Player Matchup

King Arthur
King Arthur
AbjectProphecy
King Arthur
Level 156
God Stats
20W - 14L
1,776 SR
Queue Stats
140W - 128L
1,498 Elo+
Party 2
Medusa
Medusa
AetheriumLion
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,409 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChaoticEvilDruid
Morgan Le Fay
Level 160
God Stats
6W - 7L
1,493 SR
Queue Stats
188W - 169L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
NetorareChamp
Danzaburou
Level 150
God Stats
9W - 5L
1,561 SR
Queue Stats
62W - 58L
1,538 Elo+
Party 2
Athena
Athena
WastingAllMyTime
Athena
Level 159
God Stats
19W - 9L
1,742 SR
Queue Stats
265W - 230L
1,509 Elo+
Party 2
Team Averages
Level 149
1,615 SR
1,500 Elo+

VS

Team Averages
Level 122
1,499 SR
1,499 Elo+
Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BlindScout101
Cupid
Level 118
God Stats
1W - 4L
1,461 SR
Queue Stats
238W - 213L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Ssj Maucraft
Gilgamesh
Level 124
God Stats
0W - 1L
1,761 SR
Queue Stats
27W - 21L
1,490 Elo+
Solo
Janus
Janus
ePiC-fAiL4_two_0
Janus
Level 147
God Stats
1W - 2L
1,273 SR
Queue Stats
155W - 144L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbjectProphecy
King Arthur
14
0 / 0 / 0
8,307
593
3,062
4,153
3,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 1
7,106
508
4,574
6,944
2,682
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
ChaoticEvilDruid
Morgan Le Fay
13
4 / 0 / 5
8,076
577
7,200
7,970
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NetorareChamp
Danzaburou
12
9 / 1 / 2
8,350
596
8,271
9,466
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 7
7,158
511
3,491
13,635
9,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 4 / 0
6,701
479
1,539
11,458
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
 
Baron Samedi
8
1 / 4 / 1
5,584
399
3,535
10,977
7,751
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 1
7,701
550
7,799
7,771
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Ssj Maucraft
Gilgamesh
13
0 / 0 / 0
6,528
466
735
6,503
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 1
6,715
480
3,968
9,834
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
0
0
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
W
King Arthur
AbjectProphecy
King Arthur
0
0
0
0
W
2
2
1
1.25
L
2
0
1
2.5
W
Morgan Le Fay
ChaoticEvilDruid
Morgan Le Fay
4
0
5
6.5
W
Danzaburou
NetorareChamp
Danzaburou
9
1
2
10
L
Gilgamesh
Ssj Maucraft
Gilgamesh
0
0
0
0
W
0
0
7
3.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,598
Damage
17,576
42,168
Taken
46,543
23,852
Mitigated
21,813
12,516
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,539
902
0
798
11,458
4,378
0
1,156
10,180
0
62,285
L
Baron Samedi
 
Baron Samedi
3,535
660
162
2,195
10,977
7,751
0
5,367
5,430
18,846
0
W
King Arthur
AbjectProphecy
King Arthur
3,062
315
0
250
4,153
3,728
0
0
4,153
0
66,145
W
4,574
1,330
0
809
6,944
2,682
0
898
6,046
0
50,749
L
7,799
4,488
184
5,036
7,771
2,716
0
729
7,042
0
58,312
W
Morgan Le Fay
ChaoticEvilDruid
Morgan Le Fay
7,200
826
0
900
7,970
4,016
366
3,046
4,924
58,949
0
W
Danzaburou
NetorareChamp
Danzaburou
8,271
2,990
0
4,807
9,466
3,756
0
984
8,482
0
52,125
L
Gilgamesh
Ssj Maucraft
Gilgamesh
735
82
0
1,301
6,503
3,907
0
0
6,503
0
41,264
W
3,491
1,273
2,477
3,273
13,635
9,670
18
2,575
11,060
18,030
0
L
3,968
125
0
752
9,834
3,061
0
2,835
6,697
52,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
33,229
436
Minions Killed
425
0
Camps Cleared
0
1,392,231
Distance Traveled
1,289,421
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,701
479
107
8
0
277,344
2
L
Baron Samedi
5,584
399
22
2
0
233,132
4
W
King Arthur
8,307
593
130
9
0
269,214
5
W
Medusa
7,106
508
78
6
0
254,341
0
L
Cupid
7,701
550
97
7
0
241,846
3
W
Morgan Le Fay
8,076
577
120
9
0
268,858
3
W
Danzaburou
8,350
596
79
6
0
296,932
0
L
Gilgamesh
6,528
466
96
7
0
266,763
2
W
Athena
7,158
511
29
2
0
302,886
3
L
Janus
6,715
480
103
7
0
270,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role