Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Acelse
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 2
Anubis
Anubis
Pock
Anubis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,457 Elo+
Party 2
Sol
Sol
SWT LINE
Sol
Level 39
God Stats
1W - 3L
1,679 SR
Queue Stats
17W - 20L
1,331 Elo+
Solo
Athena
Athena
seraniya
Athena
Level 23
God Stats
1W - 2L
1,512 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 2
Team Averages
Level 39
1,538 SR
1,401 Elo+

VS

Team Averages
Level 98
1,479 SR
1,415 Elo+
Aphrodite
Aphrodite
ErastusGaming
Aphrodite
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 76L
1,395 Elo+
Party 1
Hercules
Hercules
Hulk04
Hercules
Level 125
God Stats
8W - 12L
1,388 SR
Queue Stats
164W - 167L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
Lonezar
Zhong Kui
Level 105
God Stats
2W - 1L
1,711 SR
Queue Stats
42W - 39L
1,604 Elo+
Solo
Fenrir
Fenrir
Purgador
Fenrir
Level 145
God Stats
2W - 8L
1,327 SR
Queue Stats
277W - 362L
1,359 Elo+
Solo
Izanami
Izanami
woogotheboogo
Izanami
Level 28
God Stats
7W - 2L
1,468 SR
Queue Stats
10W - 9L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 8 / 3
5,692
438
3,320
10,564
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Acelse
Nemesis
10
2 / 6 / 2
6,344
488
4,564
11,975
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Pock
Anubis
10
1 / 4 / 2
5,921
455
4,388
8,775
4,507
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 0
6,502
500
6,988
11,112
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
seraniya
Athena
10
2 / 2 / 3
6,168
474
2,626
9,690
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ErastusGaming
Aphrodite
11
3 / 3 / 7
6,842
526
4,352
7,597
5,424
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hercules
Hulk04
Hercules
13
3 / 1 / 3
7,698
592
6,563
11,315
6,362
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Lonezar
Zhong Kui
14
7 / 0 / 1
8,285
637
10,543
9,264
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Purgador
Fenrir
12
7 / 2 / 1
7,518
578
4,992
9,843
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
11
5 / 3 / 3
7,432
572
9,876
10,952
3,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
25
25
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
8
3
0.31
L
Nemesis
Acelse
Nemesis
2
6
2
0.5
W
Aphrodite
ErastusGaming
Aphrodite
3
3
7
2.17
W
Hercules
Hulk04
Hercules
3
1
3
4.5
W
Zhong Kui
Lonezar
Zhong Kui
7
0
1
7.5
L
Anubis
Pock
Anubis
1
4
2
0.5
W
Fenrir
Purgador
Fenrir
7
2
1
3.75
L
1
5
0
0.2
L
Athena
seraniya
Athena
2
2
3
1.75
W
Izanami
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
36,326
52,116
Taken
48,971
23,795
Mitigated
25,652
8,968
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,320
2,382
0
1,087
10,564
3,220
0
2,794
7,595
0
28,649
L
Nemesis
Acelse
Nemesis
4,564
2,313
0
507
11,975
4,392
0
4,016
7,959
0
35,371
W
Aphrodite
ErastusGaming
Aphrodite
4,352
828
1,885
3,272
7,597
5,424
986
1,866
5,711
18,102
0
W
Hercules
Hulk04
Hercules
6,563
1,791
0
3,134
11,315
6,362
846
5,380
5,935
0
43,325
W
Zhong Kui
Lonezar
Zhong Kui
10,543
3,254
0
6,520
9,264
6,395
1,666
1,547
7,717
61,404
0
L
Anubis
Pock
Anubis
4,388
135
0
2,702
8,775
4,507
0
4,031
4,744
36,225
0
W
Fenrir
Purgador
Fenrir
4,992
730
0
4,330
9,843
3,797
0
1,591
8,252
0
39,654
L
6,988
2,827
0
3,747
11,112
4,750
552
1,225
9,887
37,283
5,459
L
Athena
seraniya
Athena
2,626
682
0
925
9,690
6,926
0
2,829
6,861
10,701
0
W
Izanami
9,876
7,878
0
3,337
10,952
3,674
1,877
2,690
8,262
0
57,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
37,775
242
Minions Killed
363
0
Camps Cleared
0
1,164,814
Distance Traveled
1,182,700
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,692
438
36
3
0
221,277
1
L
Nemesis
6,344
488
55
4
0
267,239
0
W
Aphrodite
6,842
526
24
2
0
230,535
0
W
Hercules
7,698
592
66
5
0
251,010
0
W
Zhong Kui
8,285
637
104
8
0
254,465
2
L
Anubis
5,921
455
57
4
0
234,927
1
W
Fenrir
7,518
578
81
6
0
253,729
2
L
Sol
6,502
500
74
6
0
203,889
0
L
Athena
6,168
474
20
2
0
237,482
4
W
Izanami
7,432
572
88
7
0
192,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role