Player Matchup

Cthulhu
Cthulhu
Ketosaure420
Cthulhu
Level 41
God Stats
4W - 4L
1,430 SR
Queue Stats
19W - 25L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
Zll MIGI llZ
Danzaburou
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
davedeluxe27
Ah Puch
Level 147
God Stats
4W - 1L
1,774 SR
Queue Stats
156W - 156L
1,514 Elo+
Solo
Team Averages
Level 88
1,568 SR
1,420 Elo+

VS

Team Averages
Level 78
1,517 SR
1,464 Elo+
Ymir
Ymir
BlackHawk022944
Ymir
Level 96
God Stats
77W - 69L
1,472 SR
Queue Stats
966W - 1,158L
1,456 Elo+
Solo
Guan Yu
Guan Yu
FireProofRelic7
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,312 Elo+
Solo
Scylla
Scylla
Mini Cyclone 75
Scylla
Level 89
God Stats
25W - 27L
1,579 SR
Queue Stats
261W - 234L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ketosaure420
Cthulhu
11
3 / 1 / 5
7,971
797
6,183
7,567
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Zll MIGI llZ
Danzaburou
12
3 / 0 / 7
7,725
773
9,720
6,395
3,412
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Puch
davedeluxe27
Ah Puch
12
4 / 2 / 4
7,408
741
8,303
7,603
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,283
628
3,547
13,700
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 2 / 2
7,006
701
2,518
9,848
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 0
7,260
726
10,636
8,404
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
1
2
2
1
W
Cthulhu
Ketosaure420
Cthulhu
3
1
5
5.5
L
2
2
0
1
W
Danzaburou
Zll MIGI llZ
Danzaburou
3
0
7
6.5
W
Ah Puch
davedeluxe27
Ah Puch
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
16,701
21,565
Taken
31,952
15,054
Mitigated
22,256
5,510
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,547
918
0
384
13,700
11,083
0
5,439
8,033
7,197
0
L
2,518
332
1,206
2,937
9,848
7,912
0
3,362
6,257
0
9,757
W
Cthulhu
Ketosaure420
Cthulhu
6,183
855
320
1,336
7,567
8,104
115
4,410
3,157
17,136
0
L
10,636
754
0
150
8,404
3,261
0
5,325
2,808
37,541
0
W
Danzaburou
Zll MIGI llZ
Danzaburou
9,720
4,331
448
1,452
6,395
3,412
294
4,406
1,989
0
22,098
W
Ah Puch
davedeluxe27
Ah Puch
8,303
136
0
1,954
7,603
3,538
16
5,775
1,828
23,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,104
Gold Earned
20,549
102
Minions Killed
115
4
Camps Cleared
5
556,603
Distance Traveled
501,282
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,283
628
3
0
1
146,891
1
L
Guan Yu
7,006
701
30
3
0
186,308
0
W
Cthulhu
7,971
797
22
2
1
192,199
1
L
Scylla
7,260
726
82
8
4
168,083
3
W
Danzaburou
7,725
773
36
4
1
190,041
4
W
Ah Puch
7,408
741
44
4
2
174,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role