
0
920
10,587
5,651
0
3,128
7,459
52,008
0
L
Charybdis
H3LL4FIED
Charybdis
8,546
4,475
0
973
14,614
6,362
28
3,498
11,116
0
26,230
L
Guan Yu
Lastglimmy
Guan Yu
10,125
654
1,778
3,159
18,353
19,014
0
5,736
12,617
0
21,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
26,133
156
Minions Killed
176
7
Camps Cleared
3
776,330
Distance Traveled
655,558
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,203
785
34
3
2
240,902
0
W
Ra
10,316
794
89
7
1
253,911
3
W
Arachne
10,009
770
33
3
4
281,517
1
L
Morgan Le Fay
8,440
649
109
8
1
219,865
6
L
Charybdis
8,378
644
34
3
2
199,221
3
L
Guan Yu
9,315
717
33
3
0
236,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role