Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ajdaikfna
Artemis
Level 140
God Stats
1W - 0L
1,516 SR
Queue Stats
13W - 10L
1,516 Elo+
Party 1
Ganesha
Ganesha
SmartBerna
Ganesha
Level 156
God Stats
2W - 2L
1,522 SR
Queue Stats
152W - 156L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
TheAbyssHollow
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 95L
1,534 Elo+
Solo
Merlin
Merlin
Zallish
Merlin
Level 160
God Stats
2W - 3L
1,233 SR
Queue Stats
185W - 190L
1,591 Elo+
Solo
Team Averages
Level 147
1,454 SR
1,531 Elo+

VS

Team Averages
Level 131
1,501 SR
1,536 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dejanater
Raijin
Level 114
God Stats
0W - 4L
1,200 SR
Queue Stats
781W - 827L
1,510 Elo+
Solo
Skadi
Skadi
GunnerGetsMoney
Skadi
Level 119
God Stats
1W - 1L
1,526 SR
Queue Stats
112W - 104L
1,502 Elo+
Party 2
Ymir
Ymir
Redvenomjr
Ymir
Level 138
God Stats
0W - 1L
1,725 SR
Queue Stats
169W - 151L
1,631 Elo+
Solo
Yemoja
Yemoja
TheOreoinator
Yemoja
Level 157
God Stats
4W - 7L
1,556 SR
Queue Stats
184W - 174L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 1 / 5
6,074
1,012
6,041
3,963
2,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Ajdaikfna
Artemis
12
2 / 1 / 5
6,564
1,094
5,718
6,017
2,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
SmartBerna
Ganesha
12
0 / 0 / 6
6,871
1,145
2,319
7,684
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
TheAbyssHollow
Aphrodite
12
3 / 0 / 2
6,678
1,113
1,815
3,143
1,798
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Zallish
Merlin
12
2 / 1 / 3
6,643
1,107
4,958
4,135
1,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 1
6,134
1,022
5,521
4,262
1,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Dejanater
Raijin
11
0 / 2 / 2
5,777
963
4,369
4,024
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 1
5,519
920
3,211
4,052
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
5,820
970
2,818
9,752
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

5
0 / 0 / 0
4,636
773
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
8
Kills
3
3
Deaths
8
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
5
3.5
L
Neith
 
Neith
2
1
1
2.5
W
Artemis
Ajdaikfna
Artemis
2
1
5
4.5
L
Raijin
Dejanater
Raijin
0
2
2
0.5
L
0
1
1
0.5
L
1
4
0
0.25
W
Ganesha
SmartBerna
Ganesha
0
0
6
3
W
Aphrodite
TheAbyssHollow
Aphrodite
3
0
2
4
L
0
0
0
0
W
Merlin
Zallish
Merlin
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
15,919
24,942
Taken
22,090
15,918
Mitigated
13,893
13,244
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,041
250
85
482
3,963
2,254
0
878
3,085
0
11,088
L
Neith
 
Neith
5,521
647
894
1,105
4,262
1,661
0
1,636
2,626
0
11,556
W
Artemis
Ajdaikfna
Artemis
5,718
1,891
532
1,178
6,017
2,920
1,171
1,867
4,150
0
13,648
L
Raijin
Dejanater
Raijin
4,369
177
0
67
4,024
1,340
0
1,159
2,865
12,975
0
L
3,211
552
555
513
4,052
1,409
0
2,425
1,627
0
12,081
L
2,818
123
497
565
9,752
9,483
0
3,872
5,880
3,710
0
W
Ganesha
SmartBerna
Ganesha
2,319
171
934
2,296
7,684
7,204
315
1,772
5,912
4,164
0
W
Aphrodite
TheAbyssHollow
Aphrodite
1,815
630
4,153
1,781
3,143
1,798
175
1,332
1,811
7,487
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Zallish
Merlin
4,958
296
1,202
601
4,135
1,742
541
1,338
2,797
14,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
27,886
68
Minions Killed
59
0
Camps Cleared
0
645,234
Distance Traveled
412,641
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,074
1,012
2
0
0
140,494
3
L
Neith
6,134
1,022
19
3
0
119,752
1
W
Artemis
6,564
1,094
22
4
0
134,479
0
L
Raijin
5,777
963
24
4
0
107,335
0
L
Skadi
5,519
920
10
2
0
83,161
0
L
Ymir
5,820
970
6
1
0
100,203
3
W
Ganesha
6,871
1,145
0
0
0
125,113
2
W
Aphrodite
6,678
1,113
23
4
0
135,380
2
L
Yemoja
4,636
773
0
0
0
2,190
0
W
Merlin
6,643
1,107
21
4
0
109,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role