Player Matchup

Freya
Freya
Blanketfiend
Freya
Level 86
God Stats
6W - 5L
1,326 SR
Queue Stats
51W - 52L
1,483 Elo+
Solo
Artemis
Artemis
GrandmaPuff
Artemis
Level 159
God Stats
3W - 0L
1,643 SR
Queue Stats
265W - 258L
1,484 Elo+
Solo
Nemesis
Nemesis
Thanatos-Prime
Nemesis
Level 145
God Stats
1W - 1L
1,235 SR
Queue Stats
127W - 133L
1,300 Elo+
Solo
Janus
Janus
ballZhalsey
Janus
Level 146
God Stats
9W - 5L
1,662 SR
Queue Stats
243W - 249L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
miniRILLO
Baron Samedi
Level 146
God Stats
22W - 15L
1,641 SR
Queue Stats
358W - 372L
1,439 Elo+
Solo
Team Averages
Level 136
1,501 SR
1,446 Elo+

VS

Team Averages
Level 124
1,265 SR
1,449 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Drachtma-
Janus
Level 131
God Stats
0W - 9L
1,045 SR
Queue Stats
212W - 227L
1,429 Elo+
Solo
Thor
Thor
E5kol
Thor
Level 157
God Stats
6W - 4L
1,208 SR
Queue Stats
336W - 338L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
Matt_Hero_Shido
Jormungandr
Level 78
God Stats
84W - 78L
1,378 SR
Queue Stats
386W - 398L
1,278 Elo+
Solo
Danzaburou
Danzaburou
luisaac03
Danzaburou
Level 128
God Stats
6W - 4L
1,192 SR
Queue Stats
167W - 150L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,725
573
3,059
5,445
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
GrandmaPuff
Artemis
7
0 / 0 / 1
4,730
473
2,897
5,798
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 0
5,595
560
3,328
7,004
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 1 / 1
5,468
547
2,492
3,612
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
miniRILLO
Baron Samedi
7
1 / 0 / 2
5,382
538
2,476
5,157
3,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 0
4,591
459
1,183
5,264
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Drachtma-
Janus
6
0 / 0 / 0
4,074
407
3,223
3,325
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
E5kol
Thor
7
0 / 1 / 1
4,578
458
3,554
7,508
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
Matt_Hero_Shido
Jormungandr
2
0 / 1 / 0
3,508
351
872
1,410
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
luisaac03
Danzaburou
10
3 / 1 / 0
6,077
608
5,623
8,130
2,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
2
0
0
2
L
Janus
Drachtma-
Janus
0
0
0
0
L
Thor
E5kol
Thor
0
1
1
0.5
W
Artemis
GrandmaPuff
Artemis
0
0
1
0.5
L
Jormungandr
Matt_Hero_Shido
Jormungandr
0
1
0
0
W
1
2
0
0.5
W
0
1
1
0.5
L
Danzaburou
luisaac03
Danzaburou
3
1
0
3
W
Baron Samedi
miniRILLO
Baron Samedi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,252
Damage
14,455
27,016
Taken
25,637
11,480
Mitigated
10,319
11,388
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,183
32
157
1,458
5,264
3,027
0
2,347
2,917
18,392
0
W
3,059
1,529
0
1,946
5,445
2,006
0
1,829
3,616
33,240
0
L
Janus
Drachtma-
Janus
3,223
71
0
500
3,325
1,210
0
2,176
1,149
20,954
0
L
Thor
E5kol
Thor
3,554
591
0
2,781
7,508
2,563
0
1,300
6,208
0
23,485
W
Artemis
GrandmaPuff
Artemis
2,897
1,535
0
2,425
5,798
1,685
0
242
5,556
0
18,158
L
Jormungandr
Matt_Hero_Shido
Jormungandr
872
440
136
154
1,410
593
0
1,092
318
6,007
0
W
3,328
665
0
2,475
7,004
2,918
0
552
6,452
0
25,361
W
2,492
340
0
875
3,612
1,295
265
1,675
1,937
40,576
0
L
Danzaburou
luisaac03
Danzaburou
5,623
2,395
0
3,881
8,130
2,926
0
1,112
7,018
0
38,916
W
Baron Samedi
miniRILLO
Baron Samedi
2,476
414
1,328
2,339
5,157
3,576
0
980
4,177
13,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,900
Gold Earned
22,828
256
Minions Killed
176
0
Camps Cleared
0
928,111
Distance Traveled
762,313
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,591
459
26
3
0
127,602
1
W
Freya
5,725
573
67
7
0
190,078
0
L
Janus
4,074
407
16
2
0
163,218
1
L
Thor
4,578
458
50
5
0
192,897
2
W
Artemis
4,730
473
37
4
0
181,701
5
L
Jormungandr
3,508
351
10
1
0
111,880
1
W
Nemesis
5,595
560
49
5
0
183,464
2
W
Janus
5,468
547
78
8
0
189,184
2
L
Danzaburou
6,077
608
74
7
0
166,716
3
W
Baron Samedi
5,382
538
25
3
0
183,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role