Player Matchup

Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
Margvela2005
Hades
Gold I
Level 109
God Stats
2W - 2L
1,664 SR
Queue Stats
134W - 138L
1,661 MMR
Solo
Charybdis
Charybdis
Bronze V
MicioMiaoMiao
Charybdis
Bronze V
Level 115
God Stats
0W - 1L
1,548 SR
Queue Stats
3W - 7L
1,413 MMR
Solo
Jing Wei
Jing Wei
Platinum V
MötleyCrüe
Jing Wei
Platinum V
Level 160
God Stats
3W - 8L
1,622 SR
Queue Stats
239W - 236L
1,583 MMR
Solo
Ymir
Ymir
Platinum V
UniHunT
Ymir
Platinum V
Level 64
God Stats
3W - 12L
1,211 SR
Queue Stats
425W - 408L
1,531 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,509 SR
1,538 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,460 SR
1,537 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
DimaDust
Hou Yi
Gold IV
Level 148
God Stats
13W - 7L
1,612 SR
Queue Stats
445W - 440L
1,451 MMR
Solo
Ares
Ares
Gold I
FKSURFER
Ares
Gold I
Level 107
God Stats
5W - 4L
1,572 SR
Queue Stats
126W - 132L
1,666 MMR
Solo
Janus
Janus
Gold IV
GeCorePrank
Janus
Gold IV
Level 148
God Stats
3W - 2L
1,469 SR
Queue Stats
120W - 113L
1,374 MMR
Solo
Artio
Artio
Platinum V
uselessmate
Artio
Platinum V
Level 125
God Stats
1W - 2L
1,149 SR
Queue Stats
94W - 90L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 4 / 1
5,682
517
5,063
6,727
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
6,093
554
4,650
9,308
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
MicioMiaoMiao
Charybdis
10
0 / 1 / 1
5,907
537
3,196
7,670
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
MötleyCrüe
Jing Wei
11
2 / 4 / 0
6,394
581
5,304
10,183
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
UniHunT
Ymir
8
1 / 2 / 0
5,512
501
3,554
9,064
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
MulanRavanaApolloLancelotCliodhna

VS

Bans
ThothChernobogGebAh Muzen CabFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 5
6,508
592
7,210
8,207
3,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
DimaDust
Hou Yi
12
1 / 0 / 1
6,572
597
3,639
5,075
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
2 / 1 / 8
6,363
578
5,396
10,737
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 0 / 7
6,265
570
6,698
5,855
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 2 / 3
7,446
677
6,650
14,210
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
13
13
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Loki
 
Loki
0
1
5
2.5
W
Hou Yi
DimaDust
Hou Yi
1
0
1
1.5
W
Ares
2
1
8
6
W
2
0
7
5.5
L
1
2
1
0.75
L
Charybdis
MicioMiaoMiao
Charybdis
0
1
1
0.5
L
Jing Wei
MötleyCrüe
Jing Wei
2
4
0
0.5
L
Ymir
UniHunT
Ymir
1
2
0
0.5
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
29,593
42,952
Taken
44,084
21,296
Mitigated
23,305
11,614
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,063
477
0
1,160
6,727
2,662
0
3,946
2,568
49,018
0
W
Loki
 
Loki
7,210
2,224
0
3,719
8,207
3,123
1,147
4,156
4,051
0
50,349
W
Hou Yi
DimaDust
Hou Yi
3,639
1,468
0
2,645
5,075
1,869
923
318
4,757
0
52,263
W
Ares
5,396
317
0
3,257
10,737
8,836
16
3,823
6,914
18,055
0
W
6,698
296
0
1,630
5,855
2,122
198
2,243
3,612
40,947
0
L
4,650
1,003
169
4,397
9,308
5,274
180
888
8,420
43,377
0
L
Charybdis
MicioMiaoMiao
Charybdis
3,196
1,957
0
3,884
7,670
2,563
0
1,729
5,934
0
44,651
L
Jing Wei
MötleyCrüe
Jing Wei
5,304
3,760
0
688
10,183
4,210
0
5,671
4,350
0
49,331
L
Ymir
UniHunT
Ymir
3,554
1,513
0
1,316
9,064
6,587
0
5,922
2,936
15,038
0
W
6,650
812
639
5,734
14,210
7,355
385
2,727
11,483
42,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
33,154
340
Minions Killed
349
0
Camps Cleared
0
1,002,679
Distance Traveled
1,133,707
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,682
517
77
7
0
201,690
8
W
Loki
6,508
592
78
7
0
242,069
3
W
Hou Yi
6,572
597
100
9
0
190,649
1
W
Ares
6,363
578
19
2
0
218,843
1
W
Janus
6,265
570
76
7
0
227,259
4
L
Hades
6,093
554
70
6
0
176,818
2
L
Charybdis
5,907
537
90
8
0
213,169
5
L
Jing Wei
6,394
581
86
8
0
213,712
0
L
Ymir
5,512
501
17
2
0
197,290
0
W
Artio
7,446
677
76
7
0
254,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role