Player Matchup

Serqet
Serqet
 
Serqet
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
BullseyeJohn
Cliodhna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 11L
1,888 Elo+
Party 2
Baron Samedi
Baron Samedi
MuchoMungo
Baron Samedi
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 32L
1,775 Elo+
Party 2
Neith
Neith
Panduhz44
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,571 Elo+
Party 2
Geb
Geb
SocialBanana
Geb
Level 37
God Stats
5W - 4L
1,463 SR
Queue Stats
261W - 51L
1,793 Elo+
Party 2
Team Averages
Level 71
1,493 SR
1,705 Elo+

VS

Team Averages
Level 89
1,504 SR
1,578 Elo+
Sobek
Sobek
BakedBeanBoyoh
Sobek
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 69L
1,796 Elo+
Party 1
Da Ji
Da Ji
LilHec
Da Ji
Level 92
God Stats
23W - 21L
1,595 SR
Queue Stats
294W - 288L
1,491 Elo+
Party 3
Medusa
Medusa
aguilar_uhyuh
Medusa
Level 128
God Stats
0W - 2L
1,504 SR
Queue Stats
267W - 236L
1,566 Elo+
Party 1
Scylla
Scylla
bustyhotmom
Scylla
Level 86
God Stats
11W - 11L
1,534 SR
Queue Stats
85W - 84L
1,499 Elo+
Solo
Odin
Odin
marcito ii
Odin
Level 127
God Stats
1W - 4L
1,387 SR
Queue Stats
386W - 370L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 1 / 0
3,614
602
1,326
3,685
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cliodhna
BullseyeJohn
Cliodhna
7
1 / 0 / 1
4,407
735
3,514
3,801
1,359
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
MuchoMungo
Baron Samedi
9
6 / 0 / 1
5,267
878
6,163
3,493
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Panduhz44
Neith
6
0 / 1 / 1
3,892
649
3,107
3,992
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 2
4,038
673
2,013
4,938
1,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,534
589
1,731
7,186
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
LilHec
Da Ji
5
1 / 4 / 0
3,666
611
2,118
6,616
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 1 / 0
4,189
698
3,075
4,521
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
5
0 / 2 / 0
3,217
536
433
2,166
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,653
609
2,480
4,388
1,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
3
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
1
0
0
L
0
1
1
0.5
W
Cliodhna
BullseyeJohn
Cliodhna
1
0
1
1.5
L
Da Ji
LilHec
Da Ji
1
4
0
0.25
W
Baron Samedi
MuchoMungo
Baron Samedi
6
0
1
6.5
W
Neith
Panduhz44
Neith
0
1
1
0.5
W
1
1
2
2
L
2
1
0
2
L
Scylla
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,123
Damage
9,837
19,909
Taken
24,877
6,825
Mitigated
9,602
8,334
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,326
476
0
240
3,685
1,114
0
39
3,646
0
16,108
L
1,731
308
0
1,953
7,186
3,936
0
3,038
4,039
6,685
0
W
Cliodhna
BullseyeJohn
Cliodhna
3,514
1,540
0
1,628
3,801
1,359
0
321
3,480
0
29,156
L
Da Ji
LilHec
Da Ji
2,118
753
0
2,328
6,616
2,254
0
2,226
4,055
0
13,901
W
Baron Samedi
MuchoMungo
Baron Samedi
6,163
925
190
2,353
3,493
1,429
84
634
2,859
25,190
0
W
Neith
Panduhz44
Neith
3,107
1,307
0
1,503
3,992
1,433
0
659
3,333
0
24,807
W
2,013
581
811
1,609
4,938
1,490
0
511
4,427
8,717
0
L
3,075
1,684
0
2,014
4,521
1,226
0
1,047
3,474
0
24,730
L
Scylla
433
39
0
250
2,166
747
0
1,373
600
7,335
0
L
2,480
693
0
1,650
4,388
1,439
0
0
4,388
0
19,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,218
Gold Earned
18,259
178
Minions Killed
137
0
Camps Cleared
0
650,498
Distance Traveled
613,927
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,614
602
38
6
0
123,369
0
L
Sobek
3,534
589
7
1
0
127,276
1
W
Cliodhna
4,407
735
54
9
0
154,654
0
L
Da Ji
3,666
611
31
5
0
133,698
2
W
Baron Samedi
5,267
878
38
6
0
118,820
2
W
Neith
3,892
649
41
7
0
113,887
0
W
Geb
4,038
673
7
1
0
139,768
0
L
Medusa
4,189
698
49
8
0
132,139
0
L
Scylla
3,217
536
12
2
0
81,943
0
L
Odin
3,653
609
38
6
0
138,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role